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Re: [Deck] T.E.S. - The EPIC Storm
great,was there any goblin fight between you and your belcher-opponents?
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Re: [Deck] T.E.S. - The EPIC Storm
Hi there!
Despite I'm new here, I've been playing TES for some years. I don't know if you have seen the m15 spoiler, but there's a card that seems interesting. I'm going to test it, but I'm looking forward to hear your opinions. What do you think about Act on Impulse?
http://mythicspoiler.com/m15/cards/actonimpulse.html
It could be a little storm engine if we play Brainstorm or Ponder to put on the top a tutor and LED, Dark Ritual,... I'll run 1 in sb and then I'll tell you how it's going.
Regards.
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
anakyn
Congratulations :cool:
Seems like you won every hard matchup (BUG, Miracle) and lost to the only deck which is faster than TES (Belcher).
Do you plan to write a report?
I don't plan on it.
Quote:
Originally Posted by
sawatarix
great,was there any goblin fight between you and your belcher-opponents?
Sadly, there wasn't, mostly be just getting Belch'd in the face on turn one a lot. I wish I was half as lucky as the two that beat me (They had some disgusting top decks).
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Boghald
Hi there!
Despite I'm new here, I've been playing TES for some years. I don't know if you have seen the m15 spoiler, but there's a card that seems interesting. I'm going to test it, but I'm looking forward to hear your opinions. What do you think about Act on Impulse?
http://mythicspoiler.com/m15/cards/actonimpulse.html
It could be a little storm engine if we play Brainstorm or Ponder to put on the top a tutor and LED, Dark Ritual,... I'll run 1 in sb and then I'll tell you how it's going.
Regards.
If you want to play a 3 mana draw spell you might as well play cruel bargain/infernal contract.
Sent from my iPhone using Tapatalk
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Boghald
Hi there!
Despite I'm new here, I've been playing TES for some years. I don't know if you have seen the m15 spoiler, but there's a card that seems interesting. I'm going to test it, but I'm looking forward to hear your opinions. What do you think about Act on Impulse?
http://mythicspoiler.com/m15/cards/actonimpulse.html
It could be a little storm engine if we play Brainstorm or Ponder to put on the top a tutor and LED, Dark Ritual,... I'll run 1 in sb and then I'll tell you how it's going.
Regards.
Infernal Contract, Meditate or Ideas Unbound are miles better than Act on Impulse. If you are seriously want an engine to build around Brainstorm + Wish, you need to look at Reforge the Souls. In rhe end, none of those is worth a slot
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Dice_Box
Seems that it's been corrected.
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Re: [Deck] T.E.S. - The EPIC Storm
@Bryant:
Good job Bryant!
I'd like to ask:
a) how did you side vs Miracles? maybe: -1C.M.,-2C.R.,-1Ponder,-1EtW=+3A.Decay+1Tropical+1Grapeshot?
b) how did you side vs BUG Tempo? maybe -1Duress=+1T.Seize?
c) did you encounter any scenario in which you needed to use A.Decay vs c.b. or Senseis in order to win in 2nd match up vs Miracles?
d) How usefull was C.R. vs BUG Tempo?
e) it seems that you netiher have any issue vs D&T in 1st game, seems that C.R. instead of I.T and C.M wasnt taking out speed... how C.R. was in here if you drew it? that match up was one reason to leave c.m. and i.t. main... I would like to know how the games were develped in here... sure CoV will come in but Im more inclined that maybe the MAssacre route was used in some game maybe... playing 3 c.m. and 4th i.t. I even encountered sometimes problems vs D&T...
Thanks!
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Decision Points and Mindbreak Trap
Hey guys, just wanted to get some input on some general strategy questions:
Against an unknown opponent, if you have the choice between cantripping and playing a discard spell, which do you lead with? Now, this is under the assumption that this is a hand where its unlikely you can just cantrip into a t1 combo, the cantrip would be setting up for the next turn(s). It's also assuming no Gitaxian Probes, obviously, I suppose you could just compare Duress vs Ponder, for simplicity. Against a combo deck, like Tin Fins or Belcher, I hate when they just go off on their turn when I had the opportunity to Duress them, but on the other side I could see how blowing a discard spell early against a control deck like Stoneblade may be bad value.
