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Thread: [Deck] 12 Post

  1. #6361

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by 11poster925 View Post
    mono green poster here. i've had some luck on modo went 4-1 twice over the weekend. at work now but here's a dookie time deck list:

    Cloudpost 4
    Glimmerpost 4
    Vesuva 2
    Thespians stage 1
    dark depths 1
    bojuka bog 1
    karakas 1
    maze of ith 1
    forest 8
    khalni garden 1
    tabernacle of pendrall vale 1
    glacial chasm 1
    nephalia academy1
    eye of ugin 1

    ugin, the spirit dragon 2
    emrakul, the aeons torn 1
    emrakul, the promised end 1
    kozilek, the great distortion 1
    ulamog, the ceaseless hunger 1
    ulamog, the infinite gyre 1

    ancient stirrings 4
    crop rotation 4
    expedition map 4
    candelabra of tawnos 2
    ratchet bomb 2
    pithing needle 3
    warping wail 3
    sylvan library 1
    eureka 2

    sb

    faerie macabre 2
    krosan grip 2
    oblivion sower 1
    silent arbiter 1
    spatial contortion 3
    all is dust 1
    pulse of murasa 1
    thought-knot seer 2
    relic of progenitus 2


    there are budget consessions here- no copies of Prime time/green sun notably. Sideboard could benefit surgical over faerie but has been surprisingly effective. this is a last minute eureka build and i wanted to power play in case my lands were too slow. maybe 1 too many titans. could easily replace the eurekas for sowers and drop titan client to 3. carpet of flowers for the side is next step. I don't have all my notes in front of me but here's a shot of hop-filled memory:
    Congrats on the rounds! Curious though, you mentioned budget concerns like no prime time and green sus. What would your optimal build look like (using only 2 candles)?

  2. #6362

    Re: [Deck] Turbo Eldrazi

    What has happened to gsz titanpost players? Any still out there? Anything spicy?

  3. #6363

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    What has happened to gsz titanpost players? Any still out there? Anything spicy?
    My build still exists, and my winrate on xmage with the current version is pretty high (right now at 73% over almost 400 matches, that's slightly higher than what i had with my older builds before Top was banned). But at this point it's closer to a NicFit deck than to a 12-Post deck, with just 1 Primeval Titan, just 3 Glimmerposts and now a small NicFit package. With the fair grindy plan mostly with Tireless Tracker and the faster combo with Dark Depths, ramping into Eldrazi is just one of three game plans i have, that's why i posted my recent lists only in the NicFit thread.

    These are the 76 i'm currently testing:

    61 Cards Maindeck:

    Lands (26):

    4 Cloudpost
    3 Glimmerpost
    2 Thespian's Stage
    1 Dark Depths
    1 Eye of Ugin
    1 Karakas
    1 Bojuka Bog
    1 Phyrexian Tower
    2 Verdant Catacombs
    2 Windswept Heath
    2 Bayou
    1 Savannah
    3 Forest
    1 Swamp
    1 Plains

    Creatures (17):

    1 Dryad Arbor
    2 Veteran Explorer
    2 Deathrite Shaman
    1 Scavenging Ooze
    1 Gaddock Teeg
    4 Tireless Tracker
    1 Courser of Kruphix
    1 Knight of the Reliquary
    1 Titania, Protector of Argoth
    1 Primeval Titan
    1 Ulamog, the Ceaseless Hunger
    1 Emrakul, the Aeons Torn

    Spells (18):

    2 Mox Diamond
    4 Crop Rotation
    4 Cabal Therapy
    4 Green Sun's Zenith
    2 Sylvan Library
    2 Toxic Deluge

    Sideboard (15):

    2 Ethersworn Canonist
    1 Reclamation Sage
    2 Swords to Plowshares
    1 Engineered Explosives
    2 Lingering Souls
    3 Surgical Extraction
    2 Collective Brutality
    2 Pernicious Deed


    (The 2 Deathrite Shamans were another Fetchland and another Mox Diamond until very recently, but i want to try them again - could be too low on colored mana sources now, in that case i will change it back.)

