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Thread: [Deck] 12 Post

  1. #5781
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    Re: [Deck] Turbo Eldrazi

    Tree of Redemption hmmmm?
    That card seems pretty good against eldrazi, assuming it isn't thought knotted away.
    It can block a smasher, get dismembered and still live?! I think this warrants me testing in either my flex slot or in SB. If it gets into play, most of the delver decks can't beat it either.

    Regarding Sphere of Resistance, I think I'm boarding it in wayyyy too much. At this point, I think it should only be brought in for dedicated combo decks only and left in the board against Delvers (w/ wastelands) and Miracles.

    Speaking of miracles, the last two times I've battled against miracles, they got me in three. Main deck back to basics...ok, you got me. :-/

  2. #5782
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by k_omega View Post
    I see you boarded out all your Show and Tells in every matchup, even against delver which to me (admittedly a novice with S&T in this style of deck) seems like a strong motivation to play S&T. Not to sound dismissive, but when would you keep them in if ever?
    I was thinking the same thing. Seems like you might as well run a shell without if you feel they aren't strong.

  3. #5783

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by k_omega View Post
    I see you boarded out all your Show and Tells in every matchup, even against delver which to me (admittedly a novice with S&T in this style of deck) seems like a strong motivation to play S&T. Not to sound dismissive, but when would you keep them in if ever?
    I could have left Show and Tell in against the 4C Delver opponent, but I generally like to shave numbers of it when I'm up against decks running heavy discard. I wasn't entirely sure of his list, so I didn't know if he was running Cabal Therapy or not.

    Delver without discard is a match up in which I'd keep Show and Tell in the mainboard.

    Quote Originally Posted by mykatdied View Post
    Boarding out show and tell against dnt seems odd to me. Where they can restrict you on mana sources show and tell into primeval titan is probably one of the strongest plays against dnt. At least from my perspective as a dnt pilot.
    Terminus and Swords to Plowshares buy me enough time against Death and Taxes that their ability to restrict my mana sources isn't that big of an issue. I just value being able to answer their hate cards, such as Cataclysm and Winter Orb, more than quickly finishing them off with a Show and Tell. Furthermore, all 27 lands in my list either fetch for or tap for mana (except for Eye of Ugin obviously), so I'll eventually get enough land drops against them to cast Primeval Titan. You just have to be patient, since you're playing the role of the control player.

    Also, Containment Priest is not as effective if Show and Tell is left in the sideboard. Obviously Containment Priest is still live against Green Sun's Zenith, but Green Sun's Zenith is a better top deck later in the game, and also has utility early on to ramp into the correct colors.

    Quote Originally Posted by Skriger View Post
    I was thinking the same thing. Seems like you might as well run a shell without if you feel they aren't strong.
    I never said Show and Tell isn't a strong card...

  4. #5784

    Re: [Deck] Turbo Eldrazi

    Hrm... this deck looks eerily familiar. GJ on your Top 4

    Edit: Just to add context, it seems this deck does fairly well in the Seattle area. Ive piloted it twice myself to strong finishes in the same Seattle Event Series.

    http://www.mtgtop8.com/event?e=12777&d=274098&f=LE
    http://www.mtgtop8.com/event?e=12500&d=272031&f=LE

    And yes, my sideboard is all over the place.

    Quote Originally Posted by Saab93 View Post
    Mainboard
    Creatures [10]

    1 Dryad Arbor
    1 Veteran Explorer
    1 Sakura-Tribe Elder
    4 Primeval Titan
    1 Kozilek, the Great Distortion
    1 Ulamog, the Ceaseless Hunger
    1 Emrakul, the Aeons Torn

    Instants [6]

    2 Swords to Plowshares
    4 Brainstorm

    Sorceries [12]

    4 Green Sun's Zenith
    4 Show and Tell
    4 Terminus

    Enchantments [1]

    1 Sylvan Library

    Artifacts [4]

    4 Sensei's Divining Top

    Lands [27]

    1 Cavern of Souls
    1 Eye of Ugin
    1 Island
    1 Karakas
    1 Plains
    1 Savannah
    1 Tundra
    1 Windswept Heath
    2 Forest
    2 Misty Rainforest
    2 Tropical Island
    2 Vesuva
    3 Flooded Strand
    4 Cloudpost
    4 Glimmerpost

    Sideboard

    1 Surgical Extraction
    1 Tormod's Crypt
    2 Rest In Peace
    2 Krosan Grip
    1 Reclamation Sage
    1 Gaddock Teeg
    1 Meddling Mage
    1 Ethersworn Canonist
    2 Flusterstorm
    1 Swan Song
    1 Hydroblast
    1 Engineered Explosives
    Last edited by NorthWestDork; 10-08-2016 at 12:10 AM.

