Deadline has passed, and I have everybody but Reeplcheep. I'll give you a bit more time while I do work stuff.![]()
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And we're complete.
DECKS FOR ROUND 3 OF SEASON 9: Deviant Legacy - Part 2
This round we play Berserker: Creatures can't block, creatures attack each turn if able, combat damage cannot be prevented, prevent all non-combat damage to players. Your deck may only contain creature and land cards. No additional bannings.
The entries:
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Please post your scores and cross-check with the opponents.
You can also enter your scores in the Google Spreadsheet for the seasonwhich you can find here: https://docs.google.com/spreadsheets...it?usp=sharing
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Dammit, my deck is illegal. Phyrexian dreadnaught is not a card :(
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnaught
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
Every game I will play mimic T1, then dreadnought T1 with guide and stack the triggers so I have to sac mimic after getinng it to 12/12.Then I'll proceed to kill my opponent in 2 turns (Turn 3).
1. Asthereal: Can you kill me turn 3 or interact with our creatures? the answer is no. 6-0 --> 6
2. Goblinsmashmaster: Can you Kill me turn 3 or interact with our creatures? On the draw, you're exactly lethal on turn 3. 3-3 --> 9
3. jhhdk: Can you Kill me turn 3 or interact with our creatures? I guess no. 6-0 --> 15
4. Wrath of Pie: Can you Kill me turn 3 or interact with our creatures? No I can pay for the muse. 6-0 --> 21
5. Alphastryk: Can you Kill me turn 3 or interact with our creatures? I can pay for Tabernacle!! 6-0 --> 27
6. H: Can you Kill me turn 3 or interact with our creatures? Nope. And maze of Ith doesn't work. 6-0 --> 33.
7. maxx!: Can you Kill me turn 3 or interact with our creatures? Nope. I let the centaurs die and smash with dreadnought 6-0 --> 39.
8. FTW!: Can you Kill me turn 3 or interact with our creatures? Yes OTD I can only kill you turn 3 and you can kill my threat. 3-3 --> 42.
9. Dte: Can you Kill me turn 3 or interact with our creatures? Yes OTD, You're too fast for me. 3-3 --> 45.
10. Tylert: Me.
11. Serguei: mirror. 3-3 --> 48
12. silkster: Can you Kill me turn 3 or interact with our creatures? yes you can but in a meaningless way. 6-0 --> 54.
13. Reeplcheep: Can you Kill me turn 3 or interact with our creatures? yes, but it only means I can cast dreadnought on turn 2 and kill T4 instead of T3. You can't kill before T5 so I still win. 6-0 --> 60
Total 60
Whoa. I thought more people would play murderous rider.
Here are the decks that I considered:
City of traitors, simian spirit guide, magus of the moon, goblin rabblemaster: I thought more people would play magus. with rabblemaster it eithers completely shut down the opponent's strategy or kills T4. Still Mimic + dreadnought was able to overcome it.
Peat Bog, Mishra's factory, Quicksand, murderous rider. 2 threats, a way to kill a creature turn 2 and another to kill a small creature T1. This was countering mimic + dreadnought but was loosing to lackey or green decks.
Forest, quicksand, old-growth dryad, tempting wurm. This was a counter to my quicksand decks.
Swamp, putrid imp, vengevine, memnite. Fast against my green decks, but dies to murderous rider.
You guys all tried to go with some sort of cheese playing tabernacle in a creature meta or lodestone golem or windborn muse. That was a fun round.
Last edited by Tylert; 02-03-2021 at 12:28 PM.
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker
After thinking that the deck I wanted to play will not be very good thanks to FTW monitoring the banlist better than me, I took a T1 deck I didn't want to play too much because I was afraid of 3-3ing everyone. Note: I win if you just put 2 power T1 thanks to haste.
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler
6-0. T1> T2
6
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God
6-0. T1> T2
12
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth
6-0. T1> T2
18
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
6-0. T1> T2
24
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist
6-0. T1> T2
30
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith
3-3.Maze beats me OTD.Maze do not prevent damage, but the ants are drown in the sand.
33
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler
6-0. T1> T2
39
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
3-3. Maze beats me OTD.
42
6-0, Maze do not prevent damage. I would have done the exact same mistake.
45
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought
3-3. T1=T1
48
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic
3-3. T1=T1
51
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad
3-3.OTP you'll draw kozilek again and again (your trigger to shuffle).Ruthless sniper kills my dude [/strike] OTD[/strike]. well planned ;)
51
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem
3-3. T1=T1. I hesitated a bit with a similar one, but 2 SSG instead of ESG/chancellor. I did not took it because of lands.deck and robots.deck.
54.
At least the maths were pretty easy :)
I should have sticked to my other deck of magus, Stromkirk Noble, city, SSG would have donemuch better against the 2 maze deck and silkster's one, but lose 0-6 against gob's gobs, so that's only a 3 points differenceexactly the same result. I just thought there would be much less land decks with no dark depths. Note that my reason to want this version over barbed shoker was that I was expecting a few artifact decks (e.g. city/tomb, steel overseer, 2 chronomaton), and there was none.
Last edited by dte; 02-04-2021 at 03:17 AM.
