Page 8 of 138 FirstFirst ... 4567891011121858108 ... LastLast
Results 141 to 160 of 2748

Thread: [Deck] MonoU OmniTell

  1. #141
    Pray for Rain
    Tammit67's Avatar
    Join Date

    May 2010
    Location

    Philadelphia, PA, USA
    Posts

    1,534

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by apple713 View Post
    sneak and show games dont make it past turn 5 unless they have been disrupted. you dont have time to play extra lands in omni cause sneak attack puts you on a clock of winning 1-2 turns faster. and i'll cast show and tell all day against omni as long as i have a griselbrand. I guarantee in the 14 cards i draw i'll counter whatever you have.
    That sounds extremely risky. You'd have to have a counter for every enter the infinite/pact/force/cunning wish I have (and most likely the cantrips will find something else too if I put in omni) and even then you'd have to hope I didn't have the emrakyl in hand.

    I don't believe it is as cut and dry as you make it sound.

    Sneak attack is easily the best card for them in the matchup even if they show and tell it. But letting the cunning wish deck get omniscience into play for free sounds terrible too.
    Matt Bevenour in real life

  2. #142
    explosive
    Adan's Avatar
    Join Date

    Feb 2006
    Location

    Germany - RLP
    Posts

    855

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by Sedris View Post
    For guys which want to hate this deck down, because they want to beat it (or think its bad, like me, so that we are ensured, that it doesn't win anything anymore):

    -Blue Decks can run Flusterstorms (+ Pierces for Halls).
    So what? OmniHalls basically plays 8 Show and Tell effects (4 Show and Tell and 4 Dream Halls). Combined with 3 Force and 3 Pacts PLUS access to additional Forces and Pacts from the SB, this gives OmniHall a massive threat density. A few counters more or less are not going to help.

    -A big amount of Blasts/Flusters paired with Removal/Counters for Defense Grid (especially as I do in RUG Delver, boarding Snares and Grudges in against this Deck, so that Grid is irrelevant and Flusters + Blasts make it a highly favourable Matchup).
    This is STUPID, sorry, but there is no other spell or card other than Defense Grid in this matchup that Spell Snares and Ancient Grudges can ever hit. But go on to dilute your deck with useless junk, it will certainly help you to win. NOT.

    -Jund could run Nature's Claim (like 3-4) for getting rid of Leyline + discard/Blasts and some extraction effects. At best you have Chains of Mephistopheles, which has to be bounced with an extra Wish post Show and Tell into Omni, or kills this deck precombo.
    Again, you are diluting your deck. That tactic might work IF you can maintain a decent clock at the same time. And thanks to Firemind's Foresight, Chains are not a big deal.

    -As some guys said before, DnT with many Thorns, Thalias, Canonists, and some O-Ringish effects (even if there is Wish as protection it should be a horror for them to answer Relic Warder or things like that through 1 or 2 Sphere effects).
    O-Ring effects are not the problem, it's the mana denial/the taxing effects in general.

    -Run cards which win if Omni resolves a Show and Tell (e.g. Griselbrand).
    This boils down to SneakShow. Still, you would need to have all your mana untapped and enough life. Griselbrand is also stone dead to Trickbind.

    -Green decks could play some cards which are good if they are put on the battlefield with an opponents show&tell, as a little backup (so that Omni has to have a Trickbind/search for them) for the plan ramping into turn 2 Choke.
    I played against Enchantress with OmniHalls and got locked away by Choke for 15 turns or something. I eventually had 3 Mana to resolve Show and Tell and he put Emrakul into play. Guess what happened? I won nevertheless.

    -As I mentioned at the Jund-point: Black decks should just find a way to get rid of Leyline, then they will tear this deck in halves.
    And as I mentioned before, you are again diluting your deck.

    Btw I love this deck, because It's a good matchup for all my decks now. :) thx lejay

    (this is not meaned to provoke anyone, I already played mono U Omni and liked it, but there are better decks in the format atm imho)
    This proves that you have never seen OmniHalls in action, have done ANY playtesting at all or have any experience with or against OmniHalls.
    Team SPOD
    <Der_imaginäre_Freund> props:
    Adan for being the NQG God (drawer)

  3. #143
    In response: Snapcaster Mage
    catmint's Avatar
    Join Date

    Feb 2011
    Posts

    923

    Re: Omniclash and Omnimaniac

    OMG Adan. This is really embarrassing. Your post does not tell us anything about the initial question of what card is good vs. omniclash. It tells us only that you are desperately fighting for your believe that "omniclash is invincible and nothing can stop it" by shutting down your ability to think straight and falling back to insults and "dissing" due to a lack of actual argument.


    Quote Originally Posted by Adan View Post
    So what? OmniHalls basically plays 8 Show and Tell effects (4 Show and Tell and 4 Dream Halls). Combined with 3 Force and 3 Pacts PLUS access to additional Forces and Pacts from the SB, this gives OmniHall a massive threat density. A few counters more or less are not going to help.
    What can you say against such a bullshit statement. Sneak attack also has 8 enablers and 6+ counterspells and is eaten alive by RUG. Sure omniclash has a better RUG matchup for OTHER reasons. Still, if you don't think flusters and REB's from the sideboard matter you are fooling yourself.

