Re: All B/R update speculation.
Quote:
Originally Posted by
Mr. Safety
TL,DR - If a card goes in anything and everything, and those decks are tier 1, Mental Misstep and Survival of the Fittest tell us that it will be banned.
who's gonna say it
Re: All B/R update speculation.
Quote:
Originally Posted by
Watersaw
who's gonna say it
*laughs in Brainstorm*
Re: All B/R update speculation.
Quote:
Originally Posted by
Watersaw
who's gonna say it
I wanted too but the card in question was protected by a Twitter post from Aaron Forsythe.
Re: All B/R update speculation.
Quote:
Originally Posted by
H
Well, I wasn't making a case against banning it, of course. Only pointing out that, to me, this isn't a "worst-case" of needing a ban. Just a bad-case.
Absolutely, I wasn't trying to be contentious. I just think WOTC has more culpability; they didn't release these as an honest mistake.
Former Player Employee: 'He guyz, we gotz something that does CaRazY stuff with LeD'.
WOTC: Annnnd...you're fired. Don't harsh on my big money buzz, buddy.
Quote:
Well, I agree, but knowledge and caring can be world apart. In fact, (I think it was) Barook already posted the article, from Wizards themselves, where they explicitly stated that a companion-like mechanic was horribly broken. So, what changed? I don't think it is knowledge...
I am convinced of this as well. Gotta get those dollar bills, y'all.
Anyways, sorry if I came across as abrasive. Cheers!
Re: All B/R update speculation.
Quote:
Originally Posted by
Barook
*laughs in Brainstorm*
If Brainstorm had never existed and they printed it yesterday, this argument would have more validity, to me.
Quote:
Originally Posted by
Mr. Safety
Anyways, sorry if I came across as abrasive. Cheers!
Not at all, I was just trying to clarify my position.
Re: All B/R update speculation.
Quote:
Originally Posted by
H
Well, I agree, but knowledge and caring can be world apart. In fact, (I think it was) Barook already posted the article, from Wizards themselves, where they explicitly stated that a companion-like mechanic was horribly broken. So, what changed? I don't think it is knowledge...
Even if we set Legacy aside, the release of Companions is a bad sign in general. I get that Wizards needs to constantly churn out exciting shit to sell sets, but new mechanics make me nervous, especially when they're even slightly comparable to Yu-Gi-Oh (and Companion is sort of like a super restrictive 1-card extra deck if you really think about it).
Printing overpowered nonsense like W&6 is one thing but its still leagues better than printing overpowered mechanics.
Re: All B/R update speculation.
Hellyes the Slayer 1R{w/g}
Legendary Creature — Horror Assassin 2/3
Companion: your starting deck has at least 18 blue instants and sorceries
You may cast nonblue instants and sorceries you own from outside the game.
{1}{X}, {T}: Create a token that’s a copy of a permanent card with converted mana cost X that is banned in Legacy.
Just being silly. Anyway, there was no way to anticipate how good Lurrus would be in Eternal, where cheap permanents tend not to be competitive and card advantage isn’t an issue.
Re: All B/R update speculation.
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Originally Posted by
BirdsOfParadise
Hellyes the Slayer 1R{w/g}
Legendary Creature — Horror Assassin 2/3
Companion: your starting deck has at least 18 blue instants and sorceries
You may cast nonblue instants and sorceries you own from outside the game.
{1}{X}, {T}: Create a token that’s a copy of a permanent card with converted mana cost X that is banned in Legacy.
Dies to bolt, too weak. Make it 2/4
Re: All B/R update speculation.
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Originally Posted by
Sella
Dies to bolt, too weak. Make it 2/4
“Hellyes the Slayer can’t leave the battlefield if an opponent has cast a spell this turn.”
Edit: nvm that’s maybe too good in Limited.
Re: All B/R update speculation.
Quote:
Originally Posted by
BirdsOfParadise
Hellyes the Slayer 1R{w/g}
Legendary Creature — Horror Assassin 2/3
Companion: your starting deck has at least 18 blue instants and sorceries
You may cast nonblue instants and sorceries you own from outside the game.
{1}{X}, {T}: Create a token that’s a copy of a permanent card with converted mana cost X that is banned in Legacy.
Just being silly. Anyway, there was no way to anticipate how good Lurrus would be in Eternal, where cheap permanents tend not to be competitive and card advantage isn’t an issue.
Needs less tap symbol, not nearly broken enough.
Re: All B/R update speculation.
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Originally Posted by
Sella
Dies to bolt, too weak. Make it 2/4
Obviously it should be X/X+1, where X is the number of card types in your graveyard.
Re: All B/R update speculation.
Quote:
Originally Posted by
Sella
Even if we set Legacy aside, the release of Companions is a bad sign in general. I get that Wizards needs to constantly churn out exciting shit to sell sets, but new mechanics make me nervous, especially when they're even slightly comparable to Yu-Gi-Oh (and Companion is sort of like a super restrictive 1-card extra deck if you really think about it).
