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Thread: [Deck] 12 Post

  1. #5201

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    I've been testing Depths in C/g Post for over a month now, and I'm still very unsure about whether I actually like it. Perhaps I'm using it suboptimally, perhaps overcautiously. I never go for the combo in matchups where the opponent has StP or Karakas. I never go for it when Stage is my 3rd Post (or where Eye is online if I find it).

    My question for other people who use Depths: how aggressively do you go for the combo, and in what situations/matchups?


    Sent from my iPhone using Tapatalk
    My build is obviously a bit different (especially with Knight giving me another source for Crop Rotations), but the general idea for me is simple:

    Go for it, if either
    1. You know they can't interact with it (because they generally don't play any relevant interaction or because you have perfect information).
    2. You are pretty sure you don't have the time to win any other way.

    I usually don't search it up with Titan. The most typical situation would be against combo or aggro decks, one combo piece in play, at their end step use Crop Rotation to search up the other one and kill them. Especially against combo decks you often want to hold up Crop Rotation, if you don't have to use it to defend yourself you can use it to kill them instead.

    Against Karakas or StP i don't go for the combo either, often i board out the Dark Depths in those matchups. The better the main plan gets, the worse the Depths combo gets - but that's ok, we want it for the matchups where the main plan is usually not fast enough.

  2. #5202
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ehhh View Post
    I can explain alot of this too
    ...
    5. Dawnstrider is in there vs Elves and Mainly Infect (they have no out to it if you untap) [Also GSZ Target] it is like playing 4 copies
    Thanks. I can see that Dawnstrider is there for these matchups, but it seems rather slow especially if you are tapping out on turn 3 to zenith for it.

    Quote Originally Posted by TheBoozeCube View Post
    I've been testing Depths in C/g Post for over a month now, and I'm still very unsure about whether I actually like it. Perhaps I'm using it suboptimally, perhaps overcautiously. I never go for the combo in matchups where the opponent has StP or Karakas. I never go for it when Stage is my 3rd Post (or where Eye is online if I find it).

    My question for other people who use Depths: how aggressively do you go for the combo, and in what situations/matchups?
    I no longer use Stage/Depths, but when I did I went for it as soon as possible if the matchup (in my games these were Shardless, Pox, Merfolk, Elves, Burn, Storm) means it's an immediate kill. I stopped playing the combo because it wasn't necessary in the latter three matchups and was too unreliable vs. Shardless (Strix/Jace/Liliana are easy for them to find) and Merfolk (who bring in Clique, bounce, or Sower).
    a.k.a. Eddy Viscosity

  3. #5203

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by k_omega View Post
    Thanks. I can see that Dawnstrider is there for these matchups, but it seems rather slow especially if you are tapping out on turn 3 to zenith for it.
    Play the matchup, crop into Chasm is how you survive their lethal attack , save some turns gsz for strider for the lock.

    I no longer use Stage/Depths, but when I did I went for it as soon as possible if the matchup (in my games these were Shardless, Pox, Merfolk, Elves, Burn, Storm) means it's an immediate kill. I stopped playing the combo because it wasn't necessary in the latter three matchups and was too unreliable vs. Shardless (Strix/Jace/Liliana are easy for them to find) and Merfolk (who bring in Clique, bounce, or Sower).
    Yep I cut dark depths because I no longer play into the north and the combo is too risky vs the field

  4. #5204

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    I've been testing Depths in C/g Post for over a month now, and I'm still very unsure about whether I actually like it. Perhaps I'm using it suboptimally, perhaps overcautiously. I never go for the combo in matchups where the opponent has StP or Karakas. I never go for it when Stage is my 3rd Post (or where Eye is online if I find it).

    My question for other people who use Depths: how aggressively do you go for the combo, and in what situations/matchups?


    Sent from my iPhone using Tapatalk
    Use to be an advocate of this combo, only good if you play 7+ ways to search for not including prime time, it is just too slow of a combo and easily stopped. If you use resources to go for instead of posts it is usually the wrong play if there is a chance your opponent can stop it.. in this meta it is pretty slow and frustrating to lose with (dark depths not being able to produce mana or go for it and losing because you went for it). I love thespians stage since it copies chasm for extra turns and also any land on the field, great vs lands because you can copy their dark depths.

  5. #5205

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    And again. Weekly Legacy event, another undefeated run 4-0 against Miracles, 4cDelver, DnT, BuG Delver. Same list. This list is potent. If you are going to the GP, run this.



