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Thread: [Deck] Deadguy Ale (B/w Confidant)

  1. #5421
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I looked at my old list and made some changes

    2 Tidehollow Sculler
    4 Dark Confidant
    4 Stoneforge Mystic
    4 Deathrite Shaman
    2 Grim Flayer

    4 Swords to Plowshares
    3 Abrupt Decay

    2 Hymn to Tourach
    4 Thoughtseize
    2 Lingering Souls
    1 Vindicate

    1 Umezawa's Jitte
    1 Sword of Fire and Ice
    1 Batterskull

    2 Liliana of the Veil

    1 Sylvan Library

    4 Marsh Flats
    4 Verdant Catacombs
    1 Windswept Heath
    3 Scrubland
    1 Savannah
    2 Bayou
    3 Wasteland
    1 Swamp
    1 Plains
    1 Forest
    1 Karakas

    SB: 1 Ethersworn Canonist
    SB: 2 Zealous Persecution
    SB: 1 Maelstrom Pulse
    SB: 1 Hymn to Tourach
    SB: 1 Pithing Needle
    SB: 1 Containment Priest
    SB: 2 Surgical Extraction
    SB: 1 Grafdigger's Cage
    SB: 1 Choke
    SB: 1 Kor Firewalker
    SB: 1 Gaddock Teeg
    SB: 1 Collective Brutality
    SB: 1 Tormod's Crypt

    I added Sylvan Libray and Verdant Catacombos. I removed Big Thalia and Tidehollow Scruller.

    I removed a Nihil Spell bomb for one more Surgical Extraction. I need more graveyard hate I can stopp BR Reimator with.

    I really want to but back Mirran in the deck but the meta is not so BUG anymore and I don't want remove anything else. I will run this in my next tourment and see how it goes.

  2. #5422
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Seems like a solid list. Is grim flayer good enoigh?

  3. #5423
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by ironclad8690 View Post
    Seems like a solid list. Is grim flayer good enoigh?
    I like Grim Flayer from the few matches I have played with him. With Tidehollow scruller it's easy to get delerium.

    To "ponder" after done combat damage is really bice. Trample is also relevent aginst elves och miracles (my oppments have gone "what? Trample?)

    The issue is that my deck is not basde GB but BW. This can be awkward with the manabase. I am gooing to play with Grim more and see how I feel.

  4. #5424
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Ganfar View Post
    I looked at my old list and made some changes

    2 Tidehollow Sculler
    4 Dark Confidant
    4 Stoneforge Mystic
    4 Deathrite Shaman
    2 Grim Flayer

    4 Swords to Plowshares
    3 Abrupt Decay

    2 Hymn to Tourach
    4 Thoughtseize
    2 Lingering Souls
    1 Vindicate

    1 Umezawa's Jitte
    1 Sword of Fire and Ice
    1 Batterskull

    2 Liliana of the Veil

    1 Sylvan Library

    4 Marsh Flats
    4 Verdant Catacombs
    1 Windswept Heath
    3 Scrubland
    1 Savannah
    2 Bayou
    3 Wasteland
    1 Swamp
    1 Plains
    1 Forest
    1 Karakas

    SB: 1 Ethersworn Canonist
    SB: 2 Zealous Persecution
    SB: 1 Maelstrom Pulse
    SB: 1 Hymn to Tourach
    SB: 1 Pithing Needle
    SB: 1 Containment Priest
    SB: 2 Surgical Extraction
    SB: 1 Grafdigger's Cage
    SB: 1 Choke
    SB: 1 Kor Firewalker
    SB: 1 Gaddock Teeg
    SB: 1 Collective Brutality
    SB: 1 Tormod's Crypt

    I added Sylvan Libray and Verdant Catacombos. I removed Big Thalia and Tidehollow Scruller.

    I removed a Nihil Spell bomb for one more Surgical Extraction. I need more graveyard hate I can stopp BR Reimator with.

    I really want to but back Mirran in the deck but the meta is not so BUG anymore and I don't want remove anything else. I will run this in my next tourment and see how it goes.
    Lingering Souls? Why not Zoidberg?...I mean, Cabal Therapy :P

  5. #5425
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by sdematt View Post
    Lingering Souls? Why not Zoidberg?...I mean, Cabal Therapy :P
    I don't like Cabal Therapy in deck where that I can't see the hand (Probe) or there are cretures that I gain value to sac (Veteran or Bloodghast).

