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Thread: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

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    The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Quote Originally Posted by @OsypL
    Just saw a Hivemind player lose to Ant after he was forced to copy an Ad Nauseum and revealed Emrakul #❤Legacy
    I wasn't planning on writing a tournament report if I did poorly (ok, maybe I was), but one single turn justifies the whole thing. For the impatient, skip to round 3.

    alphastryk and I drove up to SCG Nashville on Saturday in time to play in the Challenge because screw T2. I played against Thresh, crushed him because he was bad, played against Junk, crushed him because he was inexperienced against storm, and then lost 2 matches in a row to Miracles. I made a strictly incorrect "judgement call" in one game that I know, but otherwise feel like I didn't have a whole lot of control over the outcome. Both were competent players. Determined to not let that be an indicator for tomorrow, I snuggled into my moth-eaten blanket in the mildewey-smelling room at the Super 8.

    I'm going to abbreviate cards when I list my hand contents because it's easier. Quick guide:
    IT = Infernal Tutor
    BW = Burning Wish
    DR = Dark Ritual
    RoF = Rite of Flame
    LP = Lotus Petal
    GP = Gitaxian Probe
    CoB = City of Brass
    LED = obvious

    Round 1 - Kyle Hoel with Canadian Thresh
    This match was pretty frustrating because I genuinely felt just outdrawn, although I did make some close calls that may be incorrect. The guy was not a terrible player, but I was pretty damn sure that he wasn't going to win the open if you know what I mean. The guy did mulligan to 6 each game though, so at least he knew enough to mulligan bad hands.
    Game 1 - I kept IT, IT, BW, CoB, DR, Gemstone Mine, Therapy. It's a fine hand, although perhaps a little slow. I passed after playing Mine, he Wasted, and then I never drew a second IMS while he played a couple of duders and kept up his double Stifles, then drew Force, Daze, Pierce in subsequent turns. I did make a mistake just running my Therapy out there with no hand information though. He Forced a Wish when it wasn't immediately relevant, but it didn't matter.
    Boarding -1 IT, +1 Cabal Therapy
    Game 2 - He kept a hand with Force, Daze, and a few men, but I had the Duress then a turn 2 Empty.
    Game 3 - I kept CoB, CoB, BW, GP, Duress, Ad Nauseam, Gemstone Mine. I typically value land-heavy hands against Thresh, but I think I might be overvaluing hands with Ad Nauseam against them. By the time I drew protection and mana, I was at 7 it was too late. He had a hand with double Delver, Goyf, but only Daze for protection, but drew a couple useful blue spells.
    0-1
    An auspicious start.

    Round 2 - Moe with Shardless BUG
    I watched a friend from Atlanta play against him next to me last round, so I knew what he was on. Fortunately for me, he was oblivious.
    Game 1 - I kept a hand with plenty of fast mana and one cantrip, but no tutor. When I finally drew a IT, I had 3 LP in play, 2 DR in hand, 2 Silence in hand after getting Hymned. It was exactly 1 mana short of emptying my hand and finding lethal Tendrils, so went for Ad Nauseam from 9 and bricked.
    Boarding -1 Infernal Tutor, +1 Cabal Therapy
    Game 2 - He keeps a pretty bad hand with Deathrite, Agent, Agent, Goyf, Jace, and only 2 lands, but I also have a slow hand. Eventually I'm able to Silence him then Diminishing Returns from 4 life and 2 mana floating, got there.
    Game 3 - Another grindy game. Deathrite and Goyf take me to 9 before I'm able to win off of an Empty for 12.
    1-1

