Page 328 of 533 FirstFirst ... 228278318324325326327328329330331332338378428 ... LastLast
Results 6,541 to 6,560 of 10645

Thread: [Deck] Death and Taxes

  1. #6541
    Some dipshit of a Moderator.
    Dice_Box's Avatar
    Join Date

    Mar 2013
    Location

    A Tabernacle in some random Valley.
    Posts

    4,843

    Re: [DTB] Death and Taxes

    Or Two and lock me out while keeping Swords up. Fuck what a card. This thing is scary. I am going to come Play in your playground for a while.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  2. #6542
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    1 vs Delver decks, 2 vs Lands, 6 vs Miracles. Dunno how many copies can be played main since it does have some weak matchups too and the 3 drop spot is super crowded, but the card is insanely, insanely powerful. Really had no need to be so generous with the wording. Somebody at Wizards plays this deck.

  3. #6543

    Re: [DTB] Death and Taxes

    I'm not saying gryff would be there for the sanctum prelate. I was more suggesting it could be necessary to get the first tutor and be able to shut down your opponents shenanigans on the same style. If it hits both sides but you get the value first, then you're still ahead. If they do answer it, then you're likely the first to start taking advantage of enters abilities.

  4. #6544
    Force of Will is my bitch
    Finn's Avatar
    Join Date

    Sep 2004
    Location

    South Florida
    Posts

    2,977

    Re: [DTB] Death and Taxes

    That's true, sort of like the value of Revoker on Vial. Also, Prelates come out in the mirror for sure.
    "Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
    "Politicians are like diapers. They should be changed often and for the same reason."
    "Governing is too important to be left to people as silly as politicians."
    "Politicians were mostly people who'd had too little morals and ethics to stay lawyers."

  5. #6545
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    Playing a card that always shuts off all of the best parts of your deck in the hope that you will use it when you are ahead is not a great plan. Sometimes you're not ahead and you now have a card in your hand that keeps you from coming back from behind. Mindcensor is less powerful but never an actively bad card to have in the mirror. But yeah, having mirror-breakers in the SB has never become more relevant...

  6. #6546
    Member
    deucegg's Avatar
    Join Date

    Jan 2015
    Location

    Regensburg, Germany
    Posts

    31

    Re: [DTB] Death and Taxes

    https://www.magiccardmarket.eu/Produ...r+of+the+Guard

    recruiter starting at ~ 45 € currently. prices will surely drop, but it still shows the impact this card will have. excited!

  7. #6547

    Re: [DTB] Death and Taxes

    look at the new prelate, its the chalice of the void on wheels

  8. #6548
    Some dipshit of a Moderator.
    Dice_Box's Avatar
    Join Date

    Mar 2013
    Location

    A Tabernacle in some random Valley.
    Posts

    4,843

    Re: [DTB] Death and Taxes

    Quote Originally Posted by deucegg View Post
    https://www.magiccardmarket.eu/Produ...r+of+the+Guard

    recruiter starting at ~ 45 € currently. prices will surely drop, but it still shows the impact this card will have. excited!
    Got the opening preorder for 15 each. There is no way 45eu holds.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  9. #6549
    Member

    Join Date

    Aug 2016
    Location

    Charlotte, NC
    Posts

    202

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Dice_Box View Post
    Got the opening preorder for 15 each. There is no way 45eu holds.
    SCG put more preorders up today, still at $30USD each. Selling much slower today than yesterday. Fingers crossed this set is opened a ton and prices come down.

  10. #6550
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [DTB] Death and Taxes

    Just wait a bit until the set comes out. It's a rare with unlimited printing, there will be loads on the market and I can't see it staying above $15 really.

    Look at TNN, it was around $40-50 at release, it's $18 now and had a limited run.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  11. #6551

    Re: [DTB] Death and Taxes

    Sanctum Prelate. 😳😳😳

  12. #6552
    Member
    Barook's Avatar
    Join Date

    Mar 2007
    Location

    Germany, Germering, Munich
    Posts

    7,533

    Re: [DTB] Death and Taxes

    As awesome as these new cards are, the question remains what to cut? Our curve gets more and more 3-drop heavy while cards like THC and Prelate benefit from being played as early as possible. I do wonder if the should take a closer look at acceleration, be it Noble Hierarch, or if you want to stay in monocolor, Chrome Mox. Getting stuff like Thalia, GoT online T1 or Prelate/THC on T2 is not something to be sneezed at.