The other point of discussion I wanted to mention was Mindbreak Trap. Now, I don't actually like the card, I think it's pretty bad in a lot of the decks that sb it, but I've been running into it a lot on MTGO and wanted to know if I'm going about playing around it the right way. I'm of the opinion that if I can scout or discard the Mindbreak Trap, then fine, great for me. However, I think it makes sense to just try for the fastest combo as possible anyway, Trap or not, because Thalia/Eidolon/Thoughtseize are all regular and guaranteed threats, whereas Mindbreak Trap might not even be in their sb. Sorta like the OP mentions going in against a possible FoW that an opponent might have, the odds are in my favor to just go for it and waiting just lets all their fairer cards catch up to me.
Sadly, I've lost my last few matches against Elves/Goblins because I magically lose the ability to find discard spells when they board in Traps, but thats neither here nor there. I'd appreciate some feedback on these scenarios.
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
wonderPreaux
Hey guys, just wanted to get some input on some general strategy questions:
Against an unknown opponent, if you have the choice between cantripping and playing a discard spell, which do you lead with? Now, this is under the assumption that this is a hand where its unlikely you can just cantrip into a t1 combo, the cantrip would be setting up for the next turn(s). It's also assuming no Gitaxian Probes, obviously, I suppose you could just compare Duress vs Ponder, for simplicity. Against a combo deck, like Tin Fins or Belcher, I hate when they just go off on their turn when I had the opportunity to Duress them, but on the other side I could see how blowing a discard spell early against a control deck like Stoneblade may be bad value.
The other point of discussion I wanted to mention was Mindbreak Trap. Now, I don't actually like the card, I think it's pretty bad in a lot of the decks that sb it, but I've been running into it a lot on MTGO and wanted to know if I'm going about playing around it the right way. I'm of the opinion that if I can scout or discard the Mindbreak Trap, then fine, great for me. However, I think it makes sense to just try for the fastest combo as possible anyway, Trap or not, because Thalia/Eidolon/Thoughtseize are all regular and guaranteed threats, whereas Mindbreak Trap might not even be in their sb. Sorta like the OP mentions going in against a possible FoW that an opponent might have, the odds are in my favor to just go for it and waiting just lets all their fairer cards catch up to me.
Sadly, I've lost my last few matches against Elves/Goblins because I magically lose the ability to find discard spells when they board in Traps, but thats neither here nor there. I'd appreciate some feedback on these scenarios.
Unless you're trying to discard hate (Chalice, etc.) then you typically want to cast your discard as close to your combo turn as possible in order to remove the chance they have a counter waiting for you when you go off.
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
wonderPreaux
Hey guys, just wanted to get some input on some general strategy questions:
Against an unknown opponent, if you have the choice between cantripping and playing a discard spell, which do you lead with? Now, this is under the assumption that this is a hand where its unlikely you can just cantrip into a t1 combo, the cantrip would be setting up for the next turn(s). It's also assuming no Gitaxian Probes, obviously, I suppose you could just compare Duress vs Ponder, for simplicity. Against a combo deck, like Tin Fins or Belcher, I hate when they just go off on their turn when I had the opportunity to Duress them, but on the other side I could see how blowing a discard spell early against a control deck like Stoneblade may be bad value.
The other point of discussion I wanted to mention was Mindbreak Trap. Now, I don't actually like the card, I think it's pretty bad in a lot of the decks that sb it, but I've been running into it a lot on MTGO and wanted to know if I'm going about playing around it the right way. I'm of the opinion that if I can scout or discard the Mindbreak Trap, then fine, great for me. However, I think it makes sense to just try for the fastest combo as possible anyway, Trap or not, because Thalia/Eidolon/Thoughtseize are all regular and guaranteed threats, whereas Mindbreak Trap might not even be in their sb. Sorta like the OP mentions going in against a possible FoW that an opponent might have, the odds are in my favor to just go for it and waiting just lets all their fairer cards catch up to me.
Sadly, I've lost my last few matches against Elves/Goblins because I magically lose the ability to find discard spells when they board in Traps, but thats neither here nor there. I'd appreciate some feedback on these scenarios.
Unless you are playing in Berlin where you know that 1/3 of the players are on storm and another 1/3 pilot Miracles, you'd cast turn 1 Ponder on the play 100% of the time. On the draw this is a whole different Story as your opponent gave you already free information by his/her play so you can decide if it's wise to cast a Duress or make an educated Therapy guess. The rule of thumb remains to cast your discard close to your combo turn against control.
Mindbreak Trap is absolutely no threat if it comes alone. TES' usual problem appears if MBT is paired with another angle of disruption like hatebears (like in D&T) or discard (Elves 4 example). In that scenarios the probability that your opponent holds a MBT is far less than having a Hatebear and if you can try to win before a Thalia, Canonist or whatever comes down, do it. MBT is a card I usually blind-call with Therapy against non-blue decks (sans MUD) if I have the Chance/time/mana/go for goblins.