    The short version how this deck performed so far:
    Close matchups against: Blood Moon decks (11-9), Burn (10-8).
    It beats Delver/Tempo (31-10), Ux Midrange/Control (41-9), Non-Blue Midrange (47-11), Lands (15-3), Pox (16-3), Other Fair decks (20-12).
    It beats Storm (18-2), Reanimator (20-8), Dredge (8-2).
    It beats bad Show&Tell players (6-2, i think the matchup should be very bad, the results say otherwise).
    It has problems against Elves (4-6).
    Slightly favorable on average against other combo decks (24-16).

    The deck is imo very good, probably better than what i had last year and definitely better than my first builds after the Top ban, and in my opinion better than other 12-post or NicFit decks. But it's also very different from a real 12-post deck, and postboard i even get rid of the Eldrazi plan in a significant number of matchups.

  4. #6364
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    What has happened to gsz titanpost players? Any still out there? Anything spicy?
    I might as well share what I'll be running tonight since you asked.

    Ramp/Tutor
    4x Ancient Stirrings
    4x Crop Rotation
    4x Explore
    4x Expedition Map
    4x Green Sun's Zenith
    4x Primeval Titan
    1x Azusa, Lost but Seeking
    1x Oracle of Mul Daya

    Protection
    3x Pithing Needle

    Core Lands
    8x Forest
    4x Cloudpost
    4x Glimmerpost
    4x Vesuva

    Utility Lands
    1x Bojuka Bog
    1x Cavern of Souls
    1x Dryad Arbor
    1x Eye of Ugin
    1x Glacial Chasm
    1x Karakas
    1x Maze of Ith

    Payoff Cards
    1x Emrakul, the Aeons Torn
    1x Kozilek, Butcher of Truth
    1x Ugin, the Spirit Dragon
    1x Ulamog, the Ceaseless Hunger

    Sideboard
    4x Krosan Grip
    2x Thought-Knot Seer
    2x Spatial Contortion
    2x Warping Wail
    1x Pithing Needle
    1x Mindbreak Trap
    1x Sphere of Resistance
    1x Ramunap Excavator
    1x Reclamation Sage

    The sideboard's always a WIP because I never really know what I'm doing ¯\_(ツ)_/¯

    The Azusa and Oracle are my most flexble spots. I had Thespian's Stage and Dark Depths in their place last week so I'm gonna run with these two and see if they come in handy. I've been a fan of the Explores but having this many extra land drop cards might be overkill. It may be correct to cut some amount of Explores/Stirrings to add Stage and Depths back in.

    Lack of candles/more spheres for sb is my budget concession at the moment. But I should have more spheres soon.

  5. #6365

    Re: [Deck] Turbo Eldrazi

    Below is a cheeky “I still don’t know what to play after those B****** banned the top” BUG list:

    Land (26)

    1x Bayou
    1x Bojuka Bog
    4x Cloudpost
    1x Eye of Ugin
    1x Forest
    1x Glacial Chasm
    4x Glimmerpost
    1x Island
    1x Karakas
    3x Misty Rainforest
    3x Polluted Delta
    2x Tropical Island
    2x Underground Sea
    1x Vesuva

    Creature (11)

    3x Deathrite Shaman
    1x Emrakul, the Aeons Torn
    4x Primeval Titan
    2x Snapcaster Mage
    1x Ulamog, the Ceaseless Hunger

    Instant (11)

    4x Brainstorm
    3x Crop Rotation
    3x Force of Will
    1x Intuition

    Sorcery (8)

    3x Ponder
    3x Show and Tell
    2x Toxic Deluge

    Artifact (3)

    3x Expedition Map

    Planeswalker (1)

    1x Jace, the Mind Sculptor

    Sideboard (15)

    1x Collective Brutality
    3x Flusterstorm
    1x Golgari Charm
    3x Krosan Grip
    1x Leovold, Emissary of Trest
    1x Maelstrom Pulse
    1x Pernicious Deed
    3x Surgical Extraction
    1x Toxic Deluge

    I had quite a few wins with it online, and the ones I’ve lost were mostly due to bad hand keeping and misplays. I know that ppl have tackled BUG post b4, can anyone refer me to the page with BUG deck lists?