    Round 3 - Hive Mind
    Wow. This round. This round was equal parts frustrating and vindicating and certainly is the most memorable match I've ever played.
    Game 1 - I had a fast hand and Ponder into at turn 2 Ill-Gotten Gains loop for 22. Along the way I saw that he's playing Hive Mind but wasn't able to find disruption with his Brainstorm. I also instructed my opponent that despite my IGG being Chinese, no, you cannot go back and change what you picked because you thought that it put the chosen cards in play.
    Boarding -1 Empty the Warrens, -1 Infernal Tutor, -1 Silence, +2 Xantid Swarm, +1 Chain of Vapor (it looked like he was boarding Leylines).
    Game 2 - It gets grindy and he ends up declining to cast Hive Mind to leave up hard-cast Force for several turns. After baiting out the Force with an IT, I left up a LP and Silence with the intention of killing him next turn. I knew that he has nothing but Hive Mind, Pact of the Titan, and something else in hand. He Show and Tells, I Silence, he asked if that counters Show and Tell. No. Put in Hive Mind. I go to my turn and carefully put Tendrils (storm 6 once I cast Tendrils) on the stack with him at 12 (of course after informing him that his copy of Burning Wish cannot find the Misdirection he chose). At that point we had what was formerly called a "failure to agree on reality" - he claimed that he was at 14 and that he didn't use Ancient Tomb to pay for an Intuition 2 turns ago and we argued with each other and the judges for 10 minutes. It was decided that he is at 14 and has 2 lethal Pact of Titans in hand. It's certainly possible that I accidentally marked down 12 on my sheet (although I very loudly and clearly announce every life total change), and it was upheld on appeal, so whatever. For the astute reader, yes, that Tendrils wouldn't have killed him. He seemed to have no idea how Hive Mind actually works though, as we'll see next game.
    We start game 3 with 3ish minutes on the clock and a 9 minute extension.
    Game 3 - I misevaluated what the bottlenecks in my hand are going to be. I had BW and Ad Nauseam as well as Chrome Mox, DR, Cabal Therapy and a couple lands. I imprinted the Therapy on the Mox and BW for IT for DR to guarantee mana for Ad Nauseam, but then realized that he has to have protection in hand if he's passed for 2 turns with no plays. I ended up drawing a couple more rituals but no protection or cantrips. At one point I cast GP and saw he has Force, Flusterstorm, Flusterstorm, Hive Mind in hand. When he got to 10ish mana, he decided to play Hive Mind and just pass. Well into our extension, I have by this point 3 LEDs in play and a handful of rituals, an IT, and Ad Nauseam as we continue to play chicken playing draw-go. A few turns later I found a Chrome Mox to have 5 permanent mana sources in play and he has been playing out lands - I decide that he's likely to draw multiple pacts or an Emrakul soon, so I need to do something. That something happens on his end step as time in our extension is called and 3 judges and half the room are watching. I cast Ad Nauseam. This is going to get messy.
    He immediately slams Force, pitching some card and going to 13. I target his Force, he moves it to the bin. He then casts Flusterstorm, and I ask for targets. He starts to say my copy of Force of Will, gets confused, somehow convinces the judge that it's an acceptable shortcut to place a spell in the graveyard while it's on the stack and moves Force back onto the stack, then spends 30 seconds trying to figure out what the hell the judge and I mean when we ask him to stack his Hive Mind and Storm triggers When he finally figures it out, he targets my Force, I crack one LED to pay, and target his original Flusterstorm with my copy, which he pays. I use the 1 floating to pay for the original Flusterstorm. Alright. He Flusterstorms again. I ask him for target, and how are you stacking the triggers. He's confused. A minute later we figure out he's doing the same thing, and I crack both remaining LEDs to pay. He sighs and says Ad Nauseam resolves, and I just say, "You first."
    It slowly dawns on him what that means. As he goes to flip the first card, I call on all the gods I don't believe in and furiously say a prayer that goes a little something like this. "Emrakul"
    He flips.
    Emrakul.

    Everyone just went absolutely nuts. I was yelling, my friends were yelling, random people were yelling. My opponent just kinda looked a little stunned, but had the courtesy to shake my hand and wish me good luck, a gentleman at heart. I was covered in sweat and my hands were shaking for a solid 15 minutes, which was unfortunate, because I had to immediately go and play more magic!
    2-1

    Round 4 - Scott Ruggiero with Prosak-ANT
    I had met and eaten dinner with Scott the night before so we both knew what each other were on. He had picked up ANT a couple of weeks before and had been doing well at his locals so decided to come to Nashville to play it on the big stage.
    Game 1 - He won the die roll and Brainstorms into a turn 1 kill. That was unfortunate, my hand was good with a Duress and a Silence as well as some business, but it happens.
    Boarding -1 Empty the Warrens, +1 Cabal Therapy
    Game 2 - I mulligan to 6 and keep a mediocre hand. It has GP, Ponder, a couple BW, IT, and a land. I Probe and see a nutty hand, then Ponder into another land and a Duress. Unfortunately he drew the Past in Flames for another turn 1 kill.
    Yeah. I got turn 1'd by ANT twice in a row. That's some bullshit. After the excitement of last round and having a good conversation with the guy last night, I didn't have it in me to be angry about it though.
    2-2

    Round 5 - Mike Ivy with 4c NO
    I was pretty bummed about the loss, so I think I didn't play very well this round, but I'm not sure what specific mistakes I made.
    Game 1 - I kept an awkward hand and he had a dude to beat me down while I was trying to find protection and IMSs to get through his Wasteland, Force, and Pierce.
    He looked like Bant with Deathrite Shaman, so I figured he'd have Meddling Mage or Canonist. Boarding -1 Empty the Warrens, -1 Silence, -1 Infernal Tutor, +2 Abrupt Decay, +1 Cabal Therapy
    Game 2 - His hand looked very beatable - 2 lands, Ponder, Clique, Bob, Force, but my draw failed to develop. I don't remember specifics because I had checked out.
    2-3