    But I agree it can works well with Lingering Souls and Grim Flayer. I need more to convince me to try it out.

  6. #5426

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Hey guys, long time lurker first time poster. I was out of MTG for a while and now I'm back so I wanted to jump into the convo. I love this deck. I run a weird brew so first thing is first...let me post a deck list:

    20 lands
    4 Windswept Heath
    4 Ghost Quarter
    4 Scrubland
    3 Bayou
    2 Swamp
    2 Plains
    1 Shambling Vent

    14 Creatures
    4 Deathright Shaman
    3 Tidehollow Sculler
    3 Stoneforge Mystic
    2 Dark Confidant
    2 Fulminator Mage

    26 spells
    1 Mox Diamond
    2 Surgical Extraction
    4 Inquisition of Kozilek
    4 Swords to Plowshares
    1 Umezawa's Jitte
    4 Sinkhole
    1 Sword of Fire and Ice
    2 Crucible of Worlds
    2 Lingering Souls
    4 Vindicate
    1 Batterskull

    Sideboard: 15
    2 Phyrexian Revoker
    2 Abrupt Decay
    2 Zealous Persecution
    2 Leyline of the Void
    2 Leyline of Sanctity
    2 Stony Silence
    2 Pernicious Deed
    1 Lingering Souls

    Okay so now here's something I see no one mentioning...it's awesome to play surgical extraction main deck. I believe the theory of this deck is just to answer threats and have knowledge of how your opponent plays their deck. Now Surgical extracrion does everything. It's pure card advantage. I have had opponents Scoop on turn zero because I took out their win con (Lands discarded Dark Depths, I love that it can hit lands). I always take a hand with it (especially with an IoK) because on turn zero, you can eliminate 4 Griselbrands! Even if you hit something silly like a cantrip, you can get info about the deck and the hand. I can't speak and higher about how this card can take over a game against any combo deck and worst case scenario you eliminate a threat from aggro decks

    The second weird thing about my deck is using Ghost Quarter. I really like this card. The simple reason is that it hits basic lands. With 4 Sinkhole and 4 Vindicate plus 4 Ghost Quarter, you can completely lock someone out of a color. Combo this with the Crucible of Worlds and you are dangerous in the late game. This won me a game against Pox. He was using Wastelands and I used GQ and eventually he ran out of swamps. Yeah, I didn't have any threats left and I took out Pox by destroying swamps. What a long game! Plus I think I would rather run Fulminator over Wasteland.

    Now, I would like to discuss some other cards if you don't mind. For instance Thoughtseize and the discard package. Is the life loss too much with Bob and fetches? What are other alternatives besides Hymn that would even be in the discussion with those all stars? I feel like most of what I want to hit is under 3cmc, is there anything I'm missing that is over 4cmc? Speaking of fetches, how many is a good number? I feel like 3 Stoneforge is the sweet spot. However, is there any other equipment that is worth talking about or just Swords, Jitte and Batterskull? Am I really hurting my self by only running 2 Confidants? What about Planeswalkers? Lilly is pretty expensive but would def add to my deck, anyone else worth mentioning?

    Next, how is the sideboard? My meta has a lot of tribal stuff (elves, Merfolk, goblins), reanimator, stoneblade (with back to basics), lands, a lot of burn and storm. I'm the only Death and Taxes player not sure if Toxic Deluge should be in it. Then there's always the Pithing Needle v. Revoker debate.

    Last question, I typically use a play test spot and a 61st card. I would like it to be a creature. Is Grim Flayer the real deal? Ayli, Eternal Pilgrim seemed like a good choice. I like to use something flexible and diverse but a solid beater could work as well as long as they play nice with bob. Any ideas?

    Okay my post is long enough, any discussion about my brew is welcome. I apologize about any spelling errors, lap top is busted. Have a nice holiday!

    Edit: Cards I've been meaning to playtest: Aven mindcensor (cutting StP for PtE as well), Karakas for defense, Maze of Ith and Collective Brutality (which I really like but don't know what to cut).

  7. #5427
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Hey and Welcome DeadguyHugh!