    I was surprised that the mana base is so consistent. Maybe it needs a basic swamp for magus, but I have not faced it yet. The sideboard is still a work in progress since I want to test different B cards.
    I could probably drop my jace/fow package, but it does come in handy sometimes. Two cards that I love so far are – snapcaster and deluge. Haven’t missed the candle thus far.

    For which black card did you wet your bed over when you played UG or other non-black variants? What could one still include that would benefit a post list like deluge does?

  6. #6366
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Postman View Post
    My current list:

    4 Cloudposts
    4 Glimmerposte
    1 Vesuva
    3 Tropical Island
    4 Misty rainforest
    1 Island
    1 Forest
    1 Karakas
    1 Bojuka Bog
    1 Glacial Chasm
    1 Bayou
    1 Underground Sea
    1 Eye of Ugin
    1 Cavern of Souls

    4 Primeval Titan
    1 Emrakul, the Aeons Torn
    1 Walking Ballista

    1 Ugin, the Spirit Dragon

    4 Show and Tell
    4 Brainstorm
    3 Crop Rotation
    4 Warping Wail
    2 Candelabra of Tawnos
    3 Pithing Needle
    2 Engineerd Explosives
    3 Toxic Deluge
    3 Expedition Map

    Sideboard:

    4 Force of Will
    3 Flusterstorm
    4 Surgical Extraction
    2 Krosan Grip
    2 Moment's Peace

    Played a trial today, 114 players, 7 rounds.

    Round 1: Miracles.

    It's some kind of running gag, lost 0-2. Yes. Don't ask, take it.

    Round 2: Aggro Loam

    Won 2-0. Opponent didn' find Chalice, Needle on Knight, Bojuka for LftL. Got wasted once or twice, Titan doing it's job...Game 2 he needled my Eye of Ugin. 2 Titans in play, opponent has Dark Depths with 8 counters on it. I attack, go for the Vesuva, copying DD, paying the 30 Mana instantly, opponent conceeds...^^

    Round 3: TNN Bant

    Won 2-0. No real pressure, despite TNN with Jitte. Ramped fast, quick wins.

    Round 4: Grixis Delver (or 4c)

    Won 2-1. Very, very close games, including some strange plays like making a Scion with Warping Wail twice, copying Opponent's Wasteland to destroy his Badlands (Worked great, has been screewed for several turns)

    Round 5: Elves

    Won 2-1. Again very, very close games. He wins game 1, I manage to take games 2-3. Chasm and Deluge are great

    Round 6: Grixis Delver (or 4c)

    Won 2-1. Yeah, you know...very, very close games. Game 1: Needle on Wasteland. Game 2: Needle on Wasteland. Never saw a copy. Game 3? Sure, Needle on Wasteland. And yes, he played them Abrupt Decay on Needle, Wasteland...). But topdeck Titan, followed by Ulamog soon...

    Round 7: Storm

    Won 2-1. Yeah, really. Game 1 was a quick loss. Bringing 11 cards for games 2-3...Safe play, turn 4 or 5 SnT into Emrakul. Same game 3, playing Warping Wail on Ponder, plus 2 FoW and 1 Flusterstorm when opponents looks at my hand. SnT into Emrakul...GG. Had to take a mulligan, but it has been a great 6, developing even better.

    Final standings: 7th place, winning a Bye for the main event plus a Snapcaster Mage.

    Overall I'm super happy. Yes, lost to Miracles. Miracles without SDT (he played Portent). Can't help it, it's my Nemesis. But also won against several difficult MUs (Elves, Aggro Loam and Storm). So I will have to play the deck in the main event again, no choice...^^

    Will make some minor changes, probably cutting Ugin and Ballista. In 7 rounds, I played Ballista 2 times, Ugin only once or even not a single time, not sure.
    Quote Originally Posted by MechTactical View Post
    Below is a cheeky “I still don’t know what to play after those B****** banned the top” BUG list:

    Land (26)

    1x Bayou
    1x Bojuka Bog
    4x Cloudpost
    1x Eye of Ugin
    1x Forest
    1x Glacial Chasm
    4x Glimmerpost
    1x Island
    1x Karakas
    3x Misty Rainforest
    3x Polluted Delta
    2x Tropical Island
    2x Underground Sea
    1x Vesuva

