Top 8d another regional small tourney with the same list I've been running for a while now. All my losses were largely to games where I failed to draw red mana for >3 turns from the start of the game (I.e., variance). All where games where my blasts and sudden shocks rotted in my hand while I died to a turn 1 delver or infect creature.
All in all still happy with the list (I posted a page or so ago).
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What are people looking for in a base keepable hand?
I personally won't keep a hand unless it has at least one "permanent" (land) red source and will go down to 4 looking for one. Even though the deck can win with a colorless combo, a lot of it does not work without red, it's just too important. If I know the opponent has Force of Will I won't even keep a Sol/Fast/Moon (and no other land) hand just cause if they counter the moon then I have no red.
I'm also of the opinion that City/Tomb + Top with no other sources is also super risky, just cause you have no shuffle effects and if there's no land in the top 3 (which isn't unlikely) then you're kinda boned.
Then again I'll also ship the single mountain (and no other mana) hand unless I'm down to five, just cause those hands don't really do anything quickly.
In my meta people are shifting to more basic lands, I am looking at Stoneshaker Shaman and Price of Glory to replace a blood moon or magus, how bad are these cards?
Now Playing:
Dark depths
Reanimator
MUD
Disclaimer: The above person does not claim to have knowledge pertaining to the following subject: anything. Thus, said person may not be held liable for any mishaps/explosions that his advice incurs.
I keep the hands you mention above all the time as more often than not the deck will reward you. You just need to accept the risk, trust the deck construction, and be willing to accept the lower-percentage times that you get effed out of the game. That's my opinion.
Strawberry Shortcake
http://www.mtgthesource.com/forums/s...erry-Shortcake
What a brainstorm do? Draw card and activate on draw effects fix hand, removing woods
#FreeNedleeds
What decks have you been running into that you want to replace blood moons main? Moons for us are a way to constrict our opponent of resources. Even in matchups like miracles and d&t where moons are less effective, I think I would rather have a moon than those other cards.
I'm the same way, the only hands I really mulligan are sketchy 1 landers i.e. 1 land and a bunch of 2 and 3 drops with no top or blasts. The number of times that I have been rewarded when I should have been punished hard is kind of astounding.![]()
If only shutting off a few fetches is still doing it's job then I guess I wont fight it.
Now Playing:
Dark depths
Reanimator
MUD
Disclaimer: The above person does not claim to have knowledge pertaining to the following subject: anything. Thus, said person may not be held liable for any mishaps/explosions that his advice incurs.
kind of a long shot but would anybody be willing to loan me the deck online for a few days? Would like to do some leagues to work a few things out before the gp.
Has anyone tested leyline of sanctity instead of ethersworn canonist?
In you want to reliably cast it, you have to go heavier on white than most versions of Shortcake go. Might not be a bad thing, but something to consider.
Even though it dodges Abrupt Decay, Storm anti-hate cards like Echoing Truth or Chain of Vapor they'll be bringing in deal with it in the same way as Canonist, Burn doesn't care because they have creatures and non-targetting burn, and Shardless hand attack is turned off, but that's only like 7ish of their cards that aren't that important anyway?
The real difference is the potential getting it out on T1 and beating Belcher, but even then that deck can just Empty on the main.
I think using Canonist to slow down cantripping and digging for answers is more important than having a "free spell". We shouldn't be expecting Canonist or Leyline to lock the game up (on sideboarded games at least), but to buy us time to combo/get more lock pieces while the opponent finds an answer. Sure Leyline can better "stop" the opponent, but Canonist is better at stalling, which I think is more important.
I've played with Leyline a lot actually. It's okay against burn but you still have to deal with non-targeted damage and creatures. Was so-so. It is good against Belcher, storm and decks with a lot of discard/liliana. Having said that, I'm off it again as good storm players either deal with it or play around it. If I was going into a meta with a lot of Belcher I would consider it again.
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Agreed. I have top 8d the last three big tourneys by mulling to 4 for a red source. Know your opponents deck for it what should determine your plays.
On the topic of leyline:
It is unplayable in a 5 or greater round tournament. While it is strong in theory it does not provide the depth and breath that painter demands from its sideboard.
Not only would I board ethersworn in for the match ups you mention I would also play them in elves, aluren, omni, sneak attack, reanimator, heck sometimes miracles. The card is truly a beast.
This is apart from the fact that it is a stone cold lock piece with an active welder.
Not even close.
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I certainly agree with the canonist evaluation and I would never replace the canonist. I actually have been playing canonist main for over a year now and just recently moved it to the board as I just didn't have room for it in the main any longer. On game one it's a one card win condition against a few decks though (mainly Storm). And in SB'd games against storm you typically just needed leyline out and 1-2 blasts in hand to counter their bounce. Of course you can still die to goblins. It is also really the only turn 0 answer we have against belcher. However, I also agree that in a large tourney (eg the GP) it probably isn't good enough to run as a 3-4 of in this deck right now. There are way too many other silver bullets necessary. But if I were going into a meta of Storm, belcher and Jund, I would certainly be packing leylines. Unfortunately, it does next to nothing against Miracles, D & T, Eldrazi and most delver variants. And that is the current metagame.
@Mapson: there might be a day or two where I could potentially lend you the deck (30-31st?) but I am also going to the GP so I've been playing it a lot lately.
Hi guys,
I want to give a shot on apinter and would like to know if it is possible to do it without any imperial recruiter? Is it really sub-optimal? or there is any different kind of build than the pure imperial painter?
Wainting for your comments!
All established decks are sub optimal if they don't contain the core cards that compose them. iPainter isn't the same without imperial recruiter. Obviously it's a big investment, city of traitors is also quite pricey. Assume from now on that your hopes are dashed, budget versions of competitive decks don't work the way you want it to. Better to hear this now, and before you spend anything you ought to proxy the deck and game a good bit. There are also plenty of modo matches to watch on YouTube. Do your own research, if picking up the deck would be worth it to you.
Guys, it's official
ALSO
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Last edited by Mapson; 12-24-2016 at 02:50 PM.
Haha beat me to it!
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Yeah really...
At least wotc is fucking the RL with a lil swagger
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