I also agree with that organization, except pod would go with gbw. A lot of the lists sharing similar colors can be interchangeable (for example thune fit, except for pod maybe, would be the same with and without the combo). Scapewish/pfire is an obvious exception.
2 Bayou
1 Badlands
1 Taiga
4 Verdant Catacombs
1 Wooded Foothills
1 Bloodstained Mire
3 Swamp
2 Forest
1 Mountain
4 Grove of the Burnwillows
1 Phyrexian Tower
1 Kessig Wolf Run
1 Volrath's Stronghold
4 Green Sun's Zenith
4 Veteran Explorer
1 Eternal Witness
1 Scavenging Ooze
1 Huntmaster of the Fells
1 Thrun, the Last Troll
1 Thragtusk
1 Primeval Titan
3 Sensei's Divining Top
4 Cabal Therapy
3 Thoughtseize
3 Liliana of the Veil
4 Punishing Fire
3 Pernicious Deed
2 Abrupt Decay
2 Slaughter Games
SB: 2 Red Elemental Blast
SB: 2 Pyroblast
SB: 2 Surgical Extraction
SB: 2 Golgari Charm
SB: 2 Carpet of Flowers
SB: 1 Toxic Deluge
SB: 1 Maelstrom Pulse
SB: 1 Abrupt Decay
SB: 1 Eternal Witness
SB: 1 ??
Last edited by hymntotourcock; 12-04-2013 at 10:33 AM.
I don't think the Thune version needs its own thread. I would try making a Scapeshift thread and seeing what happens.
@Hymn
Golgari Charm does work against most of the creature / fair decks (D&T, Elves, Confidant, etc.) and it's also great against Sneak Attack. I wouldn't leave home without it.
You'll very rarely need those duals you're missing, but when you do, you really really do. I would run the shocklands, but try to avoid using them if possible.
The list I ran.
I ended up running 2 Thought seize MD and 2 Sideboard to test them out. I was worried about more combo.4 Veteran Explorer
2 Sakura-Tribe Elder
2 Wood Elves
1 Eternal Witness
3 Huntmaster of the Fells
2 Thragtusk
1 Primeval Titan
4 Cabal Therapy
4 Burning Wish
4 Green Sun's Zenith
2 Scapeshift
3 Pernicious Deed
3 Sensei's Divining Top
2 Thoughtseize
4 Taiga
2 Stomping Ground
3 Badlands
3 Mountain
3 Bayou
4 Forest
2 Swamp
1 Phyrexian Tower
2 Valakut, the Molten Pinnacle
SIDEBOARD:
2 Pyroblast
1 Pyroclasm
1 Virtue's Ruin
1 Innocent Blood
1 Reanimate
1 Damnation
1 Scapeshift
1 Reverent Silence
2 Thoughtseize
1 Maelstrom Pulse
3 Slaughter Games
Round 1: Rock
Game one goes pretty uneventful. I start building up lands and he lowers his life with a dark confidant. I cabal therapy away his Knight of the Reliquary's so that I don't have to worry about him waste landing a "mountain" when I go to win. And eventually I win.
-Nothing sided in.
Game two I keep a hand with thought seize, 2 cabal therapy and a veteran for business and proceed to shot gun his hand including taking care of a leyline he drew later.
1:0
Round 2: Manaless Dredge
Game one I win the die roll and let him go first. Mull down and it goes pretty uneventful. His first time seeing the deck so I got to play out the scapeshift and kill him.
+2 Thoughtseize
-1 Huntmaster
-1 (I do not recall)
Game two I made a hude mistake and didn't bring in the slaughter games. I wasn't thinking. He ends up making a ton of zombies and a flayer and that is that.
+2 Slaughter Games
-2 Thoughtseize
Game three I actually bring them in. We play a few turns and I resolve it on his dread returns and he scoops.
2:0
Round 3: Arianrhod on the same deck with a few small differences.
Game one we play a few explorers and I scape for 8 lands and we go to game 2.
+2 Slaughter Games
+1 Thoughtseize
-1 Huntmaster
-1 Explorer
-1 Deed
Game two I bring in Slaughter Games, and it appears that he does as well. I quickly thoughtseize it away. He brings it back with e witness then rakdos's Returns me for 2 (My hand) making me discard my scapeshift. I spin top and see a green sun zenith, sakura tribe elder and a forest. I have 8 lands out and pause to make sure I am not missing something. My turn I draw the GSZ use it for eternal witness and win.
3:0
Round 4: Mono Blue Omni-Tell
Round 1 I mull to 5 and get stomped.
+2 Thoughtseize
-1 Deed
-1 Huntmaster
Game two I play smart with a cabal therapy. He brainstorms it resolves I name brainstorm. What do you know he had one still in hand. I then eat the force that was hiding in his hand on the flash back and scape that turn for win.