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
wonderPreaux
Hey guys, just wanted to get some input on some general strategy questions:
Against an unknown opponent, if you have the choice between cantripping and playing a discard spell, which do you lead with? Now, this is under the assumption that this is a hand where its unlikely you can just cantrip into a t1 combo, the cantrip would be setting up for the next turn(s). It's also assuming no Gitaxian Probes, obviously, I suppose you could just compare Duress vs Ponder, for simplicity. Against a combo deck, like Tin Fins or Belcher, I hate when they just go off on their turn when I had the opportunity to Duress them, but on the other side I could see how blowing a discard spell early against a control deck like Stoneblade may be bad value.
The other point of discussion I wanted to mention was Mindbreak Trap. Now, I don't actually like the card, I think it's pretty bad in a lot of the decks that sb it, but I've been running into it a lot on MTGO and wanted to know if I'm going about playing around it the right way. I'm of the opinion that if I can scout or discard the Mindbreak Trap, then fine, great for me. However, I think it makes sense to just try for the fastest combo as possible anyway, Trap or not, because Thalia/Eidolon/Thoughtseize are all regular and guaranteed threats, whereas Mindbreak Trap might not even be in their sb. Sorta like the OP mentions going in against a possible FoW that an opponent might have, the odds are in my favor to just go for it and waiting just lets all their fairer cards catch up to me.
Sadly, I've lost my last few matches against Elves/Goblins because I magically lose the ability to find discard spells when they board in Traps, but thats neither here nor there. I'd appreciate some feedback on these scenarios.
RE: Unknown Opponent
I’d do cantrip first. I’d save my discard spell in proctecting my win.
If he has a turn one kill, then be it.
RE: Mindbreak Trap
If you’re sensing that he uses Mindbreak Trap as his SB against you, then save your disrupt spells for it. Massacre / Grapeshot can take care of his hatebear dudes.
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Re: [Deck] T.E.S. - The EPIC Storm
Hello- I'm a longtime lurker and first time poster. I've been playing TES for about two years and am consider myself a proficient pilot. I'll be taking it to Dallas in August for a SCG Lately I've been seeing some talk of Sensei's Top in ANT lists, and given how the line between TES and ANT is becoming more blurred as Cabal Rituals are beginning to return in some number, has anyone tried dropping a Ponder for a Top? I get that TES is faster and more explosive than ANT, whereas ANT favors the T3-4 kill, and I get that top isn't known for its speed, but a reusable filter that can cantrip and synergizes well with fetches seems like it might have a place to try. I see that it's been tried in the past, but as the list has changed, is it time to revisit this card, if only as a singleton in place of a Ponder?
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Ebonclaw
Hello- I'm a longtime lurker and first time poster. I've been playing TES for about two years and am consider myself a proficient pilot. I'll be taking it to Dallas in August for a SCG Lately I've been seeing some talk of Sensei's Top in ANT lists, and given how the line between TES and ANT is becoming more blurred as Cabal Rituals are beginning to return in some number, has anyone tried dropping a Ponder for a Top? I get that TES is faster and more explosive than ANT, whereas ANT favors the T3-4 kill, and I get that top isn't known for its speed, but a reusable filter that can cantrip and synergizes well with fetches seems like it might have a place to try. I see that it's been tried in the past, but as the list has changed, is it time to revisit this card, if only as a singleton in place of a Ponder?
Even ANT isn't replacing a Ponder with it but only a Preordain, a card which is often a boarding/filler slot anyways. The Filter of SDT is maybe even less relevant because TES has a higher business density than ANT ... aside the whole point you already made about the core gameplan
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Re: [Deck] T.E.S. - The EPIC Storm
While it is reusable, it costs too much mana to use over the course of the game AND it does not net you a card for your trouble. The deck is also (in base configuration) light on fetches to shuffle. Top does not sing to me. I am sure others will put it more elegantly, but to me, no. Not something I would run. Slow, expensive and not really as abusedable as it is in decks with more lands.
Beaten to the punch.
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Re: [Deck] T.E.S. - The EPIC Storm
not a gread playing a top of a gemstone to take a took on your second turn and then get the land blown up for having just maked a bad ponder and a duress.
not?
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
Lemnear
Unless you are playing in Berlin where you know that 1/3 of the players are on storm and another 1/3 pilot Miracles
Sounds hardcore. I'd better not bring a knife to a gunfight then...
On Sensei's top. Even with a singleton you're not likely to see it in any given match-up. As others said, tough sell with Gemstone Mine and in a deck that tries to go off as early as possible (T1 goblins vs. D&T/Maverick after they board in 2,000 hate bears is the BEST feeling in the world...)