    Round 6 - Super Awk with Dredge
    This guy was a mega barnacle and after the match insisted on talking at my friend and I as we walked outside to talk. Dredge guys, I'm not a hater, but this sort of person gives you guys a rep.
    Game 1 - I made a quick turn 1 Empty for 10. That was enough to get past his slowish draw.
    Boarding -1 Cabal Therapy, -1 Silence, +2 Chain of Vapor
    Game 2 - Another good draw. I Ad Nauseamed for a mere 5 cards before stopping. Yeah they were pretty good. I was super tempted to Wish for Past in Flames and Grapeshot him for extreme daggers, but I actually wanted to just not be in his presence any more. Alas, he insisted.
    3-3

    Round 7 - Jarrett Aaron with Dredge
    Can't complain about facing Dredge twice in a row. It's a favorable matchup - it's a race, with me being the faster deck and him being the more disruptive deck. This guy was extremely nice, so I take back all the bad things I said about you dredge players.
    Game 1 - I open up a sweet hand with my friend watching. LP, LED, LED, LED, DR, IT, Silence. I was going to go for Ad Nauseam, tanked for a bit, then found the IGG-loop kill. He even let me resolve IGG before conceding!
    Boarding same as before
    Game 2 - He had a slow start with Study discarding Dakmore Salvage and Bloodghast, and I set up for the turn 2 natural Ad Nauseam by imprinting Empty and Tutoring for a second DR. It's a risky line, but I feel like it was warranted because the alternative is to just sit there for a couple of turns and let him strip my hand. He found the Therapy and a couple turns later killed me.
    Game 3 - I Pondered turn 1, he Studied. I then Silence-walked him and killed off Ad Nauseam on my turn 3.
    4-3

    Round 8 - Ben Powell with Jund
    I'm tired, but can see the light at the end of the tunnel.
    Game 1 - On my turn 1 I cast GP twice then Emptied for like 16. He scooped immediately.
    No boarding.
    Game 2 - He Wastes me and beat me down to 13 with a Bob before I found the cards to cast Ad Nauseam with nothing floating going all the way to 2 life. I didn't flip an LED for the Infernal Tutors I drew and two Brainstorms (fetching in between) couldn't find it. Imprinted GP on Chrome Mox, cast Ponder, shuffled, found LED, and desperately tried to figure out a line. All I could come up with is IT -> BW -> Grapeshot to nuke his board and take him to 3, but he dropped Deathrite Shaman next turn and killed me.
    Game 3 - Apparently he kept a hand with Swamp, 2 Grove of the Burnwillows, Abrupt Decay, Punishing Fire, and Engineered Plague. After the match, alphastryk floated the idea that he might have thought that I was a Belcher-style deck with no Tendrils? Not sure. Anyway, he led on Swamp and I cantripped and prayed he didn't Hymn me. He didn't, so I Silenced him, then cast Ad Nauseam for the win.
    5-3

    Overall, I'm less enamoured with TES than before. Watching multiple people that have never played ANT before go deep in the tournament really makes me wonder if my belief that TES is the better deck is true. After thinking about it, I've come up with a truism that the ANT people may already believe - ANT loses to its opponents more, while TES loses to itself (either consistency issues or pilot error). When things go well, TES is an unstoppable juggernaught and can shrug off Wastelands, discard, and permission (although usually not all at once). Sometimes though you have a couple of kill conditions or a bunch of protection and tutors in hand and you do nothing. Maybe it's not the right deck to take to a long tournament, or maybe it's just not the right deck for me personally. Maybe I'll wake up tomorrow and be in love with it again.

    I do feel like I was legitimately outdrawn with not much I could do to affect the outcome in rounds 1 and 4 (although I did discuss a possibly sketchy keep round 1); and certainly didn't draw well but probably also played poorly in round 5 when I was dragging. Perhaps it's time to join the legions playing Shardless BUG or break new ground with Lejay's Infinite Cunning deck.

    I want to say a big thank you to the Source community for being such a great group. I hope that you all enjoy this report as much as I enjoy reading yours.

    Props:
    - Steak
    - Called Shots and mindfucks
    - Foreign cards
    - Diminishing Returns (aka the most fun card in TES)

    Slops:
    - Barnacles
    - Hive Mind
    - Flusterstorm
    - Hive Mind + Flusterstorm
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Skipped to that game 3 of match 3, always epic when 2 people can walk out of a match with a story to remember like that, one of those "you'll never forget it's".