    Creature (11)

    3x Deathrite Shaman
    1x Emrakul, the Aeons Torn
    4x Primeval Titan
    2x Snapcaster Mage
    1x Ulamog, the Ceaseless Hunger

    Instant (11)

    4x Brainstorm
    3x Crop Rotation
    3x Force of Will
    1x Intuition

    Sorcery (8)

    3x Ponder
    3x Show and Tell
    2x Toxic Deluge

    Artifact (3)

    3x Expedition Map

    Planeswalker (1)

    1x Jace, the Mind Sculptor

    Sideboard (15)

    1x Collective Brutality
    3x Flusterstorm
    1x Golgari Charm
    3x Krosan Grip
    1x Leovold, Emissary of Trest
    1x Maelstrom Pulse
    1x Pernicious Deed
    3x Surgical Extraction
    1x Toxic Deluge

    I had quite a few wins with it online, and the ones I’ve lost were mostly due to bad hand keeping and misplays. I know that ppl have tackled BUG post b4, can anyone refer me to the page with BUG deck lists?

    I was surprised that the mana base is so consistent. Maybe it needs a basic swamp for magus, but I have not faced it yet. The sideboard is still a work in progress since I want to test different B cards.
    I could probably drop my jace/fow package, but it does come in handy sometimes. Two cards that I love so far are – snapcaster and deluge. Haven’t missed the candle thus far.

    For which black card did you wet your bed over when you played UG or other non-black variants? What could one still include that would benefit a post list like deluge does?

    Short of time, sorry. But I quoted my BUG list. Used to play 3-4 copies of Abrupt Decay in the past, as well. It's really a beast and helps against many huge problems like Chalice @1, Blood Moon or Magus. At least if you manage to float BG...never played a basic swamp and never "missed" it, so far. Was disappointed about Pernicious Deed. Nice sweeper, BUT Planeswalker survive. Early Lilly or Jace can be a problem, so maybe you give Perilous Vault a try? It cleans everything and can be some kind of life insurance against Elves, Turbo Depths etc...

  7. #6367

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Postman View Post
    Short of time, sorry. But I quoted my BUG list. Used to play 3-4 copies of Abrupt Decay in the past, as well. It's really a beast and helps against many huge problems like Chalice @1, Blood Moon or Magus. At least if you manage to float BG...never played a basic swamp and never "missed" it, so far. Was disappointed about Pernicious Deed. Nice sweeper, BUT Planeswalker survive. Early Lilly or Jace can be a problem, so maybe you give Perilous Vault a try? It cleans everything and can be some kind of life insurance against Elves, Turbo Depths etc...
    Bro, you read my mind. I was thinking about Vault but didn't want 2 go 2 "casual." Since I posted my significant loss was to Chandra - magus - moon. Moreover, a loss due to my inability to get rid of jace - walkers can be a problem 4 my current config. I will add some colorless removal to the board.
    I would like to run decay, but my blue count is already low. That’s why I’m reluctant to think about any non-blue card MB, at least until I’m running FoW MB. Let me know if you add any new tech to your list.

  8. #6368

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MechTactical View Post
    Bro, you read my mind. I was thinking about Vault but didn't want 2 go 2 "casual." Since I posted my significant loss was to Chandra - magus - moon. Moreover, a loss due to my inability to get rid of jace - walkers can be a problem 4 my current config. I will add some colorless removal to the board.
    I would like to run decay, but my blue count is already low. That’s why I’m reluctant to think about any non-blue card MB, at least until I’m running FoW MB. Let me know if you add any new tech to your list.
    Any reason to run Vault over something like Oblivion Stone? I feel like the Stone is usually better, since it comes down sooner. It's something I've personally considered.

    Quote Originally Posted by prdgchild View Post
    What has happened to gsz titanpost players? Any still out there? Anything spicy?
    Here's the list I'm currently running on XMage.

    It's possible I'm being silly by limiting myself to cards I could reasonably get in paper (one candelabra, no tabernacle), since I play primarily in paper... though maybe it's worth getting more into MTGO so I can play with those cards.