    We could use Geier Reach Sanitarium for filtering and the combo with Spirit of the Labyrinth gets alot more feasible since Recruiter of the Guard can fetch it, too.

  13. #6553
    Member

    Join Date

    Aug 2016
    Location

    Charlotte, NC
    Posts

    202

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Barook View Post
    ...

    I do wonder if the should take a closer look at acceleration, be it Noble Hierarch, or if you want to stay in monocolor, Chrome Mox. Getting stuff like Thalia, GoT online T1 or Prelate/THC on T2 is not something to be sneezed at.

    ...
    Let's cross our fingers for tomorrow's spoilers to include Angelic Spirit Guide. Exile Anglic Spirit Guide from your hand: Add W to your mana pool.

  14. #6554

    Re: [DTB] Death and Taxes

    My initial thoughts on Sanctum Prelate and it's limits. It is not as important for the deck as Recruiter of the Guard, but it is powerful against specific decks. Like iatee said, maybe a sideboard hoser for certain matches. Also, if you think I have misjudged a match, please let me know.

    [card]Sanctum Prelate[/card] is super-powerful, but I also want to think about the matches where it is best. It also has the limitation of being much weaker against 1) combo decks, 2) decks where PtE/StP are very important but we want to call "1", and 3) decks where there is no clear CMC to punish them on for non-creature spells. Also, get Vial out first if you plan to call "1".

    Miracles - Between that and Recruiter, this ought to be way, way better. 6 is obvious, but 1 is also fine if you have a second one.
    Lands - on 2 it stops [card]Punishing Fire[/card], [card]Life of the Loam[/card], and [card]Sylvan Library[/card]. Seems good!
    RUx Delver - on 1 it stops [card]Brainstorm[/card], [card]Ponder[/card], [card]Lightning Bolt[/card], [card]Stifle[/card], but it also stops our removal.
    BUG Delver on 1 it stops [card]Brainstorm[/card], [card]Ponder[/card] and [card]Thoughtseize[/card] and on 2 it stops [card]Abrupt Decay[/card], [card]Daze[/card], and [card]Hymn to Tourach[/card], which seems like the sweet spot. Keep in mind, we can't cast RiP afterwards either. You want to cast RiP and Vial this in with RiP on the stack.
    ANT/TES - Too slow most of the time, but 4 stops [card]Tendrils of Agony[/card] and [card]Empty the Warrens[/card], so yeah...
    Elves - 2 or 4. My guess is that it is going on 4 to stop [card]Natural Order[/card] unless you have [card]Containment Priest[/card] out, then you want 2 for [card]Abrupt Decay[/card]. But with Priest, Canonist, 2 Path, Needle, and THC, this match is beginning to feel like one where your opponent has to go off turn 2 or 3 to have a secure chance of winning.
    UWx Deathblade/Stoneblade - 1 unless you are worried about Jace, in which case 4.
    Burn - um, 1 if you are still alive.
    Infect - um, 1 if you are still alive and don't mind not casting your removal spells and dying to [card]Inkmoth Nexus[/card] or [card]Blighted Agent[/card].
    Jund - 2. Always 2. We can fight through [card]Liliana of the Veil[/card], [card]Thoughtseize[/card], and Bolt, but [card]Abrupt Decay[/card], [card]Hymn to tourach[/card] and [card]Punishing Fire[/card] are worse.
    Goblins - 1, but it is bad here.
    Nic Fit - 2 or 3, depending on what you think you are facing, but they have a wide range of valid spells against us already.
    Show and Tell - 3 or 4? I don't think you will get to stop their 1 drops quickly enough, so if you are going into turn 3 blind on the play, 3 for [card]Show and Tell[/card] and [card]Cunning Wish[/card], I guess.
    Reanimator - If you aren't dead, I guess 1, but Exhume is on 2 so...
    Dredge - 1, not that it matters much by turn 3-4...
    Painter - If [card]Grindstone[/card] isn't out, 1. If it is, well, this card won't help you much, but I guess 3 for [card]Blood Moon[/card] and [card]Ensnaring Bridge[/card].
    Deadguy Ale - 3 for [card]Vindicate[/card] and Liliana or 2 for Hymn, etc.
    Aluren - What is the threat here? [card]Aluren[/card] or [card]Abrupt Decay[/card] and [card]Sylvan Library[/card]? 4 or 2?
    Eldrazi Aggro - 2 for [card]Warping Wail[/card], [card]Ratchet Bomb[/card], Chalice on 1 and [card]Umezawa's Jitte[/card] and ignore their Dismembers?
    Aggro Loam - 2.
    Shardless BUG - 2 or 3, hard decision. 2 hits more, especially [card]Abrupt Decay[/card], but 3 hits [card]Maelstrom Pulse[/card], [card]Toxic Deluge[/card] and [card]Liliana of the Veil[/card].
    DnT - Bad...