4. Wrath of Pie: Hickory Woodlot, Ruins of Trokair, Mayor of Avabruck, Windborn Muse
1. Asthereal (TO): Sandstone Needle, City of Traitors, Boldwyr Heavyweights, Goblin Settler LL
2. GoblinSmashmaster: Mountain, Goblin Lackey, Morophon, the Boundless, Karona, False God WL
3. jhhdk: Taiga, Orcish Lumberjack, Ramunap Excavator, Titania, Protector of Argoth LL
5. alphastryk: The Tabernacle at Pendrell Vale, Grasping Dunes, Dwarven Hold, Ogre Arsonist LL
6. H: Inkmoth Nexus, Cathedral of War, Quicksand, Maze of Ith WW
7. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Hunted Horror, Fourth Bridge Prowler LL
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider LL - I wonder how many points Maze of Ith will cost you for being a blank this round. Murderous Rider is brilliant though.
9. dte: city of traitors, simian spirit guide, simian spirit guide, barbed shocker LL
10. Tylert: City of traitors, Simian spirit guide, Eldrazi Mimic, Phyrexian dreadnought LL
11. Serguei: City of Traitors, Simian spirit guide, Phyrexian Dreadnought, Eldrazi Mimic LL
12. silkster: Swamp, Ruthless Sniper, Kozilek, Butcher of Truth, Bazaar of Baghdad LL - You are far braver than I, playing a 1/2 as your win condition.
13. Reeplcheep: City of Traitors, Elvish Spirit Guide, Chancellor of the Tangle, Lodestone Golem LL
3w = 9 points
Idiot me took too long to realize that Reef Shaman doesn't exactly work in this round, so I just went with Windborn Muse (expecting the combat tax to cause issues) and a certain mayor and hoped that I wouldn't totally embarrass myself.
Last edited by Wrath of Pie; 02-03-2021 at 04:51 PM.
8. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
Edit: Oops, Maze is dead and could have been Quicksand for a better result.
Rider loop still works if you don't have LD or spheres. I can choose to not pay the Tabernacle upkeep on Murderous Rider. On my upkeep it goes to bottom of library. I draw it that draw step. Then I have 3 mana to cast Rider or Swift End that same turn. Repeat as often as needed.
1. Asthereal (TO): I do nothing. You have to start with Heavyweights. I play Tabernacle. You can't both keep the Heavyweights and play Settler, so you pay and attack for 8. If I hit 3 lands, I can wait for you to pay the upkeep then Swift End you and untap and play Rider to race Settler. If you let Heavyweights die and Settler me while I have 3 mana, I Swift End Settler in response to draw. So when I'm on 2 lands you have to let Heavyweights die to Settler my land, then the 1/1 wins. LL 0-6
(DD 2-2 if Maze worked by playing T3 Maze)
2. GoblinSmashmaster: Tabernacle forces you to only keep Morophon on your T3 upkeep (losing Lackey) and never cast Karona. That stalls enough for Swift End to win it. WW 6-0
3. jhhdk: Tabernacle stops you from getting Titania mana. You can still pay the upkeep for Lumberjack and cast Ramunap returning your land, then use Lumberjack to pay the upkeep for both. But your creatures are small. Swift End kills Ramunap. I don't need to kill the 1/1, Rider races with lifelink. WW 6-0
4. Wrath of Pie: Tabernacle means you can't cast both Windborn Muse and Mayor (if you do, you have 0 lands in play). You just play T2 Mayor, paying the upkeep with Ruins. Woodlot-Swamp lets you pay the upkeep for 1 token at most, but I Swift End Mayor first and then the token (and Windborn) FTW. WW 6-0
5. alphastryk: Worst I can do is draw by holding up mana to Swift End your guy in response to killing my land.
Can I win? T3 2/3 lifelink races your T5 3/3. If you use Dunes to shrink my guy first (sorcery speed), I let it die and replay as 2/3 before you destroy my land, so that doesn't work. Instead you just play Ogre killing my Urborg. Then neither of us can pay double Tabernacle upkeep! DD 2-2
6. H: Our Mazes suck. Exalted Inkmoth is a faster clock, so I have to hold up Swift End to kill it. You never activate, I never cast my creature, and we stare. DD 2-2
7. maxx!: You play T2 Horror. On my turn 3 I pass with lands up, wait for you to pay the double upkeep and Swift End it after. When you go first, that puts me down to 11. Then I untap and beat the 1/1 with 2/3 lifelink. WW 6-0
9. dte: Nice choice in a meta with no FoW or removal. You wreck my hand. LL 0-6
(WL 3-3 if Maze worked)
10. Tylert: OTP Swift End is fast enough. OTD it isn't. WL 3-3
(WW 6-0 if Maze worked)
11. Serguei: Same as Tylert. WL 3-3
(WW 6-0 if Maze worked)
12. silkster: My loop resets faster than yours. Also Tabernacle taxes your mana so you can't even use Sniper. WW 6-0
13. Reeplcheep: Golem stops me from casting spells. LL 0-6
(DD 2-2 if Maze worked)
40 points (12 wins , 4 draws, 8 losses)
Rider loop still wins the lategame, but losing Maze hurt my ability to slow down the fast decks.
(53 points if Maze worked)
Last edited by FTW; 02-03-2021 at 12:34 PM.
Oh no. Is that one of the Berserker rules?
I should have read that more carefully. So Maze of Ith does not work in this format.
I think his deck is a turn 3 kill actually.
T1 Lackey
T2 Lackey hits playing Morophon naming Avatar (19)
T3 Cast Karona for 1 mana. Name Goblins with Karona. Attack with hasty 6/6 Karona + 9/9 Morophon + 4/4 Lackey = 19 damage for lethal
WL 3-3?
I think Tabernacle stills saves me from losing OTD, because he can only keep the Morophon, then I can Swift End it before dying.
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