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Thread: Obligatory shitty card creation thread

  1. #1621

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by ahg113 View Post
    Disagree. Allowing the sword controller to potentially cast a spell for free seems OP. The Exile/Scry effect is on point with discard, but even more proactive disruption. Always a fan of taking a known effect to repeat instead of off the wall ideas. The play without pay is more associated with red and blue.

    Green/Red sword should still contain the word Lust.
    I agree, that's why I used the templating I did; check out Nightveil Specter for reference:

    http://magiccards.info/gtc/en/222.html

  2. #1622
    Hymn-Slinging Mod
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by ahg113 View Post
    Disagree. Allowing the sword controller to potentially cast a spell for free seems OP. The Exile/Scry effect is on point with discard, but even more proactive disruption. Always a fan of taking a known effect to repeat instead of off the wall ideas. The play without pay is more associated with red and blue.
    Well, Black does it too: Praetor's Grasp (EDIT: yeah, just realized you said without paying, oops) but I agree, I think it is OP then. As it is, I think that would be playable, since it is near a lock if they are drawing only 1 card a turn, since they'll always just get the worst of the top two. Not to mention you are bouncing their things at the same time, so it would be hard to race. It's no Fire and Ice, but it's definitely better than Body and Mind.
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  3. #1623
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    Re: Obligatory shitty card creation thread

    Repair R
    Instant
    Return target artifact from entered your graveyard this turn to the battlefield.

    They would never unban Jar would they? Lol.

    A variant:

    Salvage from scraps R
    Sorcery
    Put the top 3 cards of your library into your graveyard, then return an artifact card from your graveyard to your hand.

    And the inevitable broken one:

    Spark of creativity 2R
    Sorcery
    Search your library for 4 different artifact cards with different names, then choose one of them at random. Put that one on the battlefield and exile the rest.

  4. #1624

    Re: Obligatory shitty card creation thread

    Hatebear Death

    1B

    All Creatures get -2/-2 until end of turn

  5. #1625

    Re: Obligatory shitty card creation thread

    Merrow Cryomancer 1WU
    Creature - Merfolk Wizard
    Protection from Green
    Players casting spells don't cause abilities to trigger.
    2/2

    Torpor Orb for cast triggers. It seems innocuous, but it affects Storm, Cascade, Counterbalance, Monastery Mentor, Young Pyromancer, Emrakul's extra turn, Prowess, and others.

  6. #1626

    Re: Obligatory shitty card creation thread

    I'm just wondering, now that there's such a shitstorm about Brainstorm and cantrip cartel but mostly Brainstorm being the main offender (and in my opinion it sort of really is). Would a "fixed" Brainstorm of same mana cost but drawing two putting back one card make this card fair and still playable? Personally I really like the effect Brainstorm has, it's instant that let's you hide/shufle back cards and that's an effect I'd like to have in Legacy, however it is true that Brainstorm does its thing to efficiently by drawing three and putting back two..

    Any thoughts on toned down Brainstorm with 2-1 ratio?

  7. #1627
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    Re: Obligatory shitty card creation thread

    Acolyte of Harpados
    Creature - Goblin Wizard
    For every spell other than the first a player casts this turn, Acolyte of Harpados deals 2 damage to that player.
    1/1

  8. #1628
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    Re: Obligatory shitty card creation thread

    The Anti-Bear 2
    Artifact Creature - Construct R
    Effects that would alter The Anti-Bear's cost instead do not.
    Cards cannot have their costs altered.
    2/2

  9. #1629

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Gheizen64 View Post
    Repair R
    Instant
    Return target artifact from entered your graveyard this turn to the battlefield.

    They would never unban Jar would they? Lol.
    Also good with eggs and the various versions of black lotus.

  10. #1630
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    Re: Obligatory shitty card creation thread

    While I appreciate the effort behind the design of Fauna Shaman, the lack of Haste and the inherent fragility of being a creature makes it not quite Legacy-worthy. Here are some ideas for a 'fixed' version of Survival of the Fittest, some of which may have previously been suggested in this thread.

    Survival of the Tappest

    Artifact (?) -- (or Enchantment if they can be tapped)
    , Tap, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

    ---

    Survival of the Exilist

    Enchantment
    , Exile a creature a card from your hand: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

    ---

    Survival of the Fattest

    Enchantment
    :X:, discard/(or exile) a creature card from your hand: Search your library for a creature card with converted mana cost equal to X or less, reveal that card, and put it into your hand. Then shuffle your library.

    ---

    I think that these could be playable, but limit the abusive potential of the original -- some more so than the others.

    SotF was mostly safe until Vengevine, but nowadays I think it'd actually be relatively safe to unban. The Legacy format of late 2016 is very different from the era back when it was dominating tournaments. I would prefer to just have the original card be unbanned, but failing that I'd like to see a 'fixed' variant be printed that could still enable a viable archetype.