    Decks where this is not good:
    Mirror
    Infect
    Reanimator
    Storm (Ant or TES)
    Eldrazi Aggro
    Painter
    RUx Delver
    Dredge
    Goblins

    Decks where this is good:
    Jund
    Goblins
    Miracles
    Lands
    Aggro Loam
    BUG Delver

    Decks where this is "so-so":
    Aluren
    Elves?
    Deadguy Ale
    Maverick
    Nic Fit
    Burn
    Shardless BUG

  15. #6555
    Force of Will is my bitch
    Finn's Avatar
    Join Date

    Sep 2004
    Location

    South Florida
    Posts

    2,977

    Re: [DTB] Death and Taxes

    Prelates are up at SCG: $30 each.
    "Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
    "Politicians are like diapers. They should be changed often and for the same reason."
    "Governing is too important to be left to people as silly as politicians."
    "Politicians were mostly people who'd had too little morals and ethics to stay lawyers."

  16. #6556
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    redtwister, I think you're vastly underrating the card. Vs all Delver decks it's insane. Vs. Miracles it's insane.

    Vs. fast combo, it doesn't win you the game on its own because it's slow, and you need faster disruption generally (Thalia/Ethersworn). But post-board those games are slower, involve more interaction, and this card just puts an end to any back and forth upon resolution. It lives through Dread of Night and can shut off Massacre.

    Most decks rely heavily on one or two key spells to beat DnT (Terminus, Punishing Fire, Natural Order, Show and Tell, Lightning Bolt). This card takes care of all of them at once.

    Decks where this is very good (has a high overlap with 'best decks in legacy'):
    Miracles
    Lands
    BUG Delver
    RUx Delver
    Aggro Loam
    Painter
    Jund

    Decks where this is "so-so":
    Reanimator
    Storm (Ant or TES)
    SnS +Omni
    Aluren
    Elves
    Deadguy Ale
    Maverick
    Nic Fit
    Burn
    Shardless BUG

    Decks where this is not good:
    Mirror
    Infect
    Eldrazi Aggro
    Dredge
    Goblins
    Merfolk

  17. #6557
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Barook View Post
    As awesome as these new cards are, the question remains what to cut? Our curve gets more and more 3-drop heavy while cards like THC and Prelate benefit from being played as early as possible. I do wonder if the should take a closer look at acceleration, be it Noble Hierarch, or if you want to stay in monocolor, Chrome Mox. Getting stuff like Thalia, GoT online T1 or Prelate/THC on T2 is not something to be sneezed at.

    We could use Geier Reach Sanitarium for filtering and the combo with Spirit of the Labyrinth gets alot more feasible since Recruiter of the Guard can fetch it, too.
    Prelate doesn't need to be played as early as possible. THC is a pure tempo card - her effect loses value as the game goes on, so you want her as early as possible. That's why I've never been a huge fan - I think it's a good card for the stompy decks, but we're not playing a deck designed to be one.

    Prelate isn't a beater - she has a more fragile body and isn't gonna be going toe-to-toe with large creatures. In some cases you'll want to save her until you have a Mom online for a true lock, sandbag her for an instant speed 6 vs a Terminus trigger, etc. Because there's no trigger, the effect is very strong out of a Vial, similar to Revoker. Against pure spell decks sure, it's just a Chalice on 1 that you attack with, but against decks with multiple numbers to name, it's going to have a lot more play to than a t1 Chalice would, and it's going to be powerful at all points of the game. Playing card disadvantage ramp shouldn't be necessary.

  18. #6558

    Re: [DTB] Death and Taxes

    Quote Originally Posted by iatee View Post
    redtwister, I think you're vastly underrating the card. Vs all Delver decks it's insane. Vs. Miracles it's insane.