    Quote Originally Posted by Adan View Post
    This is STUPID, sorry, but there is no other spell or card other than Defense Grid in this matchup that Spell Snares and Ancient Grudges can ever hit. But go on to dilute your deck with useless junk, it will certainly help you to win. NOT.
    So little understanding of magic but so loud and rude. Everyone is talking about how important defense grid is for the matchup. You know that even if a card is narrow if it is an answer for THE critical card it is worth playing it. Or would you rather have a lightning bolt against omniclash? Grudge is also very good against esper and shardless BUG. Classic Canadian sideobard staple that got a lot better with defense grid becoming more important.


    Quote Originally Posted by Adan View Post
    O-Ring effects are not the problem, it's the mana denial/the taxing effects in general.
    Here we go again. "O-ring is not a problem". Please give me a break. Just because you can preemtively spend 3 mana and a card for a 2 mana answer does not mean that it is not a problem. On top of the taxing that is built in O-ring is the next best thing right? If not suggest something for f***ks sake.

    Quote Originally Posted by Adan View Post
    This boils down to SneakShow. Still, you would need to have all your mana untapped and enough life. Griselbrand is also stone dead to Trickbind.
    "stone dead" - lol Don't know what to say as except that you are delusional. Or maybe you should think twice before flame so much. Enough life is relatively easy as you activate your ancient tombs only if you are casting sneak which usually means winning. Untapped blue mana is also common since you only tap out if you try to win plus there are petals. In the rare situation that you have omni+enter and a spare wish you COULD stop 7 of the 14 cards, but you still have to wish into trickbind and wish does not have split second my friend.

    Quote Originally Posted by Adan View Post
    I played against Enchantress with OmniHalls and got locked away by Choke for 15 turns or something. I eventually had 3 Mana to resolve Show and Tell and he put Emrakul into play. Guess what happened? I won nevertheless.
    Speaking of rare situations. This statement is not worth the bytes in thesource's database.

    Quote Originally Posted by Adan View Post
    This proves that you have never seen OmniHalls in action, have done ANY playtesting at all or have any experience with or against OmniHalls.
    The simple ignorance and stupidy of your post does not need further statement defending Sedris' credability, but I'll do it anyway since he unlike me probably does not bother arguing with fools. He plays more legacy in a month than I play in a year which includes testing every deck I can think of. A significant edge in the local meta and a top16 in a GP are the result.
    Currently playing: Elves

  4. #144
    The Enchanter
    HoneyT's Avatar
    Join Date

    Mar 2012
    Location

    Council Bluffs, IA
    Posts

    96

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by Adan View Post
    So what? OmniHalls basically plays 8 Show and Tell effects (4 Show and Tell and 4 Dream Halls). Combined with 3 Force and 3 Pacts PLUS access to additional Forces and Pacts from the SB, this gives OmniHall a massive threat density. A few counters more or less are not going to help.



    This is STUPID, sorry, but there is no other spell or card other than Defense Grid in this matchup that Spell Snares and Ancient Grudges can ever hit. But go on to dilute your deck with useless junk, it will certainly help you to win. NOT.



    Again, you are diluting your deck. That tactic might work IF you can maintain a decent clock at the same time. And thanks to Firemind's Foresight, Chains are not a big deal.



    O-Ring effects are not the problem, it's the mana denial/the taxing effects in general.



    This boils down to SneakShow. Still, you would need to have all your mana untapped and enough life. Griselbrand is also stone dead to Trickbind.



    I played against Enchantress with OmniHalls and got locked away by Choke for 15 turns or something. I eventually had 3 Mana to resolve Show and Tell and he put Emrakul into play. Guess what happened? I won nevertheless.



    And as I mentioned before, you are again diluting your deck.



    This proves that you have never seen OmniHalls in action, have done ANY playtesting at all or have any experience with or against OmniHalls.

    Blah, blah, blah.

    You fanboys are not helping the discussion at all. This deck is not the be all and end all of combo decks. I've been playing it for quite sometime myself and have excellent results with it. I've taken 1st at 4 local tourneys and 3rd at another. The deck is very powerful; no argument there. That being said, it's still just a combo deck and like any combo deck, will be beaten if people want to beat it. It will not get Show and Tell banned as much as I hate the card.

    Decks boarding in answers to beat answers is not diluting their decks. RUG can't beat a Defense Grid. Ancient Grudge is certainly helping the deck win in that case more than their Chain Lightnings. Sideboarding so you aren't stone dead to your opponents' sideboarding is intelligent, not diluting your deck. Nature's Claim is a perfectly reasonable card for Jund to bring in against this deck. Mull to Leyline? Blow it up, shred your hand. Blowing up an Omniscence in response to and Enter the Infinite can certainly win a game as well in a racing situation.

    Please think before you make assinine statements.