    I have looked over everything and I will give feddback that I can.

    Quote Originally Posted by DeadguyHugh View Post
    Hey guys, long time lurker first time poster. I was out of MTG for a while and now I'm back so I wanted to jump into the convo. I love this deck. I run a weird brew so first thing is first...let me post a deck list:

    20 lands
    4 Windswept Heath
    4 Ghost Quarter
    4 Scrubland
    3 Bayou
    2 Swamp
    2 Plains
    1 Shambling Vent

    14 Creatures
    4 Deathright Shaman
    3 Tidehollow Sculler
    3 Stoneforge Mystic
    2 Dark Confidant
    2 Fulminator Mage

    26 spells
    1 Mox Diamond
    2 Surgical Extraction
    4 Inquisition of Kozilek
    4 Swords to Plowshares
    1 Umezawa's Jitte
    4 Sinkhole
    1 Sword of Fire and Ice
    2 Crucible of Worlds
    2 Lingering Souls
    4 Vindicate
    1 Batterskull

    Sideboard: 15
    2 Phyrexian Revoker
    2 Abrupt Decay
    2 Zealous Persecution
    2 Leyline of the Void
    2 Leyline of Sanctity
    2 Stony Silence
    2 Pernicious Deed
    1 Lingering Souls

    Okay so now here's something I see no one mentioning...it's awesome to play surgical extraction main deck. I believe the theory of this deck is just to answer threats and have knowledge of how your opponent plays their deck. Now Surgical extracrion does everything. It's pure card advantage. I have had opponents Scoop on turn zero because I took out their win con (Lands discarded Dark Depths, I love that it can hit lands). I always take a hand with it (especially with an IoK) because on turn zero, you can eliminate 4 Griselbrands! Even if you hit something silly like a cantrip, you can get info about the deck and the hand. I can't speak and higher about how this card can take over a game against any combo deck and worst case scenario you eliminate a threat from aggro decks

    The second weird thing about my deck is using Ghost Quarter. I really like this card. The simple reason is that it hits basic lands. With 4 Sinkhole and 4 Vindicate plus 4 Ghost Quarter, you can completely lock someone out of a color. Combo this with the Crucible of Worlds and you are dangerous in the late game. This won me a game against Pox. He was using Wastelands and I used GQ and eventually he ran out of swamps. Yeah, I didn't have any threats left and I took out Pox by destroying swamps. What a long game! Plus I think I would rather run Fulminator over Wasteland.
    Your deck seems to have a good mainborad for lands match-up.

    First thig is the nummbers of lands. You run only 20 lands with one Mox Dimond. One more land is needed. Sure, you have Worlds but I don't know if you can get to 3 mana that often. One Mox Dimond seems very random, you have to few lands to discard it to. I would replace it with one more land or Chrome Mox. You have ten cards that is 3 drops, that's a lot. Shambling Vent seems to be too slow. Three mana to activae and you don't have that much mana.

    You want two more Dark Confidant. Just have one in one or more turns will take over the game. This is a core card in this deck.

    4 Vindicate seems a lot and no AD? Vindcate can destory lands but cost one mana more then AD and AD is also instant. There are few cards that cost more then 3 that you need to remove. I would remove two Vindicate for two AD.

    Quote Originally Posted by DeadguyHugh View Post

    Now, I would like to discuss some other cards if you don't mind.
    1. For instance Thoughtseize and the discard package. Is the life loss too much with Bob and fetches?
    2. What are other alternatives besides Hymn that would even be in the discussion with those all stars?
    3. I feel like most of what I want to hit is under 3cmc, is there anything I'm missing that is over 4cmc?
    4. Speaking of fetches, how many is a good number?
    5. I feel like 3 Stoneforge is the sweet spot. However, is there any other equipment that is worth talking about or just Swords, Jitte and Batterskull?
    6. Am I really hurting my self by only running 2 Confidants?
    7. What about Planeswalkers? Lilly is pretty expensive but would def add to my deck, anyone else worth mentioning?
    1. In most matchup, the life lost is not a big deal. Thoughtseize can take any card like Jace, Sneak Attack, Tendrils, Batterskull ect. Cards you real don't want to be resolved. Deathrite can give you life as well. I would at least put in 3 Thoughtseize instead of Kozilek
    2. As Card Advantages? Dark Confidant? Hymn is really great aganist combo, Burn and grindy matchup. You run 4 Sinkhole already so you should cast Hymn as well.
    3. Hero of Blade is really good to close games after lot of grind. One 4 mana planeswalker like Garruk Relentless, Sorin or Kaya can be good.
    4. I think 6-8. 4 is too low.
    5. If you have issue against other Stoneblade, have a Manriki-Gusari is sideborad. Other then that it's fine
    6. Yes, run 4
    7. Liliana is really good planeswalker, second after Jace. She can just take over a game. Garruk Relentless, Sorin, Lord of innistard or Kaya can be good.