-2 Thoughtseize
+2 Pyroblast
Game three I have a decent hand but recall Arianrhod's experience that he had to throw away perfectly good hands just because they had NO interaction with the other deck. So down that rabbit hole I go. Down to 5 still nothing good. I keep and he wins turn 2 or 3. Nothing I was going to be able to do.
3:1 and good enough for third.
Some thoughts for the first time piloting my own copy of the deck. I definitely liked thought seize but I still feel that it was not good enough to help me with my round 4 opponent. Perhaps it was misplays, wrong side boarding, or perhaps it's just not a match we win. I know I need to get better with what to sideboard, and I am always unsure of what to side out. All in all I had a ton of fun playing the deck.
Thanks for reading.
Also, in response to having a separate thread for at least Scapewish, I am a fan. We seem to have a VERY active thread here and it sometimes is unfortunate when I come to see what people are saying about scape and what might be happening with it and there are pages and pages of other variants you have to dig through. I think it is worth a shot and worse case they just get closed and we all aggregate back to a common thread. That is just my 2 cents though.
Siding out all Pernicious Deeds is a safe bet against Omnitell and Sneak and Tell. You should really bring in these Slaughter Games and always as many Thoughtseize / Red Blast as possible. Don't be shy to side out your Thragtusks, they are just Spined Wurms in this type of matchup.
This is what I would do:
+ 1 Thoughtseize (leave one as Wish target)
+ 2 Red Elemental Blast
+ 2 Slaughter Games (again one Wish target)
- 3 Pernicious Deed
- 2 Thragtusk
I would like to know what you guys think about a Burning Wish package without the Scapeshift combo, just as a toolbox.
Sam got top four but died to bryant. I sucked and wouldve gotten top 16, but decided to play vin tage instead.
Lost to goblins. 0-1.
BUG Pod playing versus shardless BUGr on camera at the moment (scglive).
Alright so report from Top 4 of the Jupiter Games Super IQ with Scapewish:
I've been playing Kevin's (Arianrhod) maindeck without the 2 flex spots and with the 3rd Scapeshift, for 60 cards. My sideboard for the event was the following:
2 Red Elemental Blast
2 Slaughter Games
2 Thoughtseize
3 Pyroclasm
1 Reverent Silence
1 Reanimate
1 Maelstrom Pulse
1 Virtue's Ruin
1 Innocent Blood
1 Scapeshift
I wanted a Perish over the Virtue's Ruin because I knew there were some Elves players and not any Death and Taxes that I saw, but forgot my copy at home. Kevin prophesied that I would get punished for it. More on that later.
Round 1: Kurt with Black-red discard
Featuring such hits as The Rack, Shrieking Affliction, Blightning and Erebos, God of the Dead. The games weren't especially close, I just played big guys that he had no answer to and pushed his face in with them for a bit. The angry mountains turned up in game 2. I don't sideboard.
1-0 (2-0)
Round 2: Eric Vergo with RUG Delver
This is a friend of mine, we've tested the matchup a lot and we both know what to expect from it. Game 1 I play an early Huntmaster while taking a couple hits from Delver, answer the Delver with a Deed, and eventually Scape him.
I don't sideboard.
Game 2 I mulligan to 5, and decide to keep a greedy hand of Cabal Therapy, Veteran Explorer, Huntmaster, Green Sun's Zenith, Swamp. My reasoning is that I'm comfortable with this matchup, I have a Therapy to make sure my Explorer is good, and if I hit a green land in the next two draws then the hand is exactly what I want. He plays a turn 1 Mongoose, and I draw Taiga, play Swamp, and Therapy naming Stifle. I hit 2, leaving him with Bolt, Submerge, Tarmogoyf. He draws land and plays a 3/4 Goyf. I draw a second Therapy, play Explorer and flash back, taking his Submerge, take his Bolt with the next Therapy, Zenith up another Explorer, take his last card and play Huntmaster, which subsequently flips and takes over completely. A second Hunstman shows up and he packs it in.
2-0 (4-0)
Round 3: Graham Higgins with Sneak/Show
I know what my opponent is on because we played at the last event here. We banter a little because we've also got the same last name, and shuffle up.
Game 1 I mulligan to 6 and keep Scapeshift, Burning Wish, 4 lands. My reasoning here is that if I draw disruption, it buys time for the Wish->Games to hopefully allow me to Scape him, and if I draw a threat I can Wish->Thoughtseize to help get there. It may have been a bad keep. He cantrips for a bit and I Wish for Games on turn 3, he untaps and plays Sneak Attack, Petal, Activate, Emrakul, and I die.