  5. #145
    nidubuild
    Lejay's Avatar
    Join Date

    Jan 2006
    Location

    Paris-France
    Posts

    478

    Re: Omniclash and Omnimaniac

    Just coming back to give a link to jjflipped's primer on the list he ended up building with emidln :
    https://mtgshops.com/posts/omnimaniac/121

    I don't agree with it but that may help maintain diversity in kills and punish sometimes people siding blindly in targeted cards (thoughtseize you, not discarding ancient grudge).

    Have fun guys.
    CLICK HERE FOR THE RULES OF A VERY FUN MULTIPLAYER CASUAL FORMAT
    You very likely can build it without spending any money, just out of what you already have.

    An example with my (very large) list in a visual form

  6. #146
    Member

    Join Date

    Mar 2012
    Location

    Austria
    Posts

    18

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by Adan View Post
    So what? OmniHalls basically plays 8 Show and Tell effects (4 Show and Tell and 4 Dream Halls). Combined with 3 Force and 3 Pacts PLUS access to additional Forces and Pacts from the SB, this gives OmniHall a massive threat density. A few counters more or less are not going to help.

    Actually you have do see the difference: OmniHalls plays 4 good Show and Tells and 4 very very bad Dream Halls. You have 4 broken combopieces and 4 bad ones, which need at least 2 other cards to win + extra lands for being pierceproof or without them + extra protection, for being not. Against an opponent with just 2 Spell Pierces, you will need at a min 1 Dream Halls 1 Enter the Infinite 1 random blue card 3 Islands 2 Sol Lands + 1 Counterprotection (which could be force so 1 card more), or more business like a second Halls, which is giving your opponent an extra turn, so that he could draw a third disruption. He just needs 2 Pierces + 2 Lands and the rest of his board/deck could be bullshit like stoneforge mystic or such slow clocks, it would be enough if he has an additional disruption and is experienced enough to use it correctly. Yes, this is only an argument against the Dream Halls kill, which is I think the point which makes this deck so weak. Your "Sneak Attack" is just clunkier and needs more cards in hand than each other combo in the whole format, the universe or at the dark side of the moon would need.

    Combined with 3 Force and 3 Pacts PLUS access to additional Forces and Pacts from the SB, this gives OmniHall a massive threat density.

    No it does not, Force is a bad but flexible protection spell, which needs another card in hand and Pact has to be placed carefully, which probably could give your opponents some extraturns if you do the safer play, most times thats the correct one. If you don't use it carefully, you will die too often on it. I have to critisize Pact of Negation at this point: It increases the "clunkiness" of this deck totally. As a protection spell, in the comboturn, its the best and cheapest one you will find, but outside your comboturn, it gets worse and is strictly worse than protection spells like Duress, Thoughtseize, Force of Will and Flusterstorm for example. You have no chance to react on disruption before your comboturn with PoN, its very good against Tempodecks and its awesome in the combo turn, but it is at all not a good protection spell. Also, its dead against nonblue decks, where FoW isn't. Pact is just infinitely bad like Dream Halls.

    So If your combopieces were stolen before you had the time to combo out, pact/force are not increasing the thread density of this deck, they are just making it worse because they somteimes have to either decrease your cards in hand terrible if they want to do anything or just are dead.

    A few counters more or less are not going to help.

    Omnihalls needs like an average of 3-4 cards in hand +3-5 lands to go off WITHOUT protection against taxing counters/discard or hardcounters. You need so many cards in your hand, that you will just die on a normal clock + 2-3 counters/disruption spells/hatepieces. I mean, you die if your opponent is prepared at least a bit, thats awful.

    This is STUPID, sorry, but there is no other spell or card other than Defense Grid in this matchup that Spell Snares and Ancient Grudges can ever hit. But go on to dilute your deck with useless junk, it will certainly help you to win. NOT.

    Oh yeah, I better play my 2 Dismembers and Forked bolt instead of the Spell Snares, they won't be useless junk. If you have the slots for situative but game breaking spells (because defense grid is the ONLY thing a good rug pilot cares about against this deck, sometimes omnis hand is partly dead the wohle game, because they have not the time to sculpt a good one against a turn 2 delver + a turn 3 mongoose which gets threshold on turn 4 for example) then just bring them in. Spell Snare is not as useless as Dismember. I'm also sure lejay didn't test against a good rug pilot, because even the guys I know which are playing a bit better (e.g. a guy nicknamed pokpok) are just not that good at legacy too. I don't want to sound in an arrogant wise, but yes maybe I do. I think i playtest more than they do or ever will do and just am a bit more experienced with the format so that I just immediately see if things are getting wrong ;) .



    Again, you are diluting your deck. That tactic might work IF you can maintain a decent clock at the same time. And thanks to Firemind's Foresight, Chains are not a big deal.