    Quote Originally Posted by DeadguyHugh View Post

    Next, how is the sideboard? My meta has a lot of tribal stuff (elves, Merfolk, goblins), reanimator, stoneblade (with back to basics), lands, a lot of burn and storm. I'm the only Death and Taxes player not sure if Toxic Deluge should be in it. Then there's always the Pithing Needle v. Revoker debate.
    Zealous seems good against elves and maybe Goblins.

    Stony Silenace can be a Null Rod, easier to cast. There seems to be no deck you want sideborad in. Only deck I see is stoneblade but that is just bad. If there are no MUD or any artifact deck, remove it from sideborad.

    If there is a lot of burn, I would recommande Collective Brutality and Hymn. The issue with burn is thet have a fast tempo but with Collective Brutality you can do all three effects and go up in the lead. Hymn removes two cards as well.

    I don't know about the Deed. Is not Toxic better?

    Have 1 Pithing Needle and 1 Revoker. Revoker is really good but ithing Needle can also take lands.

    Quote Originally Posted by DeadguyHugh View Post
    Last question, I typically use a play test spot and a 61st card. I would like it to be a creature. Is Grim Flayer the real deal? Ayli, Eternal Pilgrim seemed like a good choice. I like to use something flexible and diverse but a solid beater could work as well as long as they play nice with bob. Any ideas?

    Okay my post is long enough, any discussion about my brew is welcome. I apologize about any spelling errors, lap top is busted. Have a nice holiday!

    Edit: Cards I've been meaning to playtest: Aven mindcensor (cutting StP for PtE as well), Karakas for defense, Maze of Ith and Collective Brutality (which I really like but don't know what to cut).
    I feel that Grim Flayer is the real deal. Always happy when I do combat damage with it. Trample is a big thing actually. I run two in my deck now and really happy with it.

    That is all the feedback for now. :)

  8. #5428

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Thanks for the feedback, Ganfar! I appreciate you taking the time to answer all my questions. When I played, I always felt like land was never a problem. That's why I used the Mox Diamond, only 4 fetches and 4 Vindicate. I have rarely been mana-screwed. I think I'll add at least 2 fetches though. It's great how they become Lotus Petals with our DRS anyway. I'm just not that big of a fan of Chrome Mox compared to Mox Diamond in this deck because of my Crucible and exiling a card that I may need later. I think I'll definitely add 2 Abrupt Decay, I love the card. I just have always loved Vindicate a little better. Maybe it's nostalgia lol. Also, I did feel that I was light on creatures so adding at least one DC will be on the to-do list as well. I want to add 2 creatures but the last one will probably just be a beat-stick like Grim Flayer or Brimaz.. I really don't mind shelling out cash but Lilly's price just bothers me on sheer principle alone. You definitely convinced me on Thoughtseize though. More options is exactly how I like to play the deck. I always figured whatever IoK couldn't hit, I would just Vindicate away. On the flip side I can just Abrupt Decay whatever I don't Thoughtseize! I'm curious about Liliana, Heretical Healer in her place. I know it's a strict downgrade but I think it's just a cool card. I'm going to mess around and play test the suggestions and I'll post another deck list in a few days with what I think and what seemed to help.

  9. #5429
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by DeadguyHugh View Post
    I'm curious about Liliana, Heretical Healer in her place. I know it's a strict downgrade but I think it's just a cool card. I'm going to mess around and play test the suggestions and I'll post another deck list in a few days with what I think and what seemed to help.
    You need one of your nontoken-cretures to die to transform her. That is not going to happen often.

