Green has access to Noble Hierarch to power it out faster. KotR and Pridemage are the most important targets. Reclamation Sage is also nice to have in the board, as is Gaddock Teeg somewhere in the 75.
Blue has V. Clique, TNN (both very blue heavy), Meddling Mage, Geist of Saint Traft.
Black has Bob, Tidehollow Sculler and Orzhov Pontiff. Edit: It also grabs Shriekmaw or those 3/1 all players sac a creature Zombies for.
The on color cards that came to mind to run as a singleton maindeck are Aven Mindcensor, Ethersworn Canonist, Samurai of the Pale Curtain, True Believer, and maybe a Glowrider so we can functionally have 2 little Thalias in play at once.
A green splash would certainly give some good pieces.
Belcher, RUG Delver, Death & Taxes, Colorless Eldrazi, Goblins
Originally Posted by Caboose
The new Recruiter is obviously completely bonkers. I can see this pushing D&T over the (or at least some kind of) top.
Red still gives Magus of the Moon, which can end games on the spot. However, Blue provides a number of tutrable 3CMC critters that do much of what D&T wants additional creatures to do...
These are damn interesting times.
It also fetches Spirit of the Labyrinth. Can't wait for the Vial @3 Recruiter fetching Spirit with a second Vial @2 in response to an opposing Brainstorm.![]()
Potential Cards:
Celestial Crusader (tutorable -X/-X protection, while being a flyer and essentially uncounterable)
Kor Skyfisher (absolutely insane, but unfortunately can't be tutored)
Whitemane Lion (Kor Skyfisher that can be tutored and no flying)
Blade Splicer (Just good value)
Hokori, Dust Drinker (What? Is Tutorable Winter Orb good in a mana denial deck?)
Stonecloaker (Exile a card, and bounce recruiter for value)
Stonecloaker is a real possibility; it's a Flickerwisp on steroids for this card. It's one of those critters I always wished for being 2/2 while playing Imperial.
I've tried most of those in RW by now. The Kor Skyfisher effect is quite good, Hokori, Dust Drinker not so much.
I think Stonecloaker is absolutely a card you want a one-of in your 75 now, that's a good catch.
The new Recruiter has already sold out of preorders on SCG. Article went up at 11:00; by 11:30 there were 23 left at $15, by 12:00 there were 12 left at $18, and now at 12:05 there are none![]()
At least it's at normal rarity and not Mythic, hopefully it comes down a bit after launch.
http://sales.starcitygames.com/cardd...roduct=1259875
31 on offer for 18.
For mana curve and playability purposes, we should try to have as many 2-drops as possible for our targets. This card is already going to clog up the high end. We have an awful lot of pruning to do. What to cut?
Well, taking my list from the OP as a starting point...
4 Wasteland
4 Rishadan Port
4 Karakas
2 Horizon Canopy
9 Plains
4 Mother of Runes
4 Phyrexian Revoker
4 Thalia, Guardian of Thraben
4 Stoneforge Mystic
4 Flickerwisp
4 Thalia, Heretic Cathar
2 Mangara of Corondor
4 Swords to Plowshares
4 Aether Vial
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Batterskull
Sideboard
1 Chalice of the Void
1 Grafdigger's Cage
1 Ensnaring Bridge
2 Fiend Hunter
2 Containment Priest
2 Ethersworn Canonist
2 Council's Judgment
2 Rest In Peace
2 Enlightened Tutor
...I am going to start off trimming:
-1 Mangara (it sure seems like 1 Mangara of Corondor is now the obvious number for this deck)
-1 Thalia, Heretic Cathar
-1 Flickerwisp
-1 Phyrexian Revoker
+3 Recruiter of the Guard
+1 Banisher Priest
Yes, I am starting out conservatively. I like trimming Flickerwisp actually. It is a great topdeck and not nearly as strong earlier in the game. Naturally there are lots of silver bullets that deserve consideration, even just in white. We are going to have to figure out which ones are handy to tutor for - and not just to have in your opening grip. All the talk of this card making a splash more valuable is the reverse of true. This card makes a splash less necessary.
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"Politicians are like diapers. They should be changed often and for the same reason."
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"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
Are you sure that 4 Karakas is the right number? Sorry if it feels like I am barging in and asking a noob question since this is not my deck, but 4 lands than kill themselves seems like a conflict.
Having played with 3/4 Recruiters for more than a year now, I can say I disagree on the 2 drop targets. The powerful situation is Vial at 3, Vial in the Recruiter, Vial in the target. If your silver bullet is a 2 drop that you have to cast, it risks getting countered, which is a huge tempo blowout. Caverns help mitigate this risk, so human targets are also better.
At least one Flickerwisp should be replaced with Stonecloaker I think. THC does not need to be a 4-of or Mangara a 2-of.
Here are things I think should be one-ofs in the main for potential lists:
Banisher Priest
Stonecloaker
Mangara
Wingmare
Mirran Crusader
That's roughly what my RW main-tutorboard looks like now, with a Skyfisher instead of a Stonecloaker and a Fiend Hunter instead of a Banisher Priest. Worth noting that the deck is going to get a little softer to Punishing Fire since you don't really want to play x/3s.
I'll try:
4 mom
4 thalia gt
4 sfm
2 revoker
1 leonin relic-warder
3 flickerwisp
3 new guy
1 mirran crusader
1 banisher priest
1 mangara
2 thalia hc
4 plow
7 artifacts
2 cavern
10 plains
4 waste
4 port
3 karakas
As I'm looking at it right now, the curve sucks :(
That curve sucks for non-Vial games but is actually much stronger for Vial games. It roughly evens out.
Here's my first attempt at a mono-w list:
3 mom
4 thalia gt
4 sfm
2 revoker
1 spirit of the lab
1 stonecloaker
2 flickerwisp
4 recruiter
1 mirran crusader
1 banisher priest
1 mangara
1 thalia hc
1 wingmare
Could see squeezing 1 Magus of the Moon in this list off 3 Caverns and 0 Plateau. 4 Vial + 3 Cavern is 7 'red sources' (rarely use my Plateau anyway) and Magus solves a lot of problematic matchups (12-Post, Lands). It's a little greedy but the payoff is huge.
welp there goes Imperial Taxes. Anyways, nice card! That is busted.
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