    It may be not diluting if you play multifunctional cards like Golgari Charm for example, which are very good in a bunch of other matchups too. And no, you dont need a decent clock at the same time, this deck just loses against itself (and thats sad, because it plays 12 cantrips and show and tell) because it is playing so many dead cards precombo. As I said, its enough to just disrupt it punctually and then draw into a clock or another punctual disruption to get more time. Without a protected turn 2 Show kill, this deck is sometimes really helpless deceasing on a stupid clock of 1-2 creatures without any disruption (because it has inconsistent ways of protecting like leyline of sanctitiy). Also a turn 2 resolved Chains (which will happen more often than you think, because there are no pierces, just crappy 3-4 fow) tears OmniHalls a bit in halves, if they don't already have th whole combo in their hand.


    O-Ring effects are not the problem, it's the mana denial/the taxing effects in general.

    Yes, if you would have read my sentence carefully, it would be obvious, that you don't have to quote captain obvious here. The combination is important: If they get 1 Sphere-Permanent online, even Show on omni, + WIsh on Trickbind on Ring + EtI costs like 7 mana altogether. It's obvious, that O-Ring effects are not the main plan against this deck, it was against the other omni variants, I know that this one is like shrouded against this kind of hate but in combination with taxing effects, an Ring-effect effectively costs 2 mana, which could kill you.


    This boils down to SneakShow. Still, you would need to have all your mana untapped and enough life. Griselbrand is also stone dead to Trickbind.

    Oh yeah, 1 Wish = 7 cards, thats right, but is that enough? Your opponent most likely will have more than 16 life so that in another draw 7 + the cards he already had in his hand, he will be able to counter your Enter and then go crazy. No, Griselbrand is not stone dead to trickbind, one trickbind trades 7, which is great, but won't win you the game against two untapped islands and 2 flusterstorms. Also, your opponent has to be totally retarded, if he is tapping out in this mirror for things like Show and Tell, or if he is cantripping that risky, that he has NOT all his mana untapped. Only Sneak Attack is it worth to start a counter war for, or Show into Sneak, and even this should only have been started if the Sneakshow player surely wins this (which is going to happen often, because the faster combodeck will combo out earlier, and if you have dead cards like pacts in this situation, you just die because of your clunkiness).



    I played against Enchantress with OmniHalls and got locked away by Choke for 15 turns or something. I eventually had 3 Mana to resolve Show and Tell and he put Emrakul into play. Guess what happened? I won nevertheless.

    Enchantress is totally irrelevant, totally dead caused from bgx decks (deathrite can ping through sol. confinement ant decay is like a swiss army knife against this deck). It is also not a good example for what good Chokedeck is. A good Chokedeck makes turn 1 Thoughtseize, turn 3 Choke or turn 1 Deathrite turn 2 Choke, or plays turn 2 Thalia, it gets forced, and then plays Choke on turn 3. Omnitell sometimes has its nutsdraws to win on turn 3, but most time it has to answer a turn 3 Choke (because it doesnt run Spell Pierces, ONLY 3 FoW and crappy pacts) or has to be that careful with its blue mana, that it will lose some turns on choke. Again, Enchantress is the worst possible example you could bring up for arguing against a choke "lock" because it is a totally dead/bad deck and has neither a fast clock. A deathrite deck will kill you on like turn 5-7 after resolving the choke. If your empirical values against choke are restricted to this, I would not be that insolent and generalising in evaluating my competence, if I were you.



    And as I mentioned before, you are again diluting your deck.

    As I mentioned before, there are so many dead cards against omnitell, that you will find a way (if you have a well thought out sb and sb plan, where all slots are fitting like a puzzle) to board these cards without having too many dead cards if your opponent has no leyline. Diluting is sometimes the same thing we call "tuning" our decks for defferent metas.


    This proves that you have never seen OmniHalls in action, have done ANY playtesting at all or have any experience with or against OmniHalls.

    This proves me, that you are just a bit angry, that i critisize this deck so hard, because you think its a good deck (and yeah its really ok) and could not believe that it has many disadvantages against other combo/legacydecks. I also saw Jean-Mary Accart playing this deck in strasbourg (where i went 11th better than him so :P ) where he won some crazy games with this deck and defeated one of the few players about I think who is really good in round 8 or 9 d1 and yeah, this deck does some broken things, and its comboturn is not that hateable as of any other combodeck (where pact is now getting good, because its the best protection spell if you are in your own turn) I already played it at some tournaments and I felt broken with it, but the clunkiness, and not having the ability to commercialize all your spells precombo too (like eti, omni, halls on turn 3, wish on turn 2 most times, and pacts withou the combo) really illuminated me and told me that this is probably NOT THE NEW HULK FLASH and NOT AT LEAST SKRATCHING the strength and the domination of it.
    @Adan:

    If you have any kind of questions on my thoughts please pm me (because I speak german too) and don't post backgroundless comments. (also my english is so bad, that I better can explain some things in german :P ).

    Also Jon Jonsons cantrips rulings are good for everyone who is new to the format or the usage of its cantrips. These rulings are not 100% correct, but good guidelines.

    sincerely

    stefan

  7. #147
    Like a man bear, just more pig like
    NesretepNoj's Avatar
    Join Date

    Aug 2009
    Location

    Aarhus, Denmark
    Posts

    105

    Re: Omniclash and Omnimaniac

    Played the deck in a small local tournament yesterday. There's not much to tell about the tournament as a whole, except for two situations that came up during round one against White Stax.