  11. #1631
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    Re: Obligatory shitty card creation thread

    Hurandyr, Frozen Reaches
    Legendary Land - Plains Island
    Whenever you cast your Commander from the command zone, scry 1.

    (If Wizards wanted to print another dual land in a Commander precon that could alleviate some reserved-list issues without making ABUR duals obsolete.)

    Tristan of Ulcourt
    Legendary Creature - Human Advisor
    Whenever a legendary creature enters the battlefield under your control, draw a card and gain 1 life.
    2/2

    (It triggers to itself, is fun to use with GSZ and in a Maverick-deck with old and new Thalia, Gaddock Teeg, etc.)

  12. #1632
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by wildfire393 View Post
    Merrow Cryomancer 1WU
    Creature - Merfolk Wizard
    Protection from Green
    Players casting spells can't cause abilities to trigger.
    2/2.
    I like this guy. Naturally I'd like him better in monowhite, but still a nice idea nonetheless. Reworded a little.

    Quote Originally Posted by Vicar in a tutu View Post
    Acolyte of Harpados
    Creature - Goblin Wizard
    For every spell after the first a player casts each turn, Acolyte of Harpados deals 2 damage to that player.
    1/1
    Him too. Again reworded a little.

  13. #1633

    Re: Obligatory shitty card creation thread

    Bored again, here we go!

    Tezzeret, Head Judge 3UB
    Planeswalker - Tezzeret
    +1 Create a 1/1 blue and black bird artifact creature token with flying and deathtouch.
    -2 Search your library for an artifact card with converted mana cost 2 or less and put it into play. If that card has x in it's converted mana cost, you may have that card enter the battlefield
    as if your choice of 1 or 2 mana was paid for x.
    -6 Search your library for up to 5 artifacts and reveal them. An opponent separates those cards into two piles. Put one pile onto the battlefield and the other into your graveyard.
    {4}

    Terrain Stalker G/R (1 mana hybrid, I suck at symbols =p)
    Creature - Wolf
    ~ gets +1/+1 for each basic land type you control that an opponent does not.
    ~ has trample as long as you're the only player that controls a mountain.
    ~ has hexproof as long as you're the only player that controls a forest.
    0/1

    Starved Hunter GG
    Creature - Wolf
    When ~ enters the battlefield you may have target creature you control fight target creature you don't control.
    2/1

    Static Bolt RR
    Instant
    Deal 4 damage to target creature. Trample.

  14. #1634
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Gheizen64 View Post
    Spark of creativity 2R
    Sorcery
    Search your library for 4 different artifact cards with different names, then choose one of them at random. Put that one on the battlefield and exile the rest.
    This is better than Tinker. Because it places a constraint on what you can find (different names) you can fail to find three of them and just put Blightsteel onto the battlefield every time.

    Maybe you intended this: "Search your library for four artifact cards and reveal them. If four cards with different names are revealed this way..."
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  15. #1635
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    Re: Obligatory shitty card creation thread

    I love the idea of giving trample to a direct damage spell. Elegant.
    "Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
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  16. #1636

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Finn View Post
    I love the idea of giving trample to a direct damage spell. Elegant.
    Agreed. I was confused at first reading, but the idea of "bolting" a DRS, and having the spill over continue to the owner is smart. It makes burn more relevant and it is full of flavor.

    Kudos Rascalyote!

  17. #1637
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by ahg113 View Post
    Agreed. I was confused at first reading, but the idea of "bolting" a DRS, and having the spill over continue to the owner is smart. It makes burn more relevant and it is full of flavor.

    Kudos Rascalyote!
    It's also something that's in a game designed by mtg players , so it's not exactly the newest idea. Same for lifelink spells.

    Fiery arbiter
    Creature - Elemental Wizard
    First strike.
    Whenever a player cast a spell or play an activated ability that isn't a mana ability, deal 1 damage to that player unless he or she pays
    1 to you
    2/2

    SDT get fukt. Also let's give something to boros.

  18. #1638
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    Re: Obligatory shitty card creation thread

    Absolution
    2W
    Instant
    Exile target nonland permanent. Its controller gains life equal to its converted mana cost.
    / Intuition Miracles
    Simulacrum Shops

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  19. #1639
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    Re: Obligatory shitty card creation thread

    Exalted Dirgesinger
    Creature – Human Cleric
    At the beginning of your end step, if there are two or more duplicates in your graveyard, return one of them to your hand and lose life equal to that card's converted mana cost.
    At the beginning of each opponent’s end step, if there are two or more duplicates in that player’s graveyard, that player must discard a card and gain life equal to that card's converted mana cost.
    2/2

  20. #1640

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Vicar in a tutu View Post
    ... if there are two or more duplicates in your graveyard ...
    Do you mean two cards with the same name, or two or more pairs cards, each of which have the same name, or two or more disjoint pairs of cards, each of which have the same name, or is 'duplicate' going to be a new subtype, or something else?

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