  5. #5785

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by NorthWestDork View Post
    Hrm... this deck looks eerily familiar. GJ on your Top 4

    Edit: Just to add context, it seems this deck does fairly well in the Seattle area. Ive piloted it twice myself to strong finishes in the same Seattle Event Series.

    http://www.mtgtop8.com/event?e=12777&d=274098&f=LE
    http://www.mtgtop8.com/event?e=12500&d=272031&f=LE

    And yes, my sideboard is all over the place.
    Haha yeah I mentioned pulling your list a couple pages ago. Good list .

    Quote Originally Posted by Saab93 View Post
    Went 3-0-1 this week playing bant post.


    Overall:
    Decklist is similar to the one posted here, with the following changes-
    Mainboard:

    -1 Platinum Emperion
    +1 New Kozilek

    Sideboard:

    2 Rest in peace
    1 Surgical extraction
    1 Tormod's crypt
    1 Meddling mage
    1 Ethersworn canonist
    1 Gaddock teeg
    1 Reclamation sage
    1 Flusterstorm
    1 Swan song
    1 Blue elemental blast
    2 Krosan grip
    1 Engineered explosives
    1 Chill


    Sent from my iPhone using Tapatalk

  6. #5786
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    Re: [Deck] Turbo Eldrazi

    Just watched a few minutes of eeeeh's twitch stream, playing some kind of 12 Post / Nic Fit hybrid :-) didn't get his entire list, missing his 2 fatties. One must be Emrakul 1.0, can anyone tell me what the other one was?

    Gesendet von meinem ONEPLUS A3003 mit Tapatalk

  7. #5787

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Postman View Post
    Just watched a few minutes of eeeeh's twitch stream, playing some kind of 12 Post / Nic Fit hybrid :-) didn't get his entire list, missing his 2 fatties. One must be Emrakul 1.0, can anyone tell me what the other one was?

    Gesendet von meinem ONEPLUS A3003 mit Tapatalk
    I can't speak for the specific video, but from the recent videos I have watched, he has been playing 1 Ulamog, and then both Emrakul's. One thing I've noticed, and have disagreed with, is his boarding out of Ulamog against delver decks. On his stream he has called Ulamog too slow, which I think is completely wrong, because even if Ulamog is countered two threats are basically guaranteed to me exiled from the game.


    Sent from my iPhone using Tapatalk

  8. #5788

    Re: [Deck] Turbo Eldrazi

    Just to clarify I was talking about the new Ulamog.


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  9. #5789
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Saab93 View Post
    I can't speak for the specific video, but from the recent videos I have watched, he has been playing 1 Ulamog, and then both Emrakul's. One thing I've noticed, and have disagreed with, is his boarding out of Ulamog against delver decks. On his stream he has called Ulamog too slow, which I think is completely wrong, because even if Ulamog is countered two threats are basically guaranteed to me exiled from the game.


    Sent from my iPhone using Tapatalk
    What I've been doing against delver is shaving down to 1 eldrazi, since you can defeat them with usually just a primeval titan. I've been leaving in emrakul 2.0, since it's CMC is usually the worst the same as Ulamog. I've had multiple games against delver where Ulamog/Emramul 1.0 are rotting in my hand because they are wastelanding/stifling me to kingdom come.

    Speaking of delver, there is a "new" grixis delver list that runs 4x stifles, in addition to spell pierces, dazes and Forces. I played against it online and it also top 8'ed yesterday's MTGO legacy monthly. Beating this build feels significantly harder than the ones from the past.

    I've also been trying 1 Tireless Tracker in the GW/NicFit shell. Overall I've been impressed, provided it A. resolves and B. lives 1 turn. It serves as a great brick wall that generates card advantage.