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
Plague Sliver
Sounds hardcore. I'd better not bring a knife to a gunfight then...
Yeah, taking Zoo with you for your trip might backfire badly ;D
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
Lemnear
Yeah, taking Zoo with you for your trip might backfire badly ;D
Trying to think what deck crushes both Storm AND Miracles...
12 hate bears.dec with 4x MD Gaddock Teeg? (joking)
Drawing a blank. Nothing, really. It does sound like some REAL Magic is being played in Berlin, then.
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
Plague Sliver
Trying to think what deck crushes both Storm AND Miracles...
12 hate bears.dec with 4x MD Gaddock Teeg? (joking)
Drawing a blank. Nothing, really. It does sound like some REAL Magic is being played in Berlin, then.
Pretty sure Angel Stompy would perform well against both of those decks. List here, along with a memorable tournament report (not mine):
http://www.mtgthesource.com/forums/s...th-M0AT_ST0MPY
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Re: Decision Points and Mindbreak Trap
Quote:
Originally Posted by
Plague Sliver
Trying to think what deck crushes both Storm AND Miracles...
12 hate bears.dec with 4x MD Gaddock Teeg? (joking)
Drawing a blank. Nothing, really. It does sound like some REAL Magic is being played in Berlin, then.
12-Post MUD
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Re: [Deck] T.E.S. - The EPIC Storm
the secret is: There is no Deck wich is powerful enough to beat ant consistently.
ka-tching
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Re: [Deck] T.E.S. - The EPIC Storm
I have been playing recentl a lot vs a friend who build up a mono red dragon stompy and if i dont get turn 1 ad nauseam i was loosing most of the games. 4 revoker, 4 chalice, 4 triniesphere, sol lands, simian and moxen and in side 4 ratched 3 earthquake. With TES and ANT Im having a nightmare to play vs him.
just to mention
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Re: [Deck] T.E.S. - The EPIC Storm
At least for a short period of time, I'll be cutting Massacre for another Xantid Swarm. Death & Taxes has died down for the moment in this region and Sneak & Show is picking back-up, just a metagame call.
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
At least for a short period of time, I'll be cutting Massacre for another Xantid Swarm. Death & Taxes has died down for the moment in this region and Sneak & Show is picking back-up, just a metagame call.
Hey Bryant are you on MODO?
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
jake556
Hey Bryant are you on MODO?
I am, but not really. I bought a shitty PC off a friend, but it's slow and laggy. Maybe one day when I can figure out how to set up Parallels properly.
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Re: [Deck] T.E.S. - The EPIC Storm
Yeah massacre was not great lately. But was fine. Sidding vs blade matchups the grape in and destroying his meddling and sfm. Delvers and so with massacre. I would cut the 2nd chain for the xantid. Have played a lot vs burn and with therapy, racing and so u win most of the ganes vs eidolon. 1 chain is sure enought.
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
I am, but not really. I bought a shitty PC off a friend, but it's slow and laggy. Maybe one day when I can figure out how to set up Parallels properly.
It would be absurdly cool for tutorial/demo purposes if we had vod/streams of you in mtgo dailies. granted, it would probably be a bit a time-sink, especially with the impending beta :/
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
wonderPreaux
It would be absurdly cool for tutorial/demo purposes if we had vod/streams of you in mtgo dailies. granted, it would probably be a bit a time-sink, especially with the impending beta :/
I'll be perfectly honest, I have little interest in acquiring the deck online when LEDs are through the roof. Paying that much money for fake magic cards is ridiculous.
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Re: [Deck] T.E.S. - The EPIC Storm
Leds have go down a lot due to the reprint in vintage masters. ;)
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Togores
Leds have go down a lot due to the reprint in vintage masters. ;)
apparently floating around at $15 for VMA reprints, i feel like a fool for buying in when they were MOCS promos XD
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Bryant Cook
I'll be perfectly honest, I have little interest in acquiring the deck online when LEDs are through the roof. Paying that much money for fake magic cards is ridiculous.
Text me this weekend and I can stream and Skype you in.
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Re: [Deck] T.E.S. - The EPIC Storm
Quote:
Originally Posted by
Royce Walter
Text me this weekend and I can stream and Skype you in.
That stuff sounds kinda interresting
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Re: [Deck] T.E.S. - The EPIC Storm
Yeah LED is worth less than infernal tutor on modo last I heard. In fact infernal tutor is the most expensive card in the deck online at 30ish tix a pop if you go with bloodstained mires for fetches since sea is like 15 and volc a little less. The only downside is that modo's clients are hideous really. Although I felt the same way when LED was something like 150+ tix online I thought "no thank you I will never shell out that much for virtual code that I don't own."
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Re: [Deck] T.E.S. - The EPIC Storm
Void snare already got.
Gona love to burning for it <3
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Re: [Deck] T.E.S. - The EPIC Storm
Is there a reason to still play 2x Chain of Vapor-type spells with Void Snare printed? I've only brought it in against Reanimator/Sneak and Show, but it's really terrible if they get Griselbrand anyway.
Get excited everyone, I'm typing up another tournament report. This time with even more lucky draws and misplays.
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Testing 3-Color Build, Looking for Ideas.
Hi everyone, I've been getting some nice results with this build of 3-color TES. I think it has potential, and I'm wondering if anyone has some ideas about what could take up another notch.
Here's where I'm at now:
4 Cabal Therapy
2 Duress
1 Thoughtseize
1 Ad Nauseam
1 Empty the Warrens
3 Infernal Tutor
4 Burning Wish
4 Ponder
4 Brainstorm
4 Gitaxian Probe
4 Dark Ritual
4 Rite of Flame
2 Cabal Ritual
2 Chrome Mox
4 Lotus Petal
4 Lion's Eye Diamond
3 Underground Sea
2 Volcanic Island
7 Fetchlands
1 Tendrils of Agony
1 Empty the Warrens
1 Grapeshot
1 Infernal Tutor
1 Past in Flames
1 Bribery
1 Telemin Performance
1 Massacre
1 Thoughtseize
2 Chain of Vapor
2 Pyroblast
2 Pithing Needle
The MTGO meta, from my experience is clustered around Storm/Combo, Miracles, Elves, Burn, and Delver with smatterings of 12 Post, Dredge/Reanimator, DnT, and the occasional rogue brew. By replacing Abrupt Decay and Xantid Swarm with Pithing Needles and Pyroblast, I can play an arguably better long game without worrying over Gemstone Mines, and have very powerful SB cards that come in in more than 1 matchup each. It's nice having really consistent mana, and having across-the board-solid sb cards.
The main is pretty unremarkable, its pretty much the same as the stock list at a glance. More fetches means you can hit threshold about as easily as you could by emptying Gemstone Mines, maybe even easier, I get a lot of Threshold. 2/1 Duress/Thoughtseize split is a concession to Elves/Eidolon and to a lesser extent Clique. It also makes boarding easier against hatebear decks as you can trim 2 Duress, 2 Ponder for Tutor, Thoughtseize and 2 Chain of Vapors, just Belcher people out and have extra discard to feel them out or foil Mindbreak Trap (fuck that card). The only changes I'm thinking of for the main is tinkering with the balance of fetches versus duals, I don't want to get color-screwed by opening, like, 3 Volcanic Islands, Duress, Infernal Tutor, but I also don't want to fold to Stifle out of Delver decks. I'm considering moving up to 6-7 duals, running 7 duals + 5 fetches only would let me run 1 of each island-fetch, then a Bloodstained Mire, and then I could Pithing fetches and only have to worry about deadening one potential card.
The sideboard is where I'm looking for more insight. I like where I'm headed with cards like Pyroblast and Needle, but some cards don't deliver as much, and I'm not sure what to do with those slots. For example, the Telemin Performance was a Diminishing Returns, before that it was a GY hate card, all I can seem to find for that slot are marginally beneficial cards. I also don't like Massacre that much, or the 2nd Pyroblast, the former being less necessary when I lean on EtW and the latter really only being worth the extra slot, imo, against something like Miracles.
For those 2-3 slots, I've been at a loss for what to do. I thought about Young Pyromancer/Bitterblossom to grind decks like Miracles or even some Delver builds, but Idk which is better or how good the plan is with either one. I considered more Pithing Needle, but it seems subpar to open with a lot of them because its a flexible card to side, but a narrow one to actually play. I also considered cards like Surgical Extraction, but, much like how I'm currently disliking Telemin Performance, I think Extraction would be pretty narrow too. Defense Grid has been on my mind, but I've never played with it, and idk how well it compares to Xantid, or how many matchups it'd be useful in, as I'm, again, trying to shoot for a very flexible board overall.
If anyone had some insights, I'd really appreciate the feedback. The sb will likely be subject to change when Void Snare is out for MTGO and 1 or both Chains are removed for the singleton Snare.
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Re: Testing 3-Color Build, Looking for Ideas.
Quote:
Originally Posted by
wonderPreaux
The sideboard is where I'm