    On my fourth turn in game one, I go for the Show the Tell. I put in Omniscience and my opponent start smiling, since he puts in main deck Oblivion Ring. In response to the trigger, I play Cunning Wish for Firemind's Foresight. I the use FF to find a Cunning Wish, Impulse, and Brainstorm. Again still in response, I play Impulse and find an EtI. Now, having a win con in hand, I use the second Cunning Wish to find my Trickbind in the board.

    Game two he had Trinisphere, Leyline of Sanctity (which was actually good, since I had boarded in my second Intuition and I managed to draw both) and Oblivion ring on my Show and Tell. I didn't recover in time.

    In game three, I went for Show and Tell + Omniscience again. For the third time in a row my opponent had Oblivion Ring. However, it wasn't a problem since I had an Intuition in hand. I won by this line: Intuition -> 3x Cunning Wish, Cunning Wish -> Firemind's Foresight, FF -> Second Intuition, Trickbind, and Brainstorm, Intuition -> 3x EtI. Trickbind the trigger. EtI for the win. Note: I play four Cunning Wish so I still had one left in my deck.

    So why am I mentioning this; only to put some diversity into the debate about whether to play FF or not. I'm not saying that you absolutely have to, but I really think it gives the deck and edge (especially paired with one or two Impulse).

    For reference, here's my latest list:
    2 Ancient Tomb
    2 City of Traitors
    4 Flooded Strand
    7 Island
    4 Misty Rainforest
    3 Pact of Negation
    4 Brainstorm
    4 Ponder
    4 Preordain
    1 Impulse
    4 Cunning Wish
    1 Intuition
    4 Show and Tell
    4 Dream Halls
    4 Force of Will
    4 Omniscience
    4 Enter the Infinite

    Sideboard:
    1 Pact of Negation
    1 Slaughter Pact
    2 Flusterstorm
    1 Noxious Revival
    2 Sapphire Charm
    1 Trickbind
    1 Intuition
    1 Laboratory Maniac
    1 Wipe Away
    2 Misdirection
    1 Research // Development
    1 Firemind's Foresight


    I wouldn't call this list optimal for a large tournament, but as long as my local meta hasn't adapted, I continue running the Maniac kill. As soon as they do I'll switch over to the Ants, Eladamri's Call, Emrakul plan.

  8. #148

    Re: Omniclash and Omnimaniac

    I've been testing this:

    4 Show and Tell
    4 Dream Halls
    4 Omniscience
    4 Enter the Infinite
    4 Cunning Wish
    1 Intuition

    4 Brainstorm
    4 Ponder
    4 Preordain

    1 Flusterstorm
    1 Trickbind
    3 Force of Will
    3 Pact of Negation

    4 Polluted Delta
    2 Scalding Tarn
    2 Misty Rainforest
    1 Flooded Strand
    1 Underground Sea
    5 Island
    2 City of Traitors
    2 Ancient Tomb

    SB: 2 Duress
    SB: 1 Thoughtseize
    SB: 1 Swamp
    SB: 1 Wipe Away
    SB: 1 Slaughter Pact
    SB: 1 Firemind's Foresight
    SB: 1 Intuition
    SB: 1 Flusterstorm
    SB: 1 Pact of Negation
    SB: 1 Research // Development
    SB: 1 Laboratory Maniac
    SB: 1 Emrakul, the Aeons Torn
    SB: 1 Eladamri's Call
    SB: 1 Trickbind

    I'm playing a mix of Duress/Thoughtseize and a Swamp so I can use my combo hate in other blue matchups (specifically RUG) to pick off REB, Force, and Flusterstorm. I've had better success with 3-4 Duress than 3-4 Defense Grid against RUG (even with Defense Grid resolved, I've had opponents stop me with Flusterstorm + lands since they typically have nothing to Wasteland when I'm mono blue) and Duress/Thoughtseize is far better in the SnT mirror and versus Storm/Belcher. Swamp comes in vs RUG to let me continue to Duress without exposing myself to Wasteland.

    I'm playing Emrakul/Call in my sideboard in place of extra bounce spells against Thalia/Teeg. They serve mostly the same purpose, but siding in Emrakul and then having Wish->Call turns out to be slightly easier to assemble (normal combo + spare mana versus normal combo + bounce spell) for me. It has extra uses obviously, but they're fringe enough that without an upswing in Maverick and D&T, I wouldn't consider Emrakul.

    Trickbind continues to be a card that you want to draw a lot postboard. Having access to 5 instead of 4 (or 3) is a big deal against certain very common decks.

    I cut the 4th Force of Will entirely in order to extend my sideboard with a 2nd Flusterstorm. I'd rather have Flusterstorm in every matchup that I need to counter stuff in that isn't the SnT mirror or Elves. Flusterstorm still even has value in those matchups, just not as much as Force. I'd especially rather have access to a Fluster via cantrips against blue decks packing REB and Flusterstorm postboard versus only finding it via Cunning Wish. Having two in my 75 lets me have 5 when I need to. You likely will want to bring in the 2nd Fluster (it has more value if you draw it) against fast combo along with your Duress effects.

