Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
Question: how important is Cavern of Souls in this deck (colorless version)?
I own the full list, except for the Caverns and a few sideboard cards.
Will the deck be a lot worse if I just play full sets of Wasteland and Crystal Vein?
PS. Right now I'm also trying a one-of Sea Gate Wreckage. Been fun so far.![]()
Depends on how competitive you are or want to be. I'd never play anything less than a full playset of caverns, they are extremely important against miracles and really any blue based deck with permissions but especially miracles.
If you are just playing casually it won't matter as much but if you want to play in a tournament environment, you need the caverns unfortunately.
np man. Barook gave me the advice for the forge. I will stick with it. I have hardcasted spirit guides already. which is nice. well im not that concerned with hardcasting leylines. Against the deck that you bring it in, you dont get to draw a lot of cards any way. you are right about the caves argument, but remember: you have to have BOTH caves + a leyline, that was not in your opening hand. That sounds like a unicorn rare situation. Without the spirit guides, i whould run the caves tough.
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
@Barook:
what was your strategy vs grixis delver with your displacer build? i am still losing 80% of my matches vs grixis delver. Displacer eats a bolt all day :(
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
Overrun them with a full onslaught. That's what worked best against them after trying out various stuff. They're suprisingly weak against pressure. Don't expect that match-up be better than 50% even in that case, probably slightly worse. Not having Factory might be a problem, too. Maybe Collar helps you racing if you still run it.
Looking up my old guide, by SB strategy was:
Grixis 4C Delver:
+2 Spatial Contortion
+2 Thorn
-2 Dismember
-2 Warping Wail
You could probably bring in Ratchet Bomb instead of the Contortions. What I found in my playtesting is, that despite being cantrip-heavy, you only want a few Thorns to support your Chalices. Too many Thorns is actually counter-productive as you lack pressure.
As for hardcasting Leyline - it hardly does anything because unlike RiP, the damage is already done once it hits the battlefield as they already have deployed their GY strategy at that point.
hmm i havnt been boarding thorns for a while now. sounds good. Im failing bigtime in that matchup. The one off b.collar is great tough. the turn 1 delver, daze your spell, wasteland your land is just backbreaking.
what do you think i should cut? im no longer playing removal. so
-2 endbringer
-1 displacer
+1 collar
+2 thorns
?
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
hmmmm my white eldrazi results are less impressive than my colorless eldrazi results :(.
im now losing a lot to miracles. i dont know if that is due to the factorys or due to the lack of warping wails for terminus/dismembers for mentor
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
My result too... He's so good but for some reason my result are lower because of it.... which is too bad because I love displacer and it's not like he's less explosive. A turn 2 3/3 with a good ability is solid. Doesn't really make sense to me, though I miss my Factories.
I wish displacer didn't have that stupid W in the casting cost.... /grumble. I hate that it forces me to use subpar lands just to cast it.
yes. it feels like it makes your worse matchups better and your better matchups worse. I also pondered about factorys instead of wasteland in the build. But that is not really my style tbh
im now 2-0 with my normal colorless build. I am now trying 4 SCG and 1 Sword of Fire and ice main (-2 warping wail). Im so fed up with grixis
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
I hope you'll all excuse the question that comes from an experimental sort of vantage point. I've been fiddling around with the type of build with Wasteland Strangler, Eldrazi Displacer, Urborg, Tomb of Yawgmoth, Corrupted Crossroads, Mox Diamond, 4x Eye of Ugin, you get the idea.
For Wasteland Strangler to be effective, obviously there need to consistently be cards in your opponents' exile zone. Maybe the opponent's natural shit, 4x Thought-Knot Seer, and 4x Warping Wail are enough, but I just wanted to make sure that I wasn't missing any possible options (for cards that exile) that people have tested or thought of. I know that some people were looking into Strangler before.
Right now I'm testing a couple Dimensional Infiltrators. World Breaker exiles but there are reasons why it's not part of a solution.
i think that wasteland strangler is also nice against decks, that pitch cards to force of will. it is a solid answer vs grixis. so keep me posted about your results
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
My best results are by far with the white version. I think its mostly from needing a different playstyle, despite only a few minor cards worth of difference. The white version lacks thr explosiveness but you gotta play it more like a midrange deck, esp if you run the version anton amd I are doing, aka heavier with endbringers and 0 fast mana like spirit guides or petals.
I have the exact opposite experience in terms of matchups. The white version gives me far better game vs my bad matchups and makes my good ones slightly worse cuz displacer lets me get around the walls fair decks fair decks grind us out with.
What are you running for your mana base? That's my biggest criticism with the white version is the mana base just feels so meh, especially when I cut the Petals. 8 white lands is super greedy with 4 Displacers and adding any more white lands over that just dilutes the deck too much for my taste.
I do really want to make the white version work though.... so I'm glad to hear you're having good success with it.
I run 3 displacers, and my base are 4 cavern, 2 karakas, 2 brushlands. I rarely run into being unable to cast it because i often prioritize cavern + sol land hands. I used to run factories but i stopped using them because they felt like a liability too often. Turning it into a creature allows our opponent to attack our mana base through even more ways, and if you run out of threats it wont really save you. The standouts it performs in are vs pox decks, lotv decks, and miracles when you run out of creatures, but those are all situations we can recover from or are too niche. Instead i just prefer to run wastelands because we cant really recover from maze of ith, chasm, or tabernacle stalls. Plus it hoses the mirror hard.
My decklist and tourney report is on page 64.
ok im now back to my normal colorsless build for sure. i did a lottttt of testing with white, but it was not convincing :(. I tried colorless with SOFI. But it was to expensive as predicted :(. i love testing, but i have a hard time finding new suitable goodies for the deck
i now have 63 times gone 4-1, 15 times 5-0 and 1 time 6-1 with colorless eldrazi . I am now conviced that dismember and wail are just mediocre card, that you cant live without.
Last edited by Noloam_; 08-29-2016 at 12:17 PM.
Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam
sideboard guide can be found on page 84
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