    Quoted for emphasis and reminder that this list hasn't changed at all.
    I wouldn't expect a GP to have a meta without a heavy shardless or reanimator presence.

  6. #5206
    The real me is no match for the legend.
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    Re: [Deck] Turbo Eldrazi

    I used to run Depths/Stage combo but I hated it. If you draw Depths naturally, there is about a 98% chance you will hate yourself. Stage or even Wasteland at least have some utility, but I'm pretty sure Depths is just not worth it.

    In other news: GP hype! Hoping to see some of you there! May all your matches be Miracles :)
    Yes, you probably need Candelabra if you're running a Cloudpost deck.

  7. #5207
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ponders View Post
    I wouldn't expect a GP to have a meta without a heavy shardless or reanimator presence.
    I don't quite understand the implication. This build has plenty to combat both decks and a solid overall game vs these two matchups.

  8. #5208
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    Re: [Deck] Turbo Eldrazi

    Last minute mini Sideboarding primer for my GP peoples! Go out and smash that thing.

    Disclaimer. This is a GUIDELINE for sideboarding. And absolutely not a must-substitute list. Treat every matchup as an isolated environment and make intelligent decisions.

    Aggro:
    Eldrazi Aggro: +Worldbreaker +Rec Sage +2 Krosan Grip, -bog -3 Warping Wail
    Grixis Delver: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    UR Delver: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    Death and Taxes: +WorldBreaker +Rec Sage +3 Krosan Grip, -Bog -1 Map -1 Top -1 Chasm -1 Relic
    Burn: +Worldbreaker +Rec Sage +3 Krosan Grip +2 Swan Song +3 Flusterstorm, -Eye of Ugin, -Emrakul -Ulamog -1 Cloudpost -2 Ensnaring Bridge -1 Relic -3 Warping Wail
    Maverick: +4 surgical extraction, -1 candelabra of tawnos -3 warping wail (unless they run cataclysm, then -2 EE, -1 Top, -1 Ulamog)
    Canadian Threshold: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    Merfolk: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    Infect: +3 Flusterstorm +2 Swan Song +3 Krosan Grip +1 Worldbreaker (on pendlehaven/inkmoth/nullrod), -1 Ulamog -1 relic -2 Ensnaring Bridge -1 Map -1 Top -2 Trinket Mage -Bog
    Jund: +3 Flusterstorm, -2 Engineered Explosives -1 Bojuka Bog
    Bant: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    Patriot Aggro: +WorldBreaker +Rec Sage +3 Krosan Grip, -Bog -2 EE -1 Relic -1 Map
    MUD: +WorldBreaker +Rec Sage +3 Krosan Grip, -Bog -3 Warping Wail -1 Relic
    Zoo: +WorldBreaker +Rec Sage, -Bog -1 Top
    Dragon Stompy: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Relic -1 Needle -1 Ulamog
    Goblins: +WorldBreaker +Rec Sage, -Bog -Relic
    Slivers: +WorldBreaker +Rec Sage, -Bog -Relic

    Control:
    Miracles: +WorldBreaker +Rec Sage +3 Krosan Grip, -Bog -Relic -3 Warping Wail (If no mentors -2 bridge -1 Warping Wail)
    Bug Delver: +WorldBreaker +Rec Sage +2 Krosan Grip, -Bog -1 Ugin -1 Candle -1 Map
    Stoneblade: +WorldBreaker +Rec Sage +3 Krosan Grip, -Bog -2 EE -1 Relic -1 Map -1 Top
    Lands: +4 Surgical Extraction +1 Faerie Macabre +3 Krosan Grip (Side out if no artifact/enchantment hate), -2 EE -1 Candelabra -1 Ugin (Kgrip subs -2nd Ugin -2 Ensnaring Bridge)
    Aggro Loam: +4 Surgical Extraction, -1 Candelabra -1 Ulamog -1 Map -1 Top
    Nic Fit: +random number of cards from sideboard, -random number of cards from maindeck. Still win.
    Pox: +World Breaker +Reclamation Sage, -Glacial Chasm -Candelabra of Tawnos (If they have no mishra's factory, otherwise -1 Ensnaring Bridge)
    BUG Control: +2 Krosan Grip, -Bog -1 Ugin

    Combo:

