I think the matchup is pretty hard, especially with the 4C Kronberger Special. Traditional Jund Loam I think has better threats (Terravore tramples, you also have Goyfs to combat theirs, etc.) and a good way of handling walkers (Assault and P. Fire). I think you really need a way to keep up with their card advantage, and we can't since they just have way more business and we're all lands.
Blood Moon would be a good strategy, except for the whole completely fucking us over as well.
Heyo, I'm cross-posting this to the main and relevant non-blue decks. This coming Saturday I'm going to be running a brew that I'm not too familiar with and I'm under the firm impression that at some point during the night I'll have to face Eldrazi as it's gotten rather popular. I don't believe it's a particularly poor match-up, but I do believe that since it's one I'm going to have to face that I should be ready for it. Trouble is, I can't think of any fucking hate.
So, what I'm asking for is dedicated Eldrazi hate. Any non-blue and preferably withoutin the mana cost, but it has to be game ending and it has to impact the board. I'm already rocking Blood Moon with some decent acceleration, but it doesn't stop an already active board and it sucks in multiples.
I would say destructive flow. Watching apoclyps6 it seemed very decent at hindering them enough to only cast 2 drops. Check out his stream for the matches. While it seems good I have no more room in the SB for it.
@useL - while shardless is difficult I don't think as bad as the newest eldrazi lists. Remember that Cotv is poor against them and should be sided out.
Ensnaring bridge is the absolute worst for Eldrazi (I play Eldrazi as well). All is Dust doesn't work against it and we don't have any real way of interacting after a bridge is down. The best we can do is pull it from your hand with a TKS, but that's marginal at best. Some Eldrazi decks run a single World Breaker but it's very uncommon, just be on the lookout for that.
Other effects most Eldrazi decks can get around, especially after sideboarding (even blood moons) but the Bridge is a serious problem..... Moat too, same principal but far less commonly played.
Yeah, but I feel like "winning" can pose a significant hurdle for the Aggro Loam player once the Ensnaring Bridge is in play.
Edit: I guess Liliana and Wastelock a bunch. Or a lengthy Punishing Fire win. Still feels risky tho and it seems even riskier if there's a Leyline in play.
I found that I had the most success sideboard into Ghostly Prison against eldrazi. It either forces them to develop a board and not attack or attack and not develop a board and both options are good as it gives you time to resolve a big enough knight and then wastelanding all of their ancient tombs or city of traitors gets a lot more exciting as Eye can't pay for ghostly prison and Temple only makes 1 mana to pay for ghostly prison.
Well, the bridge has negative synergy with Knights, if that's what you mean... but in general, it's a pretty solid card against Eldrazi. As pocari79 mentioned above, prison type strategies could work out in your favor as well. I actually have found in my experience, "wasteland locking" hasn't been as awful as I originally thought. In majority of cases, by the time you have the wasteland/loam combo going, I already have enough of a board presence you need to deal with, so spending your turns to take out my lands isn't exactly great.
You should try Toxic Deluge too -- pretty good against us but I don't know if the 4-5 life will be too much to absorb or not.
LotV is fairly common in Eldrazi decks lately but it's far from a staple. Still not sure I'd try to Punishing Fire them to death though, even if they don't have Leyline. I suspect it'll be much too slow....Edit: I guess Liliana and Wastelock a bunch. Or a lengthy Punishing Fire win. Still feels risky tho and it seems even riskier if there's a Leyline in play.
Hey guys,
Played a GPT for Prague today, 5 rounds + top 4.
Deck list:
1x Badlands
1x Barren Moor
2x Bayou
1x Dryad Arbor
1x Forest
3x Grove of the Burnwillows
1x Karakas
1x Maze of Ith
1x Savannah
1x Scrubland
1x Swamp
1x Taiga
1x Tranquil Thicket
4x Verdant Catacombs
4x Wasteland
2x Windswept Heath
4x Dark Confidant
1x Deathrite Shaman
1x Gaddock Teeg
4x Knight of the Reliquary
1x Scavenging Ooze
1x Tarmogoyf
3x Abrupt Decay
3x Punishing Fire
Sorcery (4)
2x Green Sun's Zenith
2x Life from the Loam
4x Chalice of the Void
4x Mox Diamond
1x Sylvan Library
3x Liliana of the Veil
Sideboard
1x Abrupt Decay
1x Arlinn Kord Flip
1x Choke
1x Containment Priest
1x Engineered Plague
1x Ethersworn Canonist
1x Garruk Relentless Flip
1x Golgari Charm
1x Maelstrom Pulse
1x Reclamation Sage
2x Thalia, Guardian of Thraben
2x Thoughtseize
1x Toxic Deluge
Matches
R1 Grixis Delver
Game 1: Overload of threats made a knight stick, eventually.