    I can only imagine the intensity of all of that put together, time, judges, a circle of people, and then finally that 15/15 flip to the Ad Nauseam, that's just insane. For some reason Hive Mind seems to leave people with some epic stories more than any other deck, I've personally seen 2 occasions of "memorable match ups" (That i was just watching) where one player was playing Hive Mind. One was Hive Mind -vs- elves, just ask Danyul about it, the word "pact" was used a billion times in like 3 minutes there was so many shenanagins going on. The other was a High Tide deck that used Meditate during a combo turn before fizzling, then the Hive Mind player did their combo, and passed the turn, the High Tide player scooped because they couldn't pay for Pact of the titan, but neither could the Hive Mind player, & the Hive Mind player would have gone after they passed the turn because they had extra turns from Meditate, but apparently both sides forgot about that as they played it like normal, and at the end the High Tide player scooped thinking they were next when in fact they had a turn to skip, insane.
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    The Emrakul AdN flip is obviously epic.

    The best (worst) story I have regarding Hive Mind was in a tournament here in Sweden where my friend (Lands) played vs. a Hive Mind player who also didn't know exactly how Hive Mind works. Hive Mind player plays SnT, and my friend puts in Chalice of the Void. For those RTFC and knowing the rules a bit, it is apparent that the Chalice only counters the Hive Mind player's pacts, not my friend's copies, because Chalice triggers on cast, and the copies are just put on the stack.

    The Hive Mind player obviously did not know this, and elected to cast Krosan Grip on the Chalice, and my friend, trying hard to contain his laughter, targets the Hive Mind in play with his copy of Grip.

    Epic fail.

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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    That sounded like the most epic match ever.

    As for whether ANT is a better deck - it's certainly easier to play out than TES, as the lines are more obvious (not saying there are less, but definitely more obvious). So yeah, you probably lose to yourself a lot more with TES because mistakes with it are more unforgiving. As for drawing badly, ANT does that too (see the quarterfinal match report on SCG with ANT vs Deathblade).

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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    In round 3, game 3, he hardcast the force with city of traitors and some islands. That whole sequence was absurd. I'm convinced that every person who plays Hive Mind with a few exceptions just does not understand the text on the card.

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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Sweet report; full of lolz.

    Quote Originally Posted by phazonmuant View Post
    The guy was not a terrible player, but I was pretty damn sure that he wasn't going to win the open if you know what I mean.
    Sometimes it's hard to tell if a thresh player is a roadapple or not since the deck can just blow you out when you're on the draw so hard you never get to see them make any significant decisions. Stifle, Waste, Daze, Goyf, Cantrip, Goose, Force your last gasp, Dead.

    Round 3 - Hive Mind
    Wow. This round. This round was equal parts frustrating and vindicating and certainly is the most memorable match I've ever played.
    Game 1 - I had a fast hand and Ponder into at turn 2 Ill-Gotten Gains loop for 22. Along the way I saw that he's playing Hive Mind but wasn't able to find disruption with his Brainstorm. I also instructed my opponent that despite my IGG being Chinese, no, you cannot go back and change what you picked because you thought that it put the chosen cards in play.
    God I hope that was my hand me down IGG. Dern Ferrin' cards! Almost beats the rando Thoughtseizing my Korean Loxodon Smiter at modern PTQ. Then trying to invoke language rights from a judge.

    So I wonder. These SCGs are $40? Why pay $40 to learn what half the cards in your deck do? I never understood these people that just show up and don't understand how shit works. Just pay a good player $40 to explain the Storm mechanic, the stack and targeting to you. I suppose these jobbers help barely keep the SCG series afloat so thank you; but it just seems as fun as going to play tennis without a racket.

    Round 6 - Super Awk with Dredge
    This guy was a mega barnacle

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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Wow... that was insanity. That emrakul flip must have been the best feeling in the world for you. And for the ANT vs TES argument, i think TES is a better deck when piloted correctly. ANT is an easier deck to play because the lines are more simple than TES. However, TES rewards good play and understanding of the deck a lot more than ANT does.

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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Quote Originally Posted by goblinsplayer View Post
    Wow... that was insanity. That emrakul flip must have been the best feeling in the world for you. And for the ANT vs TES argument, i think TES is a better deck when piloted correctly. ANT is an easier deck to play because the lines are more simple than TES. However, TES rewards good play and understanding of the deck a lot more than ANT does.
    ANT has 3 angles of attack (Tutor-Chain, Ad Nauseam, Past in Flames) while TES can strike from a multitude of angles and recover from various forms of hate and countermeasures.