Printing overpowered nonsense like W&6 is one thing but its still leagues better than printing overpowered mechanics.
Well, I pretty much agree. The issue is the velocity now is just so break-neck that there is no way, I think, to keep the release pace and always have well-designed cards.
But, that is the paradigm, because you can't contract the number of new set/releases now, since you WotC is answerable to Hasbro and Hasbro is answerable to Wall Street. So, it's hyper-expansion or death, if you aren't growing, you are dying, as far as shareholders care. Frankly, I think all of this is a terrible long-term strategy, but what passes as a long-term strategy is probably just a few short-term ones stapled together.
Re: All B/R update speculation.
Cerberus, Underworld Champion 1R
Legendary Creature - Zombie Hound
Companion - Your starting deck must contain no more than 8 creatures.
Whenever a player casts a spell, ~ becomes an enchantment, then sacrifice it at the beginning of the next end step.
3: You may cast target spell from your graveyard. This ability has Delve.
0/4
Seems like a fair card. Not even playable in Limited!
Re: All B/R update speculation.
Mod note: let's try to keep silly card creation to the thread made for that please.
Re: All B/R update speculation.
Quote:
Originally Posted by
Mr. Safety
Obviously it should be X/X+1, where X is the number of card types in your graveyard.
I'll compromise and accept X/X+4
Re: All B/R update speculation.
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Originally Posted by
H
Well, I pretty much agree. The issue is the velocity now is just so break-neck that there is no way, I think, to keep the release pace and always have well-designed cards.
But, that is the paradigm, because you can't contract the number of new set/releases now, since you WotC is answerable to Hasbro and Hasbro is answerable to Wall Street. So, it's hyper-expansion or death, if you aren't growing, you are dying, as far as shareholders care. Frankly, I think all of this is a terrible long-term strategy, but what passes as a long-term strategy is probably just a few short-term ones stapled together.
Honestly makes me hope that they can pivot hard into Arena, then they could just release their dumb shit there and keep it out of paper maybe. Although I guess that wouldn't work since they'd want people to buy their favorite Arena cards in paper. Oh well.
All we need is just one dedicated guy at WoTC who can look over new cards and preemptively ban the stuff that's obviously broken. I don't play standard so I personally don't care how much dumb shit they shove in there, but it's annoying when something busted gets printed and then we have to wait X amount of months for WoTC to do something about it for like, 3 sets in a row.
Re: All B/R update speculation.
Re: All B/R update speculation.
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Originally Posted by
Barook
So far:
Innovation
41.9%
Balance
58.1%
Interesting comment, with a lot of people agreeing with it:
While I do believe in prioritization for certain things, the way that this question is posed is that it is a trade-off. I don't really believe in this trade off - they are on different axes.
And the ubiquitous maro answer to problems:
Come on, Ben. I know you know that balancing something with no precedent is harder than balancing something we’ve done five times before.
Which lead to the obvious answer:
I don't think it's that hard to see that starting with 8 cards is absolutely a problem.
Re: All B/R update speculation.
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Originally Posted by
jmlima
So far:
Innovation
41.9%
Balance
58.1%
Interesting comment, with a lot of people agreeing with it:
While I do believe in prioritization for certain things, the way that this question is posed is that it is a trade-off. I don't really believe in this trade off - they are on different axes.
And the ubiquitous maro answer to problems:
Come on, Ben. I know you know that balancing something with no precedent is harder than balancing something we’ve done five times before.
Which lead to the obvious answer:
I don't think it's that hard to see that starting with 8 cards is absolutely a problem.
Has anybody the link at hand from the WotC article from 2015 (?) where they tried something similiar and described exactly the problems that companion has now?
Re: All B/R update speculation.
Quote:
Originally Posted by
Barook
Has anybody the link at hand from the WotC article from 2015 (?) where they tried something similiar and described exactly the problems that companion has now?
Quote:
Originally Posted by
Cire
https://magic.wizards.com/en/article...t-2015-12-07-0
Somehow this was written in 2015 . . .
"Anyway, there was a lot of pressure on Maro to deliver an exciting design, so he decided to push the boundaries. He made a new mechanic that allowed you to choose to start with the card in your opening hand. . . . Early the next morning, Maro awoke to see a message written in lipstick on the mirror, reversed so he could easily read it. It read: 'DECK VARIANCE IS THE LIFEBLOOD OF THE GAME AND UNDERCUTTING IT WITH THIS MECHANIC HAS LED TO THE MOST UNFUN PLAYTEST GAMES WE HAVE EVER PLAYED. IF THIS IS THE FUTURE OF MAGIC DESIGN, WE WANT NOTHING TO DO WITH IT.' The interns were gone and haven't ever been seen since. Maro took the new mechanic out of the file and never talked about it again."
And then five years later here we are . . .