Game 2: He has a fast start and a Price of Progress catch me from nowhere.
Game 3: He submerges my Confidant T1, then again on T2, while overloading with threats.
(0-1)(1-2)
R2 Goblin Tokens
This was an adapted modern deck.
Game 1: First game he goes Dragon Fodder->Hordeling Outburst*2-> Oblisk Urd and I concede
Game 2: Toxic Deluge+Pulse does the job.
Game 3: Toxic Deluge + PFire close it out.
(1-1)(3-3)
R3 Shardless BUG
This was an adapted modern deck.
Game 1: He goes Tar Pit, I go Deathrite, He goes underground sea, I go Wasteland->mox->knight and wasteland lock him.
Game 2: After a couple of trades in the early game I have a goyf+flipped arlin+wolf token vs 2 shardless agents+1 baleful strix. +1 flipped arlinn and toxic deluge for 2. GG
(2-1)(5-3)
R4 Elves
Game 1: T1 Chalice, T2 gsz->Shaman, T3 Kotr. GG
Game 2: He goes t1 deathrite, I go t1 wasteland+mox for chalice. t2 I go for a gsz->shaman and never draw the 3 land(8+turns). I also missplayed, should have played boith moxes and pithc both lands to have all the colors.
Game 3: t1 shaman, t2 Chalice and win from there.
(3-1)(7-4)
R5 RUG Delver
ID
(3-1-1)(7-4)
For top4 it was me+R1+R3+R4 guys.
T4 RUG Delver
Game 1: Plenty of removal coupled with a fast knight did the job(wasteland lock).
Game 2: he goes t1 delver, I play swamp, he goes goyf, I go for a chalice, he wastelands next turn and I never draw land. In hindsight I should have gone for loam instead of chalice.
Game 3: We trade resources and I land a knight, I think to myself activate knight to clear forests so I can play around submerge and proceed to crack a fetch first -.-, after a while we are both on the ropes buit he as a high life total. I land a knight(9/9) and he attacks with a goyf(5/6) I pussed out and blocked knowing he had a dismember instead of going to 1 and manage my life from there :(
(3-2-1)(8-6)
Overall thoughts:
Disappointed with myself
Proud with the deck
Arlinn seems gas
Dropped painful Truths for Tarmogoyf.
Tarmogoyf seems great in this meta(also tested against eldrazi and is an add big body)
Did not play leylines because they are in the mail and the meta is not graveyard-matter.
Move 1 Decay to sideboard to play Shaman. From testing I love it against eldrazi. I feel We suffer a lot from an early thorn.
Gonna drop 2nd thalia for a revoker.
Any questions or ideas feel free to say anything
@ Claymore The link was 1 page ago.
Arlinn Kord is a good card for AL?
I don't think it is better than hunter master or garruk.
The Flows are good in matchups where you want as many wastelands as possible. Eldrazi, MUD, Lands, 12Post, maybe non-DRS Delver decks (you shouldn't need it), mayybe Shardless if they don't play basics (haven't tested).
Just top 4 split SCG Baltimore classic. Will post report tomorrow.
Congrats! Another Aggro Loam pilot got 7th, too.
http://www.starcitygames.com/events/..._decklist.html
Based on the list below, making a sideboard strictly for BUG Delver (Stifle), ANT and UWr StoneBlade, what would be a solid choices?
4 Dark Confidant
4 Knight of the Reliquary
1 Scavenging Ooze
1 Gaddock Teeg
1 Dryad Arbor
3 Liliana of the Veil
1 Forest
1 Badlands
1 Barren Moor
2 Bayou
3 Grove of the Burnwillows
1 Maze of Ith
1 Savannah
1 Scrubland
1 Taiga
1 Horizon Canopy
4 Verdant Catacombs
4 Wasteland
1 Windswept Heath
1 Karakas
1 Thespian Stage
1 Dark Depths
1 Urborg, Tomb of Yawgmoth
4 Chalice of the Void
4 Mox Diamond
2 Sylvan Library
3 Abrupt Decay
3 Punishing Fire
2 Green Sun's Zenith
2 Life from the Loam
There is something about Arlinn, gonna try it at least.
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