  10. #5790

    Re: [Deck] Turbo Eldrazi

    I ended up missing top 8 last weekend with my 12 Post / Nic Fit early game build.

    https://www.mtggoldfish.com/articles...esh-technology

    I might do a youtube video just going through the games which should help out players figuring out why it is a viable build in this meta.

  11. #5791

    Re: [Deck] Turbo Eldrazi

    soo much SnT blowback these days... is it just me? what are u UG fellas running these days?

  12. #5792
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    Re: [Deck] Turbo Eldrazi

    @Ehhh your build is very similar to this thread - http://www.mtgthesource.com/forums/s...t-8Post/page14 I even notice your success with your build but had some questions about build chooses.

  13. #5793
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MechTactical View Post
    soo much SnT blowback these days... is it just me? what are u UG fellas running these days?
    SnT shouldn't be your main choice of wincon. I use it mainly to chase out counterspells or put pressure on them dropping additional lands and the occasional Prime Time. Think of it as another resources to ultimately get Eye of Ugin on the board and tutor out your Eldrazi. You rather have them waste their counters on a SnT than your actual creatures.
    If you really want SnT to resolve, run boseiju who shelters all if you feel you getting getting blown out. This will also help feed into other spells you want to resolve. Lots of Meta has an anti SnT in the sideboard, if that is how it is for you, think about pulling them out.

  14. #5794

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Skriger View Post
    SnT shouldn't be your main choice of wincon. I use it mainly to chase out counterspells or put pressure on them dropping additional lands and the occasional Prime Time. Think of it as another resources to ultimately get Eye of Ugin on the board and tutor out your Eldrazi. You rather have them waste their counters on a SnT than your actual creatures.
    If you really want SnT to resolve, run boseiju who shelters all if you feel you getting getting blown out. This will also help feed into other spells you want to resolve. Lots of Meta has an anti SnT in the sideboard, if that is how it is for you, think about pulling them out.
    thanks for the feedback. i agree with your comment completely.

    i went 4-2 in a local (approx. 20 man) tournament. I ran a classical repeal list (without maps). I was satisfied with my win against monoR sneak, which i thought i will lose 4 sure. MoxD + repeal did some heavy lifting there. the burn match-up was turbulent involving some slaving with mindrakul and resulting in a win - funny stuff. i almost lost to miracles due to some misplays and some very fast mentors in g2 and g3, the fact that i was "mapless" didn't help. i managed to get away with a "shaky" win against a dredge variant running FoW and some kamigawa counter. i was really surprised when he forced my first crop rotation. luckily bojuka + vesuva sealed the deal eventually.

    the two losses were both against eldrazi variants. i probably screwed myself with moxD in one of those games, when i missed a land drop casting it (dunno why i did that) only to get wastelanded + ratchet bombed... the build is obviously weak against the eldrazi menace. The 2 MP in the board (never saw one, except against burn - they were surprisingly useful there) were inadequate to ensure a win.

    seems that i have gravely underestimated the level of the eldrazi infestation when i threw together the 75. Despite all the weaknesses of running plats (+4x SnT) it maybe the best way to go in a classical list? ugin is great but mostly useless against aggro, combo decks.

  15. #5795
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    Re: [Deck] Turbo Eldrazi

    the two losses were both against eldrazi variants. i probably screwed myself with moxD in one of those games, when i missed a land drop casting it (dunno why i did that) only to get wastelanded + ratchet bombed... the build is obviously weak against the eldrazi menace. The 2 MP in the board (never saw one, except against burn - they were surprisingly useful there) were inadequate to ensure a win.

    seems that i have gravely underestimated the level of the eldrazi infestation when i threw together the 75. Despite all the weaknesses of running plats (+4x SnT) it maybe the best way to go in a classical list? ugin is great but mostly useless against aggro, combo decks.
    Eldrazi Stompy is tough. Ugin is useless against them so I usually side him out for either Perilous Vault or something of the sort. . MY SnT version only runs 3 MB and one in Side. Aggro you need to lean towards disrupting their speed This is why I started playing the Bant version to run Terminus. Each person Meta is a little different, feel out and you will find a good version of 12 Post that works for you. My Meta is full of Miracles, Delver, and Combo. Nobody runs the eldrazi stompy (yet).
    If you are dealing with lots of Aggro and Combo. Combo- Warping Wail and FoW work well against them. Aggro, if Ugin isnt working (colorless stuff) then switch a better board wipe like Perilous Vault or Terminus. Platinum Emperion is great against aggro and burn decks since it's hard to kill without Smash to Smithereens.