    If you don't affort for Veil, try Lilana of the Last Hope. Last Hope can get lands down for your Crucible of Worlds.

    I saw this list on MtgPulse: http://mtgpulse.com/event/26695#350987

    Knight of the Reliquary seems nice to have. I would try this out with poormans Tarmogofy instead of Tarmogofy (Grim Flayer)

  10. #5430
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Fatal Push seems to be a replacement for Disfigure if you have it in the sideborad. Otherwise it seems only to be the 5th StP if you don't want Path.

    I have noted that there are no PRIMER in the first post in this Thread, other thread has this. I am going to put effort for this but I don't know how to add this to the first post.

    Do we need to start a new thread or what?

  11. #5431
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Ganfar View Post
    Fatal Push seems to be a replacement for Disfigure if you have it in the sideborad. Otherwise it seems only to be the 5th StP if you don't want Path.

    I have noted that there are no PRIMER in the first post in this Thread, other thread has this. I am going to put effort for this but I don't know how to add this to the first post.

    Do we need to start a new thread or what?
    I would vote for "No, we needn't". This is the oldest(since Nov. 2005) living thread about a deck, why not keep it special?
    I hear they got twisters miles wide in the Midwest.

  12. #5432
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Tokugawa View Post
    I would vote for "No, we needn't". This is the oldest(since Nov. 2005) living thread about a deck, why not keep it special?
    True, but I can make a Prime anyway

  13. #5433

    Re: [Deck] Deadguy Ale (B/w Confidant)

    I played in the main event of GP Louisville but as Dragon Stompy. My 2 byes went to waste as I went 0-2. Boo.

    I proceeded to play a bunch of side events, going 2-1-1 each in the 3 challenges (6-3-3 in total). In the eternal master packs I opened....Force of Will, Toxic Deluge, Wasteland and Chrome Mox. lol, the Magic gods are trying to tell me something.....that I should be Dead guy. Highlights of the matches I played....

    -I beat Belcher in 2. Yes, in 2. I was on the draw game 1 but he just kept a 6 card mana hand and I was able to discard and apply pressure with Bob and Mystic. Game 2 he's able to cast A goblin Charbelcher and has at least 3 turns to get enough mana to kill me but doesn't.
    -Lost to BUG Aluren in 2. A huge value deck. 4 Cavern Harpies aren't only there for the kill with Parasitic Strix but for value town. He even played the Gilt Nest Crane, although I'm not a fan of that card since there aren't enough artifacts imo to justify it.
    -Beat lands in 2. I didn't see Punishing Fire at all in a grindy game 1. Yes, the Dead Guy gods punished me hard in the main event for not playing it but rewarded me by giving some of my opponents super bad variance. I was able to power through an Engineered Explosives and Academy Ruins by having various threats. Game 2, Hero of Bladehold attacked 3 or 4 times. I plowed a Marit Lage token which is why Hero had to attack several times. Well, that and Explosives killed a bunch of tokens after the 2nd strike.
    -Lost to Omni sneak show in a super quick 2 games. LOL, I can't always have Shriekmaw when he show and tells in Emrakul.
    -Beat UR Delver in 2. Hero of Bladehold won both games.

    Also on the Prize wall were the Starcitygames Spirit Tokens that I have been looking for a while. No, not the cartoony crappy ones or the Tom Martell ones. I had to use 20 tickets to get them but it's worth it for me. I learned my lesson, in big events I have to be Dead guy, no matter what. eg. I managed to be 12-3 at Grand Prix New Jersey in a Treasure Cruise infested meta.

    Yeah, sure you can write a primer if you want Ganfar. Although I'd like input in the matter. I've been playing Dead Guy for 6 years or so and my lifetime Legacy record that I last calculated August 25, 2016 is 738-485-87 (60.34%). To be honest that's partly why I was annoyed at being question on my record vs Elves. I don't have exact numbers on how many games I've had vs Elves but it's a lot and I've won most of them. And for me to say that I'm bad vs Elves, I'd have to completely ignore my record vs Elves.