    Vs. fast combo, it doesn't win you the game on its own because it's slow, and you need faster disruption generally (Thalia/Ethersworn). But post-board those games are slower, involve more interaction, and this card just puts an end to any back and forth upon resolution. It lives through Dread of Night and can shut off Massacre.

    Most decks rely heavily on one or two key spells to beat DnT (Terminus, Punishing Fire, Natural Order, Show and Tell, Lightning Bolt). This card takes care of all of them at once.

    Decks where this is very good (has a high overlap with 'best decks in legacy'):
    Miracles
    Lands
    BUG Delver
    RUx Delver
    Aggro Loam
    Painter
    Jund

    Decks where this is "so-so":
    Reanimator
    Storm (Ant or TES)
    SnS +Omni
    Aluren
    Elves
    Deadguy Ale
    Maverick
    Nic Fit
    Burn
    Shardless BUG

    Decks where this is not good:
    Mirror
    Infect
    Eldrazi Aggro
    Dredge
    Goblins
    Merfolk
    Good points. Happy to go with your list of the matches (sorry, had Goblins the wrong list entirely!) The so-so matches it is true, it often still hits key cards, its only risk is being a bit slow, but I completely agree it is bonkers against Miracles, Lands, Aggro Loam and could be a singular turning point in improving our Jund match.

    I am curious though why you think it is so good versus all delver. Is it simply that if we take away their 1 mana spells, UR, Grixis and RUG have to rely on beating our 26 creatures with their 12-16 creatures, plus we want to expend our removal spells in the first couple of turns anyway?

  19. #6559
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    Quote Originally Posted by redtwister View Post
    Good points. Happy to go with your list of the matches (sorry, had Goblins the wrong list entirely!) The so-so matches it is true, it often still hits key cards, its only risk is being a bit slow, but I completely agree it is bonkers against Miracles, Lands, Aggro Loam and could be a singular turning point in improving our Jund match.

    I am curious though why you think it is so good versus all delver. Is it simply that if we take away their 1 mana spells, UR, Grixis and RUG have to rely on beating our 26 creatures with their 12-16 creatures, plus we want to expend our removal spells in the first couple of turns anyway?
    Thalia is already strong against their decks because she makes their 1 mana spells twice the cost. This card makes their 1 mana spells literally uncastable, and unlike Thalia she can't even be removed with their key removal spell. Unlike Chalice, they can't even play cantrips to get countered to fuel their yard or produce Pyro tokens. If they're massively ahead on t3 we still need to find a SfM or something to get out of the situation, but if they're only moderately ahead then we have a lot more time to recover while they stare at their hand. If they're behind they just lose. Only awkwardness here is shutting off your own STPs but it's more than worth it, and you generally cast them ASAP anyway.

  20. #6560
    Member

    Join Date

    Jun 2015
    Location

    NYC
    Posts

    1,329

    Re: [DTB] Death and Taxes

    Here's my latest attempt at a list before they decide to spoil even better cards for us:

    3 Mom

    4 Thalia 1.0
    4 Sfm
    2 Revoker
    1 Spirit of the lab

    2 Flickerwisp
    4 Recruiter
    1 Banisher Priest
    1 Mangara
    1 Thalia HC
    2 Prelate
    1 Stonecloaker
    1 Magus

    4 Vial
    1 Jitte
    1 Sofi
    4 STP
    4 Port
    4 Wasteland
    3 Karakas
    3 Cavern
    9 Plains

    SB:
    2 RIP
    2 PTE
    1 Dismember
    1 Batterskull
    2 Ethersworn Canonist
    1 Prelate
    1 Relic Warder
    1 Revoker
    1 Faerie Macabre
    1 Containment Priest
    1 Devout Witness
    1 Mirran Crusader

    I could see doing any of the following:
    - Relic Warder or Devout Witness main or another Revoker main. Relic Warder is stronger than Revoker in the mirror, which will be more prevalent.
    - Moving Mangara, Magus or Thalia HC to SB
    - Going to 3 Recruiters...but...eh
    - 4th Mom again, even more important w/ Prelate
    - Trying to squeeze in a Wingmare in the 75
    - Trying to find a late game 'bomb' SB tutor target to replace Pia/Kiran, though I can't imagine there's going to be one nearly as good.


    I expect the Rest in Peaces to be replaced with the 1W Rest in Peace bear they will surely reveal in 10 minutes. Probably will have protection from red.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)