    Storm: +4 Surgical Extraction +3 Krosan Grip +3 Flusterstorm +2 Swan Song +1 Faerie Macabre, -4 Primeval Titan -2 Show and Tell -1 Ulamog -1 Eye of Ugin -2 Pithing Needle -2 Ensnaring Bridge -1 Ugin
    Sneaky Show: +3 Krosan Grip +3 Flusterstorm +2 Swan Song +1 World Breaker +1 Reclamation Sage, -2 Show and Tell -1 Relic -2 EE -Bog -2 Ugin -2 Cloudpost
    Omni: +4 Surgical Extraction +3 Krosan Grip +3 Flusterstorm +2 Swan Song, -4 Primeval Titan -2 Show and Tell -2 Pithing Needle -2 Ensnaring Bridge -2 EE (if no Defense Grid/Pyromancer, otherwise -2 Ugin)
    Elves: +3 Flusterstorm +2 Swan Song, -1 Ulamog -2 Trinket Mage -Bog -1 Map (If they run Shaman of the Pack, keep trinket mage and -2 Bridge)
    Reanimator: +4 Surgical Extraction +1 Faerie Macabre +3 Flusterstorm +2 Swan Song (If they don't run cabal therapy), -4 Primeval Titan -2 Show and Tell -2 Cloudpost -1 Ugin -1 Top
    Dredge: +4 Surgical Extraction +1 Faerie Macbre (Optional +3 Flusterstorm), -2 Ensnaring Bridge -1 Ulamog -1 Cloudpost -1 Top (Optional Fluster cards -2 Ugin -2nd Cloudpost)
    Painter: + World Breaker +1 Reclamation Sage +3 Krosan Grip, -3 Crop Rotation -bog (only if no welder otherwise -1 glacial chasm) -Ulamog
    Belcher: +World Breaker +1 Reclamation Sage +3 Krosan Grip +2 Swan Song +3 Flusterstorm, -Eye of Ugin -Emrakul -Ulamog -2 Ensnaring Bridge -1 Ugin -1 Relic -2 Cloudpost -1 bog
    Titan Post: Entirely build dependant and game dependant
    Foodchain: +World Breaker +Reclamation Sage +3 Krosan Grip +2 Swan Song, -2 EE -(3 Warping Wail alternately 2 Pithing needle+bog and give up on drs control), -2 Show and Tell (Never show in a Tyrant. ever)
    Oops All Spells: +4 Surgical Extraction +1 Faerie Macbre (Optional +3 Flusterstorm), -2 Ensnaring Bridge -1 Ulamog -1 Cloudpost -1 Top (Optional Fluster cards -2 Ugin -2nd Cloudpost)


    For this list:

    // Lands
    4 [MR] Cloudpost
    1 [LG] Karakas
    1 [WWK] Eye of Ugin
    4 [ZEN] Misty Rainforest
    4 [SOM] Glimmerpost
    1 [WWK] Bojuka Bog
    1 [ON] Island (1)
    4 [R] Tropical Island
    1 [IA] Glacial Chasm
    2 [TSP] Vesuva
    1 [AVR] Cavern of Souls
    1 [R] Forest (3)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [BFZ] Ulamog, the Ceaseless Hunger
    4 [M11] Primeval Titan
    2 [FD] Trinket Mage

    // Spells
    4 [5E] Brainstorm
    3 [UL] Crop Rotation
    3 [CHK] Sensei's Divining Top
    2 [US] Show and Tell
    2 [10E] Pithing Needle
    3 [OGW] Warping Wall
    2 [SH] Ensnaring Bridge
    2 [FD] Engineered Explosives
    2 [ZEN] Expedition Map
    2 [FRF] Ugin, the Spirit Dragon
    1 [ME4] Candelabra of Tawnos
    1 [ALA] Relic of Progenitus

    // Sideboard
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [TSP] Krosan Grip
    SB: 3 [JGC] Flusterstorm
    SB: 2 [THS] Swan Song
    SB: 1 [SHM] Faerie Macabre
    SB: 1 [OGW] World Breaker
    SB: 1 [C14] Reclamation Sage

  9. #5209

    Re: [Deck] Turbo Eldrazi

    If Reclamation Sage is coming in for so many match ups in your list, why aren't you just main boarding it? Especially since it seems like you want it in some of the most common match ups like Miracles, Eldazi, Death and Taxes and Delver Variants. Just a curiosity. I am assuming that it is because the main board is already pretty good in those match ups but it replaces some of the more "dead" draws while answering what they may board in.