  14. #5434
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Wilkin View Post
    Yeah, sure you can write a primer if you want Ganfar. Although I'd like input in the matter. I've been playing Dead Guy for 6 years or so and my lifetime Legacy record that I last calculated August 25, 2016 is 738-485-87 (60.34%). To be honest that's partly why I was annoyed at being question on my record vs Elves. I don't have exact numbers on how many games I've had vs Elves but it's a lot and I've won most of them. And for me to say that I'm bad vs Elves, I'd have to completely ignore my record vs Elves.
    You are welcome to give input. When I am done with the draft I can send to you for review. I have only played this deck almost 5 years. This thread has the all history about DeadGuy Ale with decklist. Makes it easier to write history part.

    The issue with Elves I have it can be fast to deloy dudes on the borad and then get NO for 10/10 hydra. I don't feel safe if he has access to 4 mana and has a elf out, a topdeck NO will lose the game. The start hand has to discard or removel in the start hand to win. Maybe our decks are diffrent to deal with elves. Maybe it's not a bad matchup but it's not good either.

    Can you show me the spirit tokens you got? I really love token art. Also, Belive in Deadguy Ale

  15. #5435

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Ganfar View Post
    You are welcome to give input. When I am done with the draft I can send to you for review. I have only played this deck almost 5 years. This thread has the all history about DeadGuy Ale with decklist. Makes it easier to write history part.

    The issue with Elves I have it can be fast to deloy dudes on the borad and then get NO for 10/10 hydra. I don't feel safe if he has access to 4 mana and has a elf out, a topdeck NO will lose the game. The start hand has to discard or removel in the start hand to win. Maybe our decks are diffrent to deal with elves. Maybe it's not a bad matchup but it's not good either.

    Can you show me the spirit tokens you got? I really love token art. Also, Belive in Deadguy Ale


    There's a picture of one of them. There are 3 different ones in that style they made. For whatever reason it's hard to find pictures.

    Well, for you perhaps it's bad but it's a fine matchup for me. In the situation you mention alone I have 3 Gaddock Teeg, 1 Humility, 1 Ensnaring Bridge, 3 Liliana. I've even Toxic Deluge in that situation.

  16. #5436

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Picture doesn't seem to load. Hmmm....

    They are 2014 Winter tokens. There are 3 separate ones that Starcitygames made. I guess for legal reasons they can't just sell them to people and as such most of the time they don't carry that stuff around. But they did have those cards on the Prize wall at Louisville. I guess that skirts the tokens for $$ issue.

  17. #5437
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Wilkin View Post
    Well, for you perhaps it's bad but it's a fine matchup for me. In the situation you mention alone I have 3 Gaddock Teeg, 1 Humility, 1 Ensnaring Bridge, 3 Liliana. I've even Toxic Deluge in that situation.
    I don't think we're favored but I do think the matchup is not as bad as Ganfar is making it out to be. They do have their draws where they just kill us but we have a lot of removal/hand disruption that they need to fight through. Keeping slow hands against them (i.e. reliant on either a single lili or sfm getting a jitte) is pretty much a death sentence.

  18. #5438
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by CptHaddock View Post
    I don't think we're favored but I do think the matchup is not as bad as Ganfar is making it out to be. They do have their draws where they just kill us but we have a lot of removal/hand disruption that they need to fight through. Keeping slow hands against them (i.e. reliant on either a single lili or sfm getting a jitte) is pretty much a death sentence.
    I have played against my friend alot and he is good with the deck. He felt that it was a good match up for him and bad for me. The issue is maybe I have keep hands with few removel and discard.

    I think you are right, CptHaddock. The match-up is maybe 50/50, we have to keep the right kind of hand to win against them.

  19. #5439
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    What do you guys think of Smuggler's Copter in this deck?

    Seems worked for a Maverick deck online: http://mtgpulse.com/event/26759#351672

    I think it's worth to try it out. 2 seems to be right nummber. If I am going to test this I will take out 2 Grim Flayer for Copters.

  20. #5440
    MTGO name: Aggro4Life

    Join Date

    Aug 2016
    Location

    Arizona, USA
    Posts

    71

    Re: [Deck] Deadguy Ale (B/w Confidant)

    I haven't seen any recent versions with Grim showing up on MtgTop8 or MTGGoldfish. Does someone here have a list they like with Grim Flayer I could try? I was thinking of playing Deadguy at my Monday Legacy night.

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