    I'm on the fence about the sideboarded Intuition. It's been a long time since I cast it, and I could use the space for other cards.

    I'm pretty sure that the people dissing the Maniac kill have never actually lost due to Maniac. The theoretical vulnerabilities require your opponent to have 4 split second spells in hand, and with my list, would still require that the opponent can answer an Emrakul attacking 2+ times after being Duressed and Thoughtseized.
    BZK! - Storm Boards

    Been there, tried that, still casting Doomsday.
    Drawing my deck for 0 mana since 2013.

  9. #149
    explosive
    Adan's Avatar
    Join Date

    Feb 2006
    Location

    Germany - RLP
    Posts

    855

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by catmint View Post
    OMG Adan. This is really embarrassing. Your post does not tell us anything about the initial question of what card is good vs. omniclash. It tells us only that you are desperately fighting for your believe that "omniclash is invincible and nothing can stop it" by shutting down your ability to think straight and falling back to insults and "dissing" due to a lack of actual argument.
    Alright...

    What can you say against such a bullshit statement. Sneak attack also has 8 enablers and 6+ counterspells and is eaten alive by RUG. Sure omniclash has a better RUG matchup for OTHER reasons. Still, if you don't think flusters and REB's from the sideboard matter you are fooling yourself.

    ...

    So little understanding of magic but so loud and rude. Everyone is talking about how important defense grid is for the matchup. You know that even if a card is narrow if it is an answer for THE critical card it is worth playing it. Or would you rather have a lightning bolt against omniclash? Grudge is also very good against esper and shardless BUG. Classic Canadian sideobard staple that got a lot better with defense grid becoming more important.
    The thing is, Canadian Thresh has only a few cards to axe from the maindeck to bring in REBs and Flusterstorms. The most recent list I played was the one of Tomoharu Saito. In that list, I'd most likely side out Goyfs and the Forked Bolts as you cannot afford to tap down 2 mana for a 3/4 vanilla in this matchup where a single spell ends the game.

    Postboard you somehow want the cards in the Forked Bolt/Dismember slots gone (which should free up 2 spells), the Goyfs (maybe keep 1?) which gives you 3-4 slots. I am uncertain about the Lightning Bolts as cutting these will slow you clock against the deck, yet 3 damage to the dome is not the most productive thing, I agree.

    Postboard you probably want 3-4 Pierces, 2 REBs, 1-2 Flusterstorms and you might want to have Surgical Extractions to mess with Personal Tutor or Intuition. These are the cards that actually mess with the acutal gameplan of the deck. Ancient Grudge is versatile but just handles Defense Grid. And it's poor at that as you have the same problem as the Goyf: you tap 2 lands during your own turn. This reduces the amount of 1-mana counters that you can cast during the following turn, making it hard to fend off Show and Tell.

    But if your opening hand does not involve a 1st Turn creature with Daze-backup and more counters, you will be having a hard time. This is the main problem with CanThresh at the moment, there are quite a bunch of matchups where you need the ideal ratio of beatsticks/disruption.

    Here we go again. "O-ring is not a problem". Please give me a break. Just because you can preemtively spend 3 mana and a card for a 2 mana answer does not mean that it is not a problem. On top of the taxing that is built in O-ring is the next best thing right? If not suggest something for f***ks sake.
    What are you talking about? If you cast Show and Tell into Omniscience and the opponent drops an O-Ring to it, you Cunning Wish for FF in response and get CWish/Intuition, Trickbind & BS/Fluster with it. Maybe this is just an communication issue, but I fail to see which taxing effect you mean. As long as there is no Thorn of Amethyst/Thalia or whatever, a single Oblivion Ring does not save you.

    "stone dead" - lol Don't know what to say as except that you are delusional. Or maybe you should think twice before flame so much. Enough life is relatively easy as you activate your ancient tombs only if you are casting sneak which usually means winning. Untapped blue mana is also common since you only tap out if you try to win plus there are petals. In the rare situation that you have omni+enter and a spare wish you COULD stop 7 of the 14 cards, but you still have to wish into trickbind and wish does not have split second my friend.
    Yeah sure, you don't have to tap your blue mana when playing SneakShow because your hands are always perfect and you don't need to cast Ponders and Preordains to find Griselbrand, spells that win the game or save you. I call bullshit on that.

    Furthermore there is - even though it's rarely going to happen - the possibility of having the Trickbind in your hand already. In this case, you would have to spend 14 right away without passing priority as you get it (because Trickbind permits you to activate Griselbrand a 2nd time after the first 7 cards are countered). Wipe Away can be even more devastating if it's the first spell cast after both players have put in their permanents with SnT (Omni vs. Grisel). And I highly doubt that your hand always consists of a minimum of 3 counters.