-1 Titan, -2 Thragtusk, -3 Deed, +2 Thoughtseize +2 Slaughter Games +2 REB
Game 2 I have turn 1 Thoughtseize and take Show and Tell, leaving him with some countermagic and some mana but no creature. I hit a turn 3 Slaughter Games for Sneak Attack, because I had a Wish in hand so I could deal with a Shown in monster, but would just die to Sneak->Emrakul. I play Huntmaster and he Intuitions for Show and Tells, then Shows in Griselbrand. I Wish, he tanks and lets it resolve, I cast Innocent Blood, he draws 14 and Forces, I REB it and he concedes.
Game 3, he mulligans leads with a Volcanic Island and I turn 1 Therapy, he Brainstorms in response. I have a Wish in hand, so I reason that the way I lose here is for him to turn 2 a Show and Tell, but he would definitely be hiding his Show and Tell with this Brainstorm, so I name Emrakul, hit, and he shuffles. That leaves him with some lands and a Spell Pierce. I ramp up, Wish for Scapeshift on turn 6, and cast it turn 7 after flashing back to make sure the way was clear.
3-0 (6-1)
Round 4: Doug McKay with Mono-Red Stompy
I know what he is playing, but he doesn't seem to know what I'm on. Game 1 I lose the die roll and keep 4 lands, Wood Elves, Wish, and Zenith, with no basics. He turn 1s a Magus of the Moon, but I Wish for Pyroclasm and then cast it, continue ramping, and then Scapeshift him out before his Koth kills me.
I don't sideboard.
Game 2, I keep a hand that doesn't care about Chalice of the Void and has a Pernicious Deed, basic Forest and a Tribe-Elder, which seems like exactly what I want. He has the turn 1 Chalice, but I get my basic Swamp off the Elder, Deed away two Revokers that he had named Top and Tribe-Elder with, play a Tusk, apply some pressure, and then Scapeshift.
4-0 (8-1)
At this point I'm able to double draw into top 8.
Quarterfinals: Steve Thompson with Elves
Another friend of mine, Kevin reminds me that I will be punished for not having a Perish.
Game 1, I lead with a couple of Explorers, ramp a bit and play a Deed leaving up 1 mana. He has Dryad Arbor, Deathrite and Symbiote in play with a Cradle. On his turn he plays a Heritage Druid, then a Nettle Sentinel, and I blow deed with the Sentinel on the stack. I've thought about this play a lot, and I've decided it was a mistake, and I should have let him continue playing guys, but I was concerned about him Glimpsing and setting up a hand that killed me next turn even though I had the Deed, which was a mistake because he couldn't actually do that. Anyway, the Deed sets off 2 Explorers, leaving me with 7 draws that killed him on the spot. I didn't get the Scapeshift and instead played double Huntmaster, and then he goes off and hoofs me.
-1 Zenith, -2 Thragtusk, -1 Titan, -1 Top, -1 Explorer, +2 Thoughtseize, +2 Slaughter Games, +2 Pyroclasm
Game 2, I bring in all my hate, slow him down with a Pyroclasm, Slaughter Games his Natural Orders, and kill him with a pair of Huntmasters that prevent him from building up enough of a board state to do anything with.
Game 3, he mulligans to 4, and I Thoughseize his Natural Order. He builds up a little bit of a presence including a Deathrite, and I set off an Explorer with Tower. My hand is 3 Wishes. I make a huge mistake here, because I see a line that goes from 6 lands, Wish for Reanimate, get back Explorer, sac it, Wish for Scapeshift, cast it for lethal. I double count that I have enough mana and go for it, and he just exiles my Explorer. Derp. Luckily I'm able to get him next turn with the mountains anyway, but it was quite embarrassing. The right play would have been to just Clasm him, but the line was so cool and I got excited. Anyway, on to the next round.
Semis: Bryant Cook with TES
Game 1 I mulligan to 5 looking for some kind of interaction, and keep land land Zenith Wish Elder in the hope that I draw Therapy or am able to buy enough time with turn 3 Thoughtseize. Obviously that didn't work, and he kills me on his turn 3.
-3 Deed, -1 Titan, -2 Tusk, +2 Thoughtseize +2 REB +2 Slaughter Games
Game 2 I keep a hand with turn 3 Slaughter Games off of Zenith + Tower, with a Top to find discard, slightly greedy but the hand had everything I wanted if the Top hit, and probably better than a random 6. I turn 1 Tower->Top, he plays Tropical Island and passes. I spin on upkeep and find Thoughtseize, which I cast. He has double Dark Ritual, Chrome Mox, LED, Burning Wish, Tendrils, and another black card (Can't read my notes here). I take Tendrils, reasoning that if he doesn't hit the red source for Wish, he can't kill me and I can Games his Wishes to go to game 3. He draws and plays Lotus Petal, and I die.
I had an awesome time at the tournament, felt good about my play outside of those two cases against Elves, and felt very happy with the deck. The 2 Fetchlands have been nice, and I'm still loving the triple Pyroclasm board. I also managed to not get punished for missing my Perish, somehow.
5-0
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