Originally Posted by
Delvis
I would just like to note, first off, calling Calc's deck BURg Delver is not just technically wrong, it's a huge error. The only green thing his deck does is activate DRS sometimes. True BURg Delver is a very different deck, jamming Tarmogoyfs and Sylvan Libraries, as well as maindeck Abrupt Decay. But this argument has been hashed out. It just frustrates me.
I'm not sure how Calc did it, but I would probably board like this:
+2 Submerge
+1 Darkblast
+1 Flusterstorm
+2 Pyroblast
+4 Therapy
-4 Force of Will
-4 Daze (on the draw)
-1 Stifle//-1 Ponder//-1 Probe//-1 Daze (on the play)
I'm not sure if this is correct or not, that's just my initial perspective on it. Cabal Therapy is actually very good - naming their threat is a beating. I won a game (and the match) against a RUG Delver player on Sunday by blind naming Tarmogoyf, which was his only threat in hand. I get a lot of Tarmogoyfs with Therapies, it's the first thing I name in the blind because it's the toughest card for me to answer.
With 2 Submerge, your concern about Tarmogoyf may go down. But I would still bring in Therapies, as the matchup is all about landing a threat and stripping threats out of their hand is one of the more effective ways we have at winning that battle. Unfortunately, there's no sweet tricks with Submerging a creature and then immediately Therapying it back out. Oh well.
Pyroblast and Flusterstorm perform well here. BUG Delver's Decays are a concern, but there's nothing you can really do about that card (besides Therapy but we already talked about that). Both spells allow you to effectively fight a counter war. They may not see Flusterstorm coming, and it's quite good. I was able to protect a Pyromancer by Brainstorming into Flusterstorm for 3 on Swords to Plowshares when my Jeskai Delver opponent had 2 mana left. I untapped with 4 power on the table against his empty board.
Darkblast is fine but is probably the last card I bring in. It's good against Grixis and Jeskai but is simply okay against the green builds. You have a lot of cantrips, though, so you can theoretically set up Upkeep Darkblast>dredge>Main Phase Darkblast and protect it from Deathrite with Brainstorm.
Extraction is weak. You have the potential to Extract your opponent's dual lands, like keeping RUG Delver off Trops, by Wasting into Extraction. I have had my Volcanic Islands Extracted twice by RUG Delver players. I won both games in very short order. I don't think this is the line you want. You leave yourself open to them having one Bayou or Taiga to preserve their green sources, and you're not even necessarily depriving them of a color if they get an active Deathrite.
My boarding is somewhat different because of my different build, but you asked about Calcano's list. I hope I helped!