    The simple ignorance and stupidy of your post does not need further statement defending Sedris' credability, but I'll do it anyway since he unlike me probably does not bother arguing with fools. He plays more legacy in a month than I play in a year which includes testing every deck I can think of. A significant edge in the local meta and a top16 in a GP are the result.
    So? Testing every deck doesn't mean anything. I have been playing a huge variety of decks as well. And there are decks that I absolutely suck with. Even though you know the matchup inside-out and no matter how good a matchup is for you, you still have statistical outliers (which in reality means you either lose games to insane nutdraws on the other side of the table OR your deck bricks and you fail to find a 3rd manasource in the next 14 cards despite cantripping like a god).

    The only reason why I sympathize with emidln's OmniHalls build is that it seems to be the most resilient Show and Tell-based deck against all kinds of hate. It does not lose to the random 1-of Detention Sphere the Miracle-player might have in his hand, it is almost immune to Wasteland, it's not hurt by a cleverly placed Phyrexian Revoker and/or Pithing Needle and it can ignore Ensnaring Bridge for example. These things can cost you games.

    My post has nothing to do with being a fanboy, but you cannot deny that it is way more difficult to hate OmniHalls efficiently. And some wierd SB strategies are not going to change this fact. I have played 2 tournaments now with OmniHalls and after every game, my opponents usually wanted to evaluate their Sb choices against OmniHalls with me. And so far there was no card that can really break OmniHalls neck.

    The worst cards I've seen so far were Chains of Mephistopheles (however, with 4 CWish and 2 bounce sided in, you have 6 outs). Preordain and Ponder still work as you can basically convert dead cards (lands, redundant Omnis or Halls) to hopefully more useful stuff (one of the 6 outs) and Nether Void. In that case you most likely have to pass the turn, but the controller of Nether Void is probably not able to do anything himself in that situation whereas any spell you want to cast costs 3 mana. This still makes it possible to simply resolve EtI and win.

    Flusterstorm certainly is the best card, but efficient counterspells are - in my opinion - still not perfect against a deck that only needs to resolve a single card to end the game if you have no way of generating cardadvantage.
    When I played RUG I lost to insane topdecks from the SneakShow player (I played Surgical Extraction on his Show and Tells, he topdecks Sneak Attack, g3 exactly the other way around for example). This is still evidence that decks like SneakShow and OmniHalls have a high threat density.

    A hand with 3 gamewinners (permutate any combination of Halls/SnT and/or Sneak/SnT as you wish) is - in some matchups - easily as good as gamewinner plus double-backup. This opens up way more combinations that a deck such as Miracles or CanThresh cannot efficiently deal with.
    Team SPOD
    <Der_imaginäre_Freund> props:
    Adan for being the NQG God (drawer)

  10. #150
    hai 2 u
    zulander's Avatar
    Join Date

    Apr 2007
    Location

    SoCal - Anaheim
    Posts

    1,688

    Re: Omniclash and Omnimaniac

    I may be an idiot or something, but let's say you go off and with the Lab Maniac in play and you draw a card, how do you win if an opponent plays Abrupt Decay targeting your Lab Maniac?
    #mtgfinance follow on twitter: @mtgStaples


    Quote Originally Posted by OBFREELY
    You should all immediately fire emails at the DCI requesting the banning of Tarmogoyf and Golgari Grave-Troll.
    Quote Originally Posted by TheInfamousBearAssassin View Post
    I'm pretty sure I'm not compelled to address your non-argument based simply on the fact that you're obviously borderline retarded.
    Team Brown & Team Unicorn. Does that make me a Brown Unicorn?

  11. #151
    Site Contributor
    apple713's Avatar
    Join Date

    Jan 2012
    Location

    Manhattan, NY
    Posts

    2,086

    Re: Omniclash and Omnimaniac

    Has anyone discovered an instant speed win once omniscience hits play? ETI seems to be required or a cunning wish for RTA and without stacking your deck you cant ensure you will win the clashes.
    Play 4 Card Blind!

    Currently Playing
    Legacy: Dark Depths
    EDH: 5-Color Hermit Druid

    Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi

    why cards are so expensive...hoarders

  12. #152
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by zulander View Post
    I may be an idiot or something, but let's say you go off and with the Lab Maniac in play and you draw a card, how do you win if an opponent plays Abrupt Decay targeting your Lab Maniac?
    You could respond again with another Brainstorm; this assumes you already have your deck in your hands and access to ~10 cantrips.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  13. #153
    hai 2 u
    zulander's Avatar
    Join Date

    Apr 2007
    Location

    SoCal - Anaheim
    Posts

    1,688

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by Koby View Post
    You could respond again with another Brainstorm; this assumes you already have your deck in your hands and access to ~10 cantrips.
    Okay, that's what I was missing. Thanks.
    #mtgfinance follow on twitter: @mtgStaples


    Quote Originally Posted by OBFREELY
    You should all immediately fire emails at the DCI requesting the banning of Tarmogoyf and Golgari Grave-Troll.
    Quote Originally Posted by TheInfamousBearAssassin View Post
    I'm pretty sure I'm not compelled to address your non-argument based simply on the fact that you're obviously borderline retarded.
    Team Brown & Team Unicorn. Does that make me a Brown Unicorn?

