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Thread: [Primer] Eldrazi Stompy

  1. #1501

  2. #1502

    Re: [DTB] Eldrazi Stompy

    How's Lands? What about Sneak Attack decks?


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  3. #1503
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    Re: [DTB] Eldrazi Stompy

    lol how about every deck that draws 2 wastelands?
    Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam

    sideboard guide can be found on page 84

  4. #1504
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    Re: [DTB] Eldrazi Stompy

    can somebody please tell me when the new set will be released on MODO?
    today i went 4-1 and just got 11 tix for my boosters. that really is a joke :(
    Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam

    sideboard guide can be found on page 84

  5. #1505

    Re: [DTB] Eldrazi Stompy

    against bug and death and taxes as you are?

  6. #1506
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    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by bruizar View Post
    I really like this build. It is close to what I would run. I play 4 play leyline of the void and wasteland stranglers to keep goyfs small and play with more removal. Too bad eternal scourge doesnt get exiled by your own leyline of the void.

    Vehicles are insanely strong. Imo they are better than equipment cards because Crew doesn't cost mana. I could also see the blue splash with smugglers copters and skyspawners to create a 5 power airforce by turn 2.

    T1 Tomb copter
    T2 Island skyspawners crew token
    I'm currently playing that build with the following changes:

    -1 Urborg
    -1 City Of Traitors
    -2 Fleetwheel Cruiser
    +3 Mishra's Factory
    +1 Lotus Petal

    I really want more Lotus petals in it, but I'm playing only 1 at the moment as I don't know what to cut. So far not upset with drawing Cruiser. The issue with this is build is that I'm doubtful that it is better than non-serum builds. It's probably not. But hey, Its fun and explosive. Also mulliganing aggressively for Chalice every game is hilariously annoying.

  7. #1507
    bruizar
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    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by Cire View Post
    I'm currently playing that build with the following changes:

    -1 Urborg
    -1 City Of Traitors
    -2 Fleetwheel Cruiser
    +3 Mishra's Factory
    +1 Lotus Petal

    I really want more Lotus petals in it, but I'm playing only 1 at the moment as I don't know what to cut. So far not upset with drawing Cruiser. The issue with this is build is that I'm doubtful that it is better than non-serum builds. It's probably not. But hey, Its fun and explosive. Also mulliganing aggressively for Chalice every game is hilariously annoying.
    Mulling to 5 to search for a 4-off nets you 80% probability to hit your postboard hate. Serum Powder turns matchups like Reanimator or Storm into virtual byes when you slot Leyline (Void / Sanctity) in the 75. Serum Powder might not be impressive when goldfishing, but it is (imo) impressive in tournament situations.

  8. #1508

    Re: [DTB] Eldrazi Stompy

    Hi everyone,

    after many tests with Serum-Veicle list I came to the conclusion that for me it is totally out of the identity of the deck,
    there are cards such as serum (bad accelerator) Eternal Scourge (poor creature) and Fleetwheel Cruiser (which in theory it is strong but in reality occupies a creature to attack, is not synergistic with mimic and especially does not have the advantage of being Eldrazi)

    After many tests, the lists that I have tested and I like the most are these:



    This is very similar to the list of Noloam.

    Creatures: 24
    2 Endbringer
    2 SSG
    4 Matter Reshaper
    4 Eldrazi Mimic
    4 Endless One
    4 Reality Smasher
    4 Thought-Knot Seer

    Instants: 5
    1 Dismember
    2 Spatial Contortion
    2 Warping Wail

    Artifacts: 6
    2 Umezawa's Jitte
    4 Chalice of the Void

    Lands: 25
    1 Urborg, Tomb of Yawgmoth
    3 Wasteland
    2 City of Traitors
    3 Mishra's Factory
    4 Eye of Ugin
    4 Ancient Tomb
    4 Cavern of Souls
    4 Eldrazi Temple

    SIDE:
    4 Thorn of Amethyst
    1 Dismember
    1 Warping Wail
    2 Ratchet Bomb
    1 Pithing Needle
    2 All Is Dust
    4 Leyline


    And then this, which lately it seems to be a list that does more results

    Creatures [26]
    2 Endbringer
    4 Eldrazi Displacer
    4 Eldrazi Mimic
    4 Endless One
    4 Matter Reshaper
    4 Reality Smasher
    4 Thought-Knot Seer

    Instants [2]
    2 Dismember

    Artifacts [6]
    2 Umezawa's Jitte
    4 Chalice of the Void

    Lands [26]
    2 Caves of Koilos
    2 Karakas
    2 Wasteland
    4 Ancient Tomb
    4 Cavern of Souls
    4 City of Traitors
    4 Eldrazi Temple
    4 Eye of Ugin

    SIDE:
    4 Thorn of Amethyst
    4 Leyline
    1 All Is Dust
    2 Ratchet Bomb
    2 Endbringer
    2 Basilisk Collar

    Obviously the side are very subjective.


    what do you think? do you not think these are the best performing lists at the time and that we should focus precisely on the development of these?