    Probably not, though. :p

  9. #6369

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    Congrats on the rounds! Curious though, you mentioned budget concerns like no prime time and green sus. What would your optimal build look like (using only 2 candles)?
    Thank you! Prime time is pricey on modo relative to the deck price. I have obtained 2 and running a few gsz. need more prime time and natural order is next step. i think g/r zot build looks cool and strong for online meta. need those warping wails, don't leave home without em

  10. #6370

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by macosten View Post
    Any reason to run Vault over something like Oblivion Stone? I feel like the Stone is usually better, since it comes down sooner. It's something I've personally considered.d



    Here's the list I'm currently running on XMage.

    It's possible I'm being silly by limiting myself to cards I could reasonably get in paper (one candelabra, no tabernacle), since I play primarily in paper... though maybe it's worth getting more into MTGO so I can play with those cards.

    Probably not, though. :p
    how does the deck fair in legacy?

  11. #6371

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by macosten View Post
    Any reason to run Vault over something like Oblivion Stone? I feel like the Stone is usually better, since it comes down sooner. It's something I've personally considered.
    It's basically a 8 vs 9 mana vise, i have one copy of each on paper, and sometimes exile / abrupt proof matters. Personally, I tend to run a split in the board in an unginless build.

    Thank you Postman-wunder-child; decay did the trick. I moved my FoW package to the board and added Sylvan library + decay MB. Works like a a charm, especially, if you can predict when to "float" B/G !
    I managed to put out a miracle player with BG float g1 (and won the match 2-0) as he was aiming 4 B2B + BloodMoon with jace online; hold AD+snapcaster in hand until you win - inevitability - It feels like the primer all-over:

    Quote Originally Posted by Rock Lee View Post
    Don't keep hands that require you to be unmolested for several turns in regards to discard/destruction.
    - Have faith in the deck. I will often keep hands of 5-6 lands if there are Cloudposts in them or if the remaining 1-2 cards are strong cmc 1 spells like Brainstorm, SDT, or Crop rotation.

  12. #6372
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by MechTactical View Post
    It's basically a 8 vs 9 mana vise, i have one copy of each on paper, and sometimes exile / abrupt proof matters. Personally, I tend to run a split in the board in an unginless build.

    Thank you Postman-wunder-child; decay did the trick. I moved my FoW package to the board and added Sylvan library + decay MB. Works like a a charm, especially, if you can predict when to "float" B/G !
    I managed to put out a miracle player with BG float g1 (and won the match 2-0) as he was aiming 4 B2B + BloodMoon with jace online; hold AD+snapcaster in hand until you win - inevitability - It feels like the primer all-over:
    Absolutley correct: I play Vault over Stone because of Abrupt Decay and Marit Lage. Glad to see AD helped you Will keep tinkering...

  13. #6373

    Re: [Deck] Turbo Eldrazi

    Hi guys! Extremely long time lurker, first time poster, so please don't get too angry if I mess up

    Anyways, I've been playing U/G for a while, and since top ban I've really been stuck where to go. Here's the current list:

    Lands (24):

    4 Cloudpost
    4 Glimmerpost
    2 Vesuva
    4 Tropical Island
    4 Misty Rainforest
    1 Karakas
    1 Glacial Chasm
    1 Bojuka Bog
    1 Eye of Ugin
    1 Forest
    1 Island

    Creatures (7):

    4 Primeval Titan
    1 Emrakul, the Aeons Torn
    1 Ulamog, the Ceaseless Hunger
    1 Trinket Mage

    Spells (30):

    4 Crop Rotation
    4 Brainstorm
    4 Expedition Map
    3 Pithing Needle
    1 Candelabra of Tawnos
    1 Ugin, the Spirit Dragon
    3 Warping Wail
    3 Gitaxian Probe
    4 Ponder
    3 Show and Tell

    SB:

    3 Flusterstorm
    3 Surgical Extraction
    3 Krosan Grip
    3 Phyrexian Revoker
    3 Sphere of Resistance

    Currently in process of getting cavern of souls, money is extremely tight currently. I alternate between moment's peace and sphere in the board. My meta typically looks like 65% ant/tes storm combo, 25% delver, and 10% D&T. I'm not really confident in my abilities to beat storm, if anybody has advice I'd appreciate it. I get it that storm is not a favorable match, but I still like having a chance. Sideboard advice would also be appreciated.
    I've wasted too much of my life playing magic.