  14. #154
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by apple713 View Post
    Has anyone discovered an instant speed win once omniscience hits play? ETI seems to be required or a cunning wish for RTA and without stacking your deck you cant ensure you will win the clashes.
    Show & Tell -> Omniscience
    Cunning Wish -> Firemind's Foresight
    FF -> Brainstorm, Twincast, Cunning Wish
    Cunning Wish, Twincast Cunning Wish
    CW #1 -> False Cure
    CW #2 -> Beacon of Immortality

    Cannot beat Leyline of Sanctity.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  15. #155
    Site Contributor
    apple713's Avatar
    Join Date

    Jan 2012
    Location

    Manhattan, NY
    Posts

    2,086

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by Koby View Post
    Show & Tell -> Omniscience
    Cunning Wish -> Firemind's Foresight
    FF -> Brainstorm, Twincast, Cunning Wish
    Cunning Wish, Twincast Cunning Wish
    CW #1 -> False Cure
    CW #2 -> Beacon of Immortality

    Cannot beat Leyline of Sanctity.
    Neither does release the ants... I like that idea tho. Any others?


    Also, this display of chain of spells is really really helpful when describing how to get out of situations and I wish we had a collection of them somewhere. It really helps me because I'm fairly new to the deck.
    Play 4 Card Blind!

    Currently Playing
    Legacy: Dark Depths
    EDH: 5-Color Hermit Druid

    Currently Brewing: [Deck] Sadistic Sacrament / Chalice NO Eldrazi

    why cards are so expensive...hoarders

  16. #156
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: Omniclash and Omnimaniac

    I mean sure, Searing Wind + Twincast, or anything that could be used to deal lethal but they all generally eat valuable sideboard slots and required Firemind's Foresight to begin with.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  17. #157
    Pray for Rain
    Tammit67's Avatar
    Join Date

    May 2010
    Location

    Philadelphia, PA, USA
    Posts

    1,534

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by apple713 View Post
    Has anyone discovered an instant speed win once omniscience hits play? ETI seems to be required or a cunning wish for RTA and without stacking your deck you cant ensure you will win the clashes.
    If you have cunning wish + brainstorm you can probably stack your deck just fine, putting back the EtI you were going to cast.

    Quote Originally Posted by apple713
    Also, this display of chain of spells is really really helpful when describing how to get out of situations and I wish we had a collection of them somewhere. It really helps me because I'm fairly new to the deck.
    Does it have a trigger? Add a cunning wish for trickbind.

    Did they blow up your Omni in response to EtI? You go off the next turn with your deck as your hand. You can cast EtI again to put the card necessary for clash back on top or go about business as usual with the FF kill.

    Extipate on EtI when trying to clash? You should board the emrakyl back in and put it on top instead for next game.

    Managed to resolve omni but can't pay for pact? Trickbind saves you in your upkeep.

    I don't know what else you could have, just imagine what they can do and what needs to be done in response. It's not like doomsday piles or anything but thinking about requirements shouldn't be that hard :)
    Matt Bevenour in real life

  18. #158
    Member
    KobeBryan's Avatar
    Join Date

    Jun 2011
    Location

    Arcadia, CA
    Posts

    2,232

    Re: Omniclash and Omnimaniac

    i was just playtesting this deck on cockatrice

    the opponent was playing affinity with like 6 creatures and 3 lands. he had over 20 life. I had 1 life. I blocked with my laboratory maniac and it is in the graveyard.

    I show and tell a omniscience. bring in Enter the infinite. bring in Emrukhal.

    I hit him to 5 he sac'ed 3 lands and 3 creatures. I still lost.

    Is there another way to win from the wish board. I am using a list similar to the OP's without Ants.

  19. #159
    Bands with Others
    menace13's Avatar
    Join Date

    Jul 2009
    Location

    NY, NY
    Posts

    1,220

    Re: Omniclash and Omnimaniac

    Quote Originally Posted by KobeBryan View Post
    i was just playtesting this deck on cockatrice

    the opponent was playing affinity with like 6 creatures and 3 lands. he had over 20 life. I had 1 life. I blocked with my laboratory maniac and it is in the graveyard.

    I show and tell a omniscience. bring in Enter the infinite. bring in Emrukhal.

    I hit him to 5 he sac'ed 3 lands and 3 creatures. I still lost.

    Is there another way to win from the wish board. I am using a list similar to the OP's without Ants.
    Depending on your board, Wish gets Bounce, Removal, and 3rd Bounce/Removal, or Noxious Revival.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  20. #160
    Member
    KobeBryan's Avatar
    Join Date

    Jun 2011
    Location

    Arcadia, CA
    Posts

    2,232

    Re: Omniclash and Omnimaniac

    Call helps me get Emrukhal. Is there a way to get a creature into the library or hand from outside the game.

    Sometimes I feel that having the laboratory as a second win con is necessary.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)