Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
While I kind of envy his contentedness, it actually shines a light on the most important question.
What matters most is how to make the format so that people actually want to play it.
Currently I don't see that.
It will be interesting to see which format can recover once in person playing will be possible again, but given the current prices, I would assume everyone leaving legacy will not return.
Given that online play is being moved to arena, legacy on modo will also die sooner or later.
I was just pointing out that the complaint arguments are cylical. Just have a gander through the 1145 pages of this thread if you don't want to believe what I'm saying.
There are just as many viable decks in the format as there has been at any other point, and just as much design space for brewing and innovation.
Either way, I'm not sure why I even decided to post in here. Carry on.
I don't like Legacy much these days either.
----------------------
How so?
No.
I wouldn't say the issue is necessarily the number of viable decks, but rather the number of viable archetypes/playstyles/whatever you want to call it.
50 shades of Delver is still, well, all Delver
Not in a good way imho (innovating neat decks is fine, innovating off the back of 3-4c untouchable manabases a-la-astrolabe is probably unhealthy)
We will.
Your post was fun, Sella. It made me smile.
Sent from my SM-N960U using Tapatalk
Certainly didn't mean to scare/offend you away, I just wanted to put the statement in another light. Anyway, do as you prefer, and welcome back whenever you feel like discussing things.
Being cyclical doesn't mean there is no problem causing it. Recessions are cyclical, it doesn't make them less of a problem. The relevant thing to note here was, imo, that the vast majority are sometimes happy with the format. I can't really prove that but consuming a lot of Legacy content daily for years gives some sort of interpretation of events, trends etc. There can be different interpretations too, I'm just providing mine. Edit: to be more clear, the cyclical problems aren't some kind of natural complaint cycle, it's caused by an unhealthy format.
Last edited by pettdan; 09-18-2020 at 01:37 PM.
Balanced Standard is balanced
Looks like Uro might get a bit cheaper. Although I doubt just hammering Uro is going to see the effect WotC wishes to see. This whole F.I.R.E. design philosophy is throughly fucked. Even if they ban something, then players will flock around the next pushed card until it gets banned, too. Repeat ad nauseam.
While it seems to be the new business strategy to please Hasbro's shareholders, this isn't going to be sustainable forever, as more and more people are getting turned off.
Uro and Fabled Passage at the minimum need to go. Winota and Ugin can take a hike as well. I'm just assuming that everything in Zendikar is off limits for bans right now. Those four plus Lucky Clover would cover most of the issues in standard, except for the overabundance of Flash creatures they've gotten away with for the last two years while Teferi was keeping them down.
Is there an announcement coming today?
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Nice, I grabbed three on Friday, on Arena. So now I get my 3 wildcards back, plus the one I already had from a pack. I really only play Historic on there anyway.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Don't worry, someone on Twitter already solved the new Standard.
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
Maybe that just doesn't matter, from what I have seen mtg seems to be more popular than ever. They can cycle from broken format to broken format, banning busted cards after they have sold their packs. It can just shift towards a hearthstone like ecosystem where 'pros' are content creator/ advertisers to an increasingly mainstream audience of arena and commander players. The disgruntled playerbase that leaves will be dwarfed by the larger mainstream geek demographic, who wotc wants more of anyways because they are the ones buy all the collectors editions, funko pops and other crossover merch stuff while established players just buy singles or product only to draft with.
There are currently 18 users browsing this thread. (0 members and 18 guests)