Colorless Stompy v1.00 darkghost Lands (23) Spells (21) Creatures (16) Sideboard 4 Ancient Tomb
4 City of Traitors
3 Cavern of Souls
4 Wasteland
4 Rishadan Port
4 Mishra's Factory4 Chalice of the Void
3 Tangle Wire
4 Grim Monolith
2 Voltaic Key
2 Thran Dynamo
2 Coercive Portal
2 Warping Wail
2 Spatial Contortion3 Phyrexian Revoker
4 Lodestone Golem
4 Thought-Knot Seer
2 Reality Smasher
3 Wurmcoil Engine2 Pithing Needle
4 Surgical Extraction
2 Ensnaring Bridge
2 Endbringer
3 Oblivion Sower
2 Karn Liberated
The list is pretty sloppy as I put it together last minute. My meta normally is two lands deck, two Reanimators, two Sneaky Shows, two to three Death and Taxes, some control in forms of Miracles and/or Deathblade, 1 BUG.
Round 1: He wins the die roll.
Game 1: He goes Top first turn, signalling Miracles. I resolve a Chalice at 1 on my turn. For a couple of turns, I was casting creatures one after the other without Cavern and everything meets removal, with him inching when he Snap flashed a Counterspell. I made sure not to get 2-for-1ed by Terminus. Eventually, I get a Wurmcoil in play and he doesn't draw any more removals after. On his last surviving turn, he plays an Entreat the Angels off the top. I Warping Wail his Entreat the Angels and get a surprised look from him.
(1-0)
SB: -3 Tangle Wire, -2 Reality Smasher
+3 Oblivion Sower, +2 Karn Liberated
I probably should have kept the Smashers in, as Oblivion Sower did nothing in this match up. I sided him in thinking of stealing some lands if he Blood Moons.
Game 2: He gets Monastery Mentors in early game while countering my creatures. I didn't have Cavern again and had my first two Chalice of the Voids countered, but resolve a third one a little after. I Spatial Contortion his Monastery Mentor to cut off some damage but he throws a bunch of 1cc-spells at the Chalice to have it survive and make tokens to kill me in two turns.
(1-1)
SB: -3 Oblivion Sower
+2 Reality Smasher, +1 Tangle Wire
Game 3: I get a Chalice @ 1 turn two, while he got a Top on turn one. I play Tangle Wire getting him tapped out and get a Lodestone in through a Cavern. This was almost the same story from game 2, but I was able to Spatial Contortion his Mentor successfully, then get some Wurmcoils down when the timer ran out and we go to turns. He would have the game drawn but he didn't play his out being Ponder into Brainstorm putting Terminus back and Topping for it during my attack phase.
(2-1)
Props: Warping Wail, him not seeing his out.
Flops: Playing against Miracles (always time consuming)
Round 2: I lose the die roll again.
Game 1: I know he's playing Sneaky Show. He Ponders then plays a Lotus Petal. I read his play and drop an Ancient Tomb and skip the Chalice. He plays a land, makes 3 mana and plays Show and Tell. I took my chance with Warping Wail, and didn't see a Force of Will or Daze. If there was, then I would have been left to drop Wurmcoil and probably get bashed by Emmy. I win a little after with the Wurmcoil hard casted.
(3-1)
SB: -2 Reality Smasher, -2 Coercive Portal, -2 Spatial Contortion
+2 Ensnaring Bridge, +2 End Bringer, +2 Karn Liberated
Game 2: I keep a hand with 2 sol lands, 2 Revokers, 2 Ensnaring Bridges, and a Thran Dynamo. I get the Revokers in the first two turns naming Lotus Petal and Griselbrand. His play is a second turn Blood Moon. I keep on porting his only red source to prevent a sudden Sneak Attack (EDIT: this has been noted that I shouldn't have been able to do this since he had Blood Moon out. My opponent and I were not paying attention, I guess). I drew into two Thought-Knot Seers to see his hand of Griselbrand and two Emmies. He was stuck on two Islands and a Mountain. I resolve an Ensnaring Bridge two turns after and he extends his hand.
2-0 (4-1)
Props: Drawing into lands, opening with SB cards, Warping Wail (twice now)
Flops: Nothing really
Round 3: I lose the die roll for a third time and Storm gets to go first...
Game 1: He Gitaxian Probes me and catches two Chalice of the Voids with a Cabal Therapy. I play a land and pass, and he Ponders during his turn. I get a Lodestone Golem in and he looks hurt by it. He Brainstorms and passes. I play a Rishadan Port and Port a land on his upkeep. Two turns after, he has enough lands to go off. He does so playing Infernal Tutor then cracks his LED. I stop him and show a Warping Wail.
(5-1)
SB: -2 Coercive Portal, -1 Reality Smasher, -2 Spatial Contortion
+3 Surgical Extraction, +2 Karn Liberated
Game 2: He goes off with Ad Nauseum on turn one as he didn't have a discard spell. Ad Nauseum revealed a bunch of 1ccs, Past in Flames, and Empty the Warrens, without Petal or LED, so he stops at 2 life and passes the turn. I play an Ancient Tomb and a topdecked Chalice. He plays a land and a Petal. I play a Mishra's Factory and a Tangle Wire instead of another Ancient Tomb and a Lodestone Golem as I feel like Tangle Wire will hamper his mana more than the Golem. He taps his field for the Tangle Wire and passes. I drop another land and he scoops.
(6-1)
We played 4 more games after and I take all of them while on the draw. Such a bad match-up for Storm, but they can win 1st turn.
Props: Well, playing against storm and not punting as MUD/Eldrazi is favored as it is. Rishadan Port, Lodestone Golem, Tangle Wire, WARPING WAIL (for a third time)
Flops: Can't think of one this match-up.
Round 4: Death and Taxes, we split for price and play some games. I lose this one badly. Game one I had two Grim Monoliths Revoked. Game two saw three Stoneforge Mystics and a lot of equipments and flyers.
Props: Jitte from DnT is very strong. I'm sure Warping Wail would be very good here as well, but did not see it.
Flops: Not drawing the answers for DnT
It was definitely a given that DnT is a rough match-up for MUD and/or Eldrazi. Currently, Jitte is the given answer to the match-up. I don't own any.
Thank you for reading and I hope you had fun!
Last edited by darkgh0st; 03-12-2016 at 02:55 PM.
Against Sneak & Show how did you Port his Mountain through a Blood Moon?
Instead of Cavern of Souls, I like to see Eldrazi Temple as a way to make all your Eldrazi cards cheaper. I have been pretty impressed by both Warping Wail and TKS so far in MUD. WW in particular I think has a lot of potential is various decks.
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