    Laughing at your Leyline of Sanctity-protected-opponent while Silence-walking him with a bunch of goblins in play is nothing ANT can pull off. Such shit put the cherries on top of the cream on the ice cream bowl which is my life
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Quote Originally Posted by Lemnear View Post
    ANT has 3 angles of attack (Tutor-Chain, Ad Nauseam, Past in Flames) while TES can strike from a multitude of angles and recover from various forms of hate and countermeasures.

    Laughing at your Leyline of Sanctity-protected-opponent while Silence-walking him with a bunch of goblins in play is nothing ANT can pull off. Such shit put the cherries on top of the cream on the ice cream bowl which is my life
    It's fairly obvious you dislike ANT, but you can't deny results with the deck. Also, playing around leyline of sanctity is quite easy with bounce other than abrupt decay when you have a real sideboard without wish targets, just saying. I've played both TES and ANT quite a bit, and TES is a lot more luck based in my experience. Do you ever draw chrome mox naturally? If yes, TES is not better than ANT. If no, then you must also not draw multiple business spells. I hate staring at double wish and IT dragging me down. ANT is a surefire combo assuming you cantrip correctly. TES is just a volatile deck by nature where sure if you rip the nuts no one can stop you but that is it. If you don't rip the nuts you're trying to combo off through wasteland + pierce and it's annoying as shit when you have to sculpt a hand through that. The landbase issue with TES is a huge pain as well. Your basics can be abrupt decayed and don't necessarily tap for the color you want when you run 4 different colors of cards. Abrupt decay on chrome mox is probably the worst feeling in the world, second only to a resolved counterbalance + top.

    Loved the report. The emrakul moment was golden. That hive mind player really had no idea what he was doing. The two turn 1 kills out of ANT are admittedly strange, but I was playtesting against TES with ANT over a week ago and I got multiple turn 1 kills with ANT. It doesn't really matter what storm deck you're running when you cast turn 1 ad nauseam or win on turn 1 with past in flames loop (which I did do in playtesting, which was admittedly a first in terms of killing them with PiF on turn 1.)
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Quote Originally Posted by Dark Ritual
    Do you ever draw chrome mox naturally? If yes, TES is not better than ANT. If no, then you must also not draw multiple business spells. I hate staring at double wish and IT dragging me down. ANT is a surefire combo assuming you cantrip correctly. TES is just a volatile deck by nature where sure if you rip the nuts no one can stop you but that is it. If you don't rip the nuts you're trying to combo off through wasteland + pierce and it's annoying as shit when you have to sculpt a hand through that. The landbase issue with TES is a huge pain as well. Your basics can be abrupt decayed and don't necessarily tap for the color you want when you run 4 different colors of cards. Abrupt decay on chrome mox is probably the worst feeling in the world, second only to a resolved counterbalance + top.
    I think that you're overemphasizing how bad Chrome Mox is. I haven't ever gotten a Mox Abrupt Decay'd in a big tournament (maybe once or twice at locals?) and it has definitely helped me to combo out. But you're right that drawing 2 is awful. It's a pretty common card to Brainstorm back. Now, Chrome Mox in ANT is a different story, it's awful there.


    nedleeds -
    I had to look up what a roadapple is. Heh, I think I'm going to start calling my opponents that. The IGG is probably a hand-me-down. I definitely traded for it locally. I mean, who else has random foreign Saga cards?
    That barnacle picture is amazing. That's exactly what he looked like.

    Everyone else -
    Yeah, it's mind-boggling that people would pick up Hive Mind and not know what the freaking card does, but it seems to be pretty common. As a player and a judge, I would be absolutely delighted if the card was banned for sheer insanity. Chains of Mephistopheles is by far easier to grok in play. We spent probably 15 minutes on that one turn as 4 judges (me and 3 floor judges) had to guide him through his actions. And I kept miscounting storm because honestly I was getting confused with Flusterstorm copies too. Ugh.
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Umm, wow. That is just insane. Thread title is apt, and I bow to you sir.
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    Re: The Most Intense Turn Literally Ever. Also a #SCGNash 5-3 Report with TES.

    Hey, I was the (aptly described) Junk player inexperienced against storm from the Challenge, haha. It was still an enjoyable match and I gained some good experience.

    Just wanted to point out that the whole crowd did indeed erupt when Emrakul was flipped. Judges were dying and running all over the room talking about how insane of a play it was. This was greatly enhanced by the fact that half of the room was probably watching that single last match in the middle of the hall since we were way over time.

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