Most people blindly suggest new cards for decks. True contributors also suggest what to remove. It's not about what's good, but rather what's better than the current selections.
Has anyone tried Nissa, Voice of Zendikar? I haven't tried it myself yet but I thought I'd run it by you guys anyway.
I was thinking that it should be good in the grindy matchups as well as work pretty good against all -1/-1 effects that others sideboard against us. It also works if you already have a board to just pump the team and sit back and let the opponent deal with it while you set up a win.
I also kind of like the plan of just putting counters on Dryad Arbors against Miracles.
Have this already been discussed?
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I didn't ask for what -1/-1 effects come to your mind, but which ones you see actually played in mayor tournaments. MtGTop8.com has only 20 entries in all of 2016 of people running Golgari Charm at all, 1 entry for Z.Persecution and 2 for NOSB. This means that you argue based on a combined representation of 0.009388% of these cards in the metagame according to 2016 data. Its like suggesting Sideboard cards for Cruel Ultimatum
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Sorry about that. Wow, I must be really unlucky or have a non-representative meta game around here. I have Golgari Charm played against me by everyone playing Shardless BUG, Jund, BUG Delver, Nic Fit and so on. Then I have played some Esper Mentor and Abzan Knight of the Reliquary decks play Zealous Persecution lately.
But if those cards are a so small percentage of the general meta then I understand your comment.
I'll just test it my metagame and see if it works. ;)
That's for MDs.
Golgari charm is the 24th most played card in legacy SBs, played in 9.3% of legacy decks (mtgtop 8).
847 decks played golgari charm on mtgtop8 in legacy, 2016 (out of 11 608 total decks). 16 is what you get when you do not check the "sideboard" box. :)
74 for marsh casualties, 326 for zealous persecution, 87 for NoSB, 804 for Engineered Plague (whaou, much bigger number than I thought here).
Most relevant card is probably Izzet Staticaster, thought. Half the miracle decks are playing it.
However, as an answer to these niceties, Nissa is quite unplayable. Vs BUG and Jund, you can try archdruid or Wilt Leaf Siege if they are very very present in your local meta.
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If you want an easier tool: click on the corner right, on the "Would you like to know more ?" link about most played cards in leg.
Here: http://mtgtop8.com/topcards
And you chose whatever you want. That will give you percentage of decks playing a card and average number of copies.
Unfortunately, the "major events" is really not a good tool, as it uses decks from too long ago, not relevant anymore. But using all data, even small events, for 2016, gives you 2450 decks, without that many outliers. It is a better tool to assess what is played, and the number of decks make the statistics more relevant than a couple of big journeys.
golgari charm in leg 2016 appears in the first page, 19th most played card in SBs:
Golgari Charm 11.5 % 1.4
Edit: you made a mistake, 2450 entries is the total number of legacy decks recorded on mtgtop8 in 2016. Among which 283 decks are playing golgari charm.
It might just be hype for me, but this card is an auto-include against a field full of Brainstorms, Swords to Plowshares, Wastelands, Lightning Bolt, etc, though it doesn't really help against Terminus.
Leovold, Emissary of Trest
BGU
Legendary Creature - Elf Advisor
Each opponent can't draw more than one card each turn.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
"I'm sure we can come to an arrangement."
*edited to add in more cards that target us and our things.
An interesting card for sure, which deserves tests.
And for me auto include at least as a one-of in the SB, as I long awaited a GSZable good target vs ... elves :)
Will probably try one MD too to see if it is good enough in the field.
Sad that its wording, similarly to the one of SotL does not prevent the "tap top into terminus" during our turn.
The other good news of the set is that D&T should become much much more poweful vs miracle (and some other decks) with both the recruiter into flickerwisps that eschew terminus and the printing of the chalice on legs (which can be put on high numbers too), and thus probably much more played. Probably an even more important point for us elves players.
Good points. I'm definitely going to run one maindeck (if I ever get to a Local Legacy event ever again) and see how it goes.
They are definitely giving White/DnT Decks a lot of Love these days in these Supplemental sets. It's making it so those players are struggling to come up with a set 60, let alone a set 75, which, as we've discussed before, is so hard to do every single tournament. Those cards all compete in the 3 drop spot. They sure love printing white 3-drops with powerful abilities to see which ones will stick.
card's good...and will be at least in my SB the first couple tournaments it is legal. Beyond that, only time will tell.
on a non-elf tangent...cards busted as a commander! LOL
So DnT is getting a lot of new toys. I'm assuming this will make their meta share increase. With that, isn't elves primed to get better since we prey on those types of decks?
Not sure if the new guy is worth the opportunity cost. But if you play him, it's probably a good idea to have a 1of Mindbreak Trap in your sideboard.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
Hope he doesn't mind me answering :)
Imagine you are playing against Storm, and you can manage to get this Leopold or whoever out. Storm proceeds to storm off, cantrip, make you discard, and goes for the kill. When Tendrils of Agony triggers and 10 copies target you, then that is 10 draw triggers to help you dig and find Mindbreak Trap. Cast it before the actual drains resolve, and you win.
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