  9. #1509

    Re: [DTB] Eldrazi Stompy

    Sower and Ulamog lists like the one I posted had a bunch of Top 8s in the past two months. I think it's a contender for the best Eldrazi deck easily

    Quote Originally Posted by Noloam_ View Post
    lol how about every deck that draws 2 wastelands?
    Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/s...l=1#post971336



    Quote Originally Posted by TTX View Post
    How's Lands? What about Sneak Attack decks?


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    Yes I played all those matchups, Lands, Sneak Attack, Grixis Tempo, Death and Taxes. It is favorable against all of them.

  10. #1510

    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by Captain Hammer View Post
    Sower and Ulamog lists like the one I posted had a bunch of Top 8s in the past two months. I think it's a contender for the best Eldrazi deck easily

    Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/s...l=1#post971336

    Yes I played all those matchups, Lands, Sneak Attack, Grixis Tempo, Death and Taxes. It is favorable against all of them.
    I've had less play testing (and my mana base is very different) but I'm really liking the Sower version as well. I'm not entirely convinced it's better than noloam's build or the white Displacer splash but it's quite strong and shouldn't be immediately dismissed like some people are doing here. Sower is so much better than I was expecting, it blocks stupid Goyfs all day long. My problem with the deck is, it doesn't fix the real problem matchups I have, like Lands, for example. Even if you get lucky and pull something like a Maze off the top, they'll just wasteland it, make their token and kill you anyways.... though perhaps I'm not playing this matchup correctly, thankfully, I rarely ever run into it.

    As for the 2 wasteland situation, this feels to me like saying "x creature isn't good because it dies to removal". All these decks are going to have problems with Wastelands, hell, I've lost tons of matches with ALL these builds because of multiple wastelands. Wasteland just happens to be a good card against us. The first Waste, I can usually handle (I also run 25 lands as a general rule) but the second one tends to be back breaking. I don't know what to do about that, I have the same problem with most of the legacy decks I pilot. Wasteland is a good card, played correctly against greedy hands, it's going to get there. If I worried about Wasteland THAT much, Eldrazi probably isn't the best choice for me to take to a tournament.

  11. #1511

    Re: [DTB] Eldrazi Stompy

    Great post Rhox.

    Try the build with the manabase I posted.

    You will find that wasteland becomes less of a problem (you will be able to recover from a Wasteland easier).

    You will have an easier time outracing Lands.dec as well.

  12. #1512
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    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by Captain Hammer View Post


    Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/s...l=1#post971336
    i beg you to differ. i was a fulltime mudplayer in the past. i know how weak the cloudpost manabase it. Its creates the most mana, but wastelands on the cloudposts are just a straight ticket to crytown

    running no factories will also make boardcleaners and lilliana a serious problem
    Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam

    sideboard guide can be found on page 84

  13. #1513

    Re: [DTB] Eldrazi Stompy

    As a Post Eldrazi Player, this isn't MUD and no, not in this list it's not. In this list, cloudpost just adds an element of redundancy but it is not the only acceleration. This list plays 16 Eyes/Temples/Tombs/City to accompany the Post mana so it can recover fine from Post getting Wastelanded. In this list, Vesuva has lots of other things it can copy other than Post so it's not reliant on Post at all. Vesuva can copy Temple or Tomb if Post gets wasted. Post just bumps up the Sol land count by an additional 10.

    All the mana this list generates plus eye of ugin is a far superior answer to board clearers and Liliana than a weak 2/2 10 turn clock that has no evasion and requires a two mana/land investment every single turn to use. This list instead plops out a 4/4 thoughtseize or 5/5 hasty trampler every turn in response to a mid game sweeper.

  14. #1514

    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by Captain Hammer View Post
    As a Post Eldrazi Player, this isn't MUD and no, not in this list it's not. In this list, cloudpost just adds an element of redundancy but it is not the only acceleration. This list plays 16 Eyes/Temples/Tombs/City to accompany the Post mana so it can recover fine from Post getting Wastelanded. In this list, Vesuva has lots of other things it can copy other than Post so it's not reliant on Post at all. Vesuva can copy Temple or Tomb if Post gets wasted. Post just bumps up the Sol land count by an additional 10.