  14. #6374
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    Re: [Deck] Turbo Eldrazi

    Went X-1 at local event with this rGB post build. Complicated mana was solved with some heavy hand fixing and variant answers. Wins were against colorless prison, bug control, sneaky show. Loss was a close 3 games against Eldrazi Aggro /w White splash.

    // Lands
    1 [LG] Karakas
    1 [TSP] Vesuva
    4 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [TSP] Forest (4)
    1 [AVR] Cavern of Souls
    3 [FUT] Grove of the Burnwillows
    2 [R] Taiga
    4 [ON] Wooded Foothills
    1 [R] Badlands
    1 [R] Bayou
    1 [PLC] Urborg, Tomb of Yawgmoth

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    2 [C15] Inferno Titan
    4 [M11] Primeval Titan
    1 [BFZ] Ulamog, the Ceaseless Hunger
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    4 [ZEN] Punishing Fire
    1 [LG] Sylvan Library
    3 [EMN] Grapple with the Past
    3 [C14] Faithless Looting
    3 [US] Exhume
    3 [EMN] Collective Brutality

    // Sideboard
    SB: 1 [LG] Sylvan Library
    SB: 3 [NPH] Surgical Extraction
    SB: 3 [DDD] Faerie Macabre
    SB: 4 [TSP] Krosan Grip
    SB: 2 [C13] Toxic Deluge
    SB: 2 [DS] Trinisphere


    Changes would include +1 trinisphere sb, myself and teammate cap out at 5 total amongst us and he was using 4. And possibly +1 Toxic Deluge, as not drawing it or something similar was brutal against colorless eldrazi.

    Toxic Deluge could be replaced with or supplemented with moment's peace, which works strongly with the whole deck concept.

  15. #6375

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Went X-1 at local event with this rGB post build. Complicated mana was solved with some heavy hand fixing and variant answers. Wins were against colorless prison, bug control, sneaky show. Loss was a close 3 games against Eldrazi Aggro /w White splash.

    // Lands
    1 [LG] Karakas
    1 [TSP] Vesuva
    4 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [TSP] Forest (4)
    1 [AVR] Cavern of Souls
    3 [FUT] Grove of the Burnwillows
    2 [R] Taiga
    4 [ON] Wooded Foothills
    1 [R] Badlands
    1 [R] Bayou
    1 [PLC] Urborg, Tomb of Yawgmoth

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    2 [C15] Inferno Titan
    4 [M11] Primeval Titan
    1 [BFZ] Ulamog, the Ceaseless Hunger
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    4 [ZEN] Punishing Fire
    1 [LG] Sylvan Library
    3 [EMN] Grapple with the Past
    3 [C14] Faithless Looting
    3 [US] Exhume
    3 [EMN] Collective Brutality

    // Sideboard
    SB: 1 [LG] Sylvan Library
    SB: 3 [NPH] Surgical Extraction
    SB: 3 [DDD] Faerie Macabre
    SB: 4 [TSP] Krosan Grip
    SB: 2 [C13] Toxic Deluge
    SB: 2 [DS] Trinisphere


    Changes would include +1 trinisphere sb, myself and teammate cap out at 5 total amongst us and he was using 4. And possibly +1 Toxic Deluge, as not drawing it or something similar was brutal against colorless eldrazi.

    Toxic Deluge could be replaced with or supplemented with moment's peace, which works strongly with the whole deck concept.
    warping wail seems so much stronger then grove. does the recursion really outweigh the ability to fight storm and the other powerful sorcery decks in legacy

  16. #6376
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    warping wail seems so much stronger then grove. does the recursion really outweigh the ability to fight storm and the other powerful sorcery decks in legacy
    Warping wail has recently been failing me, not countering ad nauseam, entomb, and doing nothing against Eldrazi aggro. the black splash is an attempt to shore up some of the weaknesses I was leaning on warping wail to address. Not that warping wail can't fit into this build. Grove is the perfect 12post color fixing card. makes colorless, G, R.
    Last edited by Rock Lee; 08-22-2017 at 02:05 PM.