  10. #5210
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by mykatdied View Post
    If Reclamation Sage is coming in for so many match ups in your list, why aren't you just main boarding it? Especially since it seems like you want it in some of the most common match ups like Miracles, Eldazi, Death and Taxes and Delver Variants. Just a curiosity. I am assuming that it is because the main board is already pretty good in those match ups but it replaces some of the more "dead" draws while answering what they may board in.
    Almost always for sideboard cards.

  11. #5211

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Almost always for sideboard cards.
    I figured, several match ups you suggested it comes in just seemed like it had some relevance to be main board.

  12. #5212

    Re: [Deck] Turbo Eldrazi

    https://www.twitch.tv/ehhhhhhh

    Playing in the Legacy Challenge with

    1 Emrakul, the Aeons Torn
    4 Sensei's Divining Top
    4 Crop Rotation
    4 Primeval Titan
    4 Thought-Knot Seer
    4 Warping Wail
    1 Ulamog, the Ceaseless Hunger
    1 Veteran Explorer
    2 Ugin, the Spirit Dragon
    3 Green Sun's Zenith
    1 Oracle of Mul Daya
    2 Coercive Portal

    2 Snow-Covered Forest
    1 Karakas
    4 Windswept Heath
    4 Cloudpost
    4 Glimmerpost
    1 Eye of Ugin
    3 Cavern of Souls
    1 Thespian's Stage
    1 Snow-Covered Plains
    2 Savannah
    1 The Tabernacle at Pendrell Vale
    1 Glacial Chasm
    4 Ancient Tomb

    3 Leyline of Sanctity
    2 Rest in Peace
    1 Reclamation Sage
    1 Gaddock Teeg
    1 Krosan Grip
    2 Circle of Protection: Red
    1 Dawnstrider
    2 Moat
    1 Elephant Grass
    1 Bojuka Bog

  13. #5213
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    Re: [Deck] Turbo Eldrazi

    Thus far thr GP day 1 has a 4-1 update from a local ringer running my build. Will update as follows.

  14. #5214
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    Re: [Deck] Turbo Eldrazi

    made day 1 gp prague 7-2 so now please just Miracles :)

  15. #5215
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Drixx View Post
    made day 1 gp prague 7-2 so now please just Miracles :)

    Congrats!
    After day 2 a list would be great.

  16. #5216

    Re: [Deck] Turbo Eldrazi

    I finally got a day 2 berth at a GP, going 6-2-1. I actually played two 12post mirrors, including an epic match against machooga that went to time as a draw. I had no byes, so I had to play the whole nine rounds. Somehow managed to dodge combo completely, but in return I was not given even a single Miracles opponent. I will provide much more information at some point after the event.

    Good luck to all fighting the good fight tomorrow! Our deck is on the up and up!

  17. #5217
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by into_play View Post
    I finally got a day 2 berth at a GP, going 6-2-1. I actually played two 12post mirrors, including an epic match against machooga that went to time as a draw. I had no byes, so I had to play the whole nine rounds. Somehow managed to dodge combo completely, but in return I was not given even a single Miracles opponent. I will provide much more information at some point after the event.

    Good luck to all fighting the good fight tomorrow! Our deck is on the up and up!
    That makes 6 people from this thread going to Day 2. Congrats all.

  18. #5218
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    That makes 6 people from this thread going to Day 2. Congrats all.
    good luck guys

  19. #5219

    Re: [Deck] Turbo Eldrazi

    Fingers crossed for you guys. I'll be at work dreaming of stomping with post.

  20. #5220
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    Re: [Deck] Turbo Eldrazi

    4-4 with my list..
    No storm but to many random decks after a 2:0 start..
    I lose to a miserable missplay against dnt..
    The other lose was against a bant list with daze fow and knight 4 wasteland includinh TS, shaman and Decay..
    I was 4:2 and hoping for a normal deck but i played against aRUG standstill with to much hate like ee main and wastelands..also he had the nuts two times (3fows and 3 wastes)..
    So 4:3 and still hoping for day 2 but no eldrazi crushed me after two incredible nuts draws.. g1 like chalice into mimic ,seer into seer. G2 t 3 kill..
    Well hopefully a other guy with 12 post goes top 8
    Good luck!

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