    All the mana this list generates plus eye of ugin is a far superior answer to board clearers and Liliana than a weak 2/2 10 turn clock that has no evasion and requires a two mana/land investment every single turn to use. This list instead plops out a 4/4 thoughtseize or 5/5 hasty trampler every turn in response to a mid game sweeper.
    I tested your list

    5 1...win vs death and taxes 2 0, bug 2 0, 2 miracle 2 0 2 1, ant 2 1
    lose vs dragon stompy 0 2

  15. #1515

    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by caprino View Post
    I tested your list

    5 1...win vs death and taxes 2 0, bug 2 0, 2 miracle 2 0 2 1, ant 2 1
    lose vs dragon stompy 0 2
    Great job. That's pretty much in line with my results.

    Dragon Stompy can be a challenging matchup. Fortunately its absolutely winnable and its a matchup that doesn't see much play.

    Death and Taxes, BUG, Miracles and most recently ANT have all been in this list's favor since I added 4 Leyline to the board.

  16. #1516

    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by Captain Hammer View Post
    Great job. That's pretty much in line with my results.

    Dragon Stompy can be a challenging matchup. Fortunately its absolutely winnable and its a matchup that doesn't see much play.

    Death and Taxes, BUG, Miracles and most recently ANT have all been in this list's favor since I added 4 Leyline to the board.
    I have a tournament at the end of the month
    help me in the side and in side out

    I wrote to you in private

  17. #1517
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    Re: [DTB] Eldrazi Stompy

    Ran _noloam 's 75 in the Community Legacy League last night on MTGO

    Deck performed very well, brief synopsis below:

    Rd 1 Suicide Black 2-0
    Opponent was playing a 2 Tix budget deck - felt like a bye

    Rd 2 Grixis Delver 2-1
    Game 1 was a fast beatdown with Mimic and Smasher
    Game 2 had a brutal interaction on t3 where he played Cabal Therapy nabbing my TKS and then flashed it back (Young Pyro was on board) ripping out my 3x Matter Reshaper
    Game 3 Landed chalice on t1 and he burned through cantrips to play out a Gurmag Angler which I traded for Reality Smasher. A few attacks later he was dead.
    These games were very tight and could have gone either way.

    Rd 3 Infect 2-1
    Game 1 he attempted to Daze my t2 TKS, but I burned SSG to stick it. Pulled his hand apart, and with Warping Wail and Dismember I killed his only threats
    Game 2 Kept a slow hand, he wastelanded my Temple and pumped his way to victory
    Game 3 he forces my t1 Chalice, but a handful of smashers and mimics win me the day.

    Rd 4 Hex Depths 1-2
    Ended up in the finals, and facing a deck I know is bad for Colorless Eldrazi.
    G1 I get a great opener, and was able to alpha vs a Marit Lage because I had enough creatures to go wide and deal 9 pts of damage
    G2 I'm one mana short of All is Dust and I get Marit Lage'd
    G3 I hit chalice early, but never get enough mana to really get going, don't see my 1 of Karakas and he kills me by turn 5 or something

    Came in 2nd in the event, finishing 3-1 overall

    Very happy with the deck, I knew going into the league that any fast combo was bad for me and beating the popular Hex Depths deck has been very tough for me.

    Will take this into the league next week, maybe splashing white for Displacer.

  18. #1518
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    Re: [DTB] Eldrazi Stompy

    well done. hex depths is just a terrible matchup. i play hexdepths for fun sometimes. displacer can be too late. eot crop or not of this world will catch you off gaurd
    Eldrazi stompy list: http://www.mtggoldfish.com/player/noloam

    sideboard guide can be found on page 84

  19. #1519
    cant play as much as he wants

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    Re: [DTB] Eldrazi Stompy

    .. risking a torch-wielding-mob =>
    Has someone tried Smuggler's Copter? Flying and looting seems like 2 good aspects for a mere 2 mana. I did actually never consider the copter, until i saw people are trying Fleetwheel Cruiser. If anything i think the copter just is superior.

  20. #1520
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    Re: [DTB] Eldrazi Stompy

    Quote Originally Posted by sporenfrosch1411 View Post
    .. risking a torch-wielding-mob =>
    Has someone tried Smuggler's Copter? Flying and looting seems like 2 good aspects for a mere 2 mana. I did actually never consider the copter, until i saw people are trying Fleetwheel Cruiser. If anything i think the copter just is superior.
    I had this conversation on Reddit the other day, long story short, I don't think it fits. It doesn't benefit from Cavern, Temple, Eye. It requires us to hold back a creature. It's a bad top deck. It's bolt-able. In a vacuum it's not great.

    However, I'm always willing to be wrong if it proves a good fit, I just don't see it.

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