  16. #5796
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    Re: [Deck] Turbo Eldrazi

    So yesterday was EE#5 in Baltimore, conveniently in my backyard. I showed up to the event with a GW list I've been tuning with STP's maindeck. The tweaks I've made make me feel about 50/50 against eldrazi and delver flavors.

    I ended up going 3-3-1 in the 9 round event. Here are some notes:
    Round 1 - UR delver. Game 1 I die to 4x monastery swiftspears. Numbers 2-4 plus bolt + chain lightning did me in. The second game he had a price once I was forced to let my glacial chasm expire. Loss #1
    Round 2 - Played against the Agro Loam pilot who won the open with the deck. Each game I was one untap from victory and each time I died to precisely a 20/20 after I exhausted my removal on Knights. Loss #2.
    Round 3 - Played against Miracles, soul crushed them fast enough to get lunch. Win #1.
    Round 4 -Played against Agro loam. This build didn't make 20/20s so I showed them my 15/15. Win #2.
    Round 5 - Played against UR delver. This time there wasn't quad of a cards. I cautiously played around PoP, which he had in hand. Win #3.
    Round 6 - Played against Death and Taxes. Game 3 I drew more lands than John Avon. Loss #3.
    Round 7- Played the longest game 1 against merfolk, down to 2 life, up to 20, Surviving 4 wastelands. Ended in a draw, I needed about 2 more turns to secure game 3. I gave the win away since my opponent was out of town and had friends still battling. He was packing 2x gilded drakes in addition to phanstasmal images BARF

    Takeaways:
    - Agro loam seems heavily favored if they are playing dark depths.
    - Fighting through Sanctum Prelate, new thalia and old thalia makes D&T a significantly harder matchup.
    - If I was on UG 12post, Merfolk would have killed me. Now having islands allowed me to hold primeval titans on defense (to not die).
    - Tireless tracker either drew a FoW, generated 3-9 clues or died immediately to a bolt when the 1st clue was triggered. I like the inclusion as a one of but maybe there is something better out there.

  17. #5797
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    So yesterday was EE#5 in Baltimore, conveniently in my backyard. I showed up to the event with a GW list I've been tuning with STP's maindeck. The tweaks I've made make me feel about 50/50 against eldrazi and delver flavors.
    I'm curious what are the tweaks you made. I've been moving away from Ancient Stirrings to a GSZ-Veteran Explorer build myself in view of the increased prevalence of Chalices. Could you provide a list?

    Quote Originally Posted by maCHOOga View Post
    Round 2 - Played against the Aggro Loam pilot who won the open with the deck. Each game I was one untap from victory and each time I died to precisely a 20/20 after I exhausted my removal on Knights. Loss #2.
    ...

    Takeaways:
    - Aggro loam seems heavily favored if they are playing dark depths.
    I know this aggro loam player, and from what I can tell that deck is heavily favored regardless of Depths provided the opponent knows what they're doing. What enabled you to win your second match against it?
    a.k.a. Eddy Viscosity

  18. #5798
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    I drew more lands than John Avon. Loss #3.
    *Snicker*

    Aggro Loam is not a good match-up for post decks. If you can lock out their crucial pieces (w/ surgical extraction, Rest in Peace, Pithing Needle) then you have the game. If not, you will be rolled quickly.

  19. #5799

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Skriger View Post
    *Snicker*

    Aggro Loam is not a good match-up for post decks. If you can lock out their crucial pieces (w/ surgical extraction, Rest in Peace, Pithing Needle) then you have the game. If not, you will be rolled quickly.
    I think you need to read his comment again

  20. #5800
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by 203995014 View Post
    I think you need to read his comment again
    I don't see what's the issue. Surgical and Rest in Peace messes up their wasteland/Punishing Fire recursion. Pithing Needle on Liliana or on Knight slow that whole beast down as well. This leaves them with trying to kill you with Deathrite or Scavenging ooze which is easy for post to deal with.

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