  17. #6377
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    Re: [Deck] Turbo Eldrazi

    bGR build update:

    // Lands
    1 [LG] Karakas
    1 [TSP] Vesuva
    4 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [TSP] Forest (4)
    3 [FUT] Grove of the Burnwillows
    1 [R] Taiga
    1 [R] Badlands
    4 [ZEN] Verdant Catacombs
    1 [C14] Swamp (2)
    1 [R] Bayou

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    2 [C15] Inferno Titan
    4 [M11] Primeval Titan
    1 [BFZ] Ulamog, the Ceaseless Hunger
    3 [RTR] Deathrite Shaman

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    4 [ZEN] Punishing Fire
    4 [EMN] Grapple with the Past
    3 [EMN] Collective Brutality
    3 [MI] Shallow Grave
    2 [OD] Moment's Peace
    1 [LG] Sylvan Library

    // Sideboard
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [DDD] Faerie Macabre
    SB: 3 [TSP] Krosan Grip
    SB: 2 [10E] Pithing Needle
    SB: 1 [IA] Glacial Chasm
    SB: 1 [DS] Trinisphere
    SB: 1 [LG] Sylvan Library

  18. #6378
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    bGR build update:

    // Lands
    1 [LG] Karakas
    1 [TSP] Vesuva
    4 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [TSP] Forest (4)
    3 [FUT] Grove of the Burnwillows
    1 [R] Taiga
    1 [R] Badlands
    4 [ZEN] Verdant Catacombs
    1 [C14] Swamp (2)
    1 [R] Bayou

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    2 [C15] Inferno Titan
    4 [M11] Primeval Titan
    1 [BFZ] Ulamog, the Ceaseless Hunger
    3 [RTR] Deathrite Shaman

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    4 [ZEN] Punishing Fire
    4 [EMN] Grapple with the Past
    3 [EMN] Collective Brutality
    3 [MI] Shallow Grave
    2 [OD] Moment's Peace
    1 [LG] Sylvan Library

    // Sideboard
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [DDD] Faerie Macabre
    SB: 3 [TSP] Krosan Grip
    SB: 2 [10E] Pithing Needle
    SB: 1 [IA] Glacial Chasm
    SB: 1 [DS] Trinisphere
    SB: 1 [LG] Sylvan Library
    No Abrupt Decay and Toxic Deluge? Especially TD is a beast in many MUs How is Shallow Grave serving you? Have been thinking about it in the past, too, but never gave it a try...

  19. #6379

    Re: [Deck] Turbo Eldrazi

    If you're running red isn't sneak attack just a no-brainer? I really don't understand why you would completely forgo any copies of that card. Getting 2 triggers off a Primeval Titan or Inferno Titan in one turn just seems back breaking to your opponent.

  20. #6380
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    Re: [Deck] Turbo Eldrazi

    New updates to the jund version, went X-1 before these updates (swapped therapies to sb, inserted abrupt decays). Sneak attack could be an include, but is often 1 mana less than inferno titan, while leaving yourself wide open. I'm more of a fan of through the breach, but I will tinker with both as options in this more mid-range build. Also Exhume/Shallow Grave are just faster than TTB or Sneak.

    // Lands
    1 [LG] Karakas
    1 [TSP] Vesuva
    4 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [TSP] Forest (4)
    4 [FUT] Grove of the Burnwillows
    2 [R] Taiga
    1 [R] Badlands
    3 [ZEN] Verdant Catacombs
    2 [R] Bayou

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    2 [C15] Inferno Titan
    4 [M11] Primeval Titan
    1 [BFZ] Ulamog, the Ceaseless Hunger
    4 [RTR] Deathrite Shaman

    // Spells
    3 [UL] Crop Rotation
    4 [ZEN] Punishing Fire
    4 [EMN] Grapple with the Past
    4 [EMN] Collective Brutality
    2 [LG] Sylvan Library
    4 [RTR] Abrupt Decay
    2 [US] Exhume

    // Sideboard
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [DDD] Faerie Macabre
    SB: 2 [7E] Ensnaring Bridge
    SB: 3 [PLC] Seal of Primordium
    SB: 3 [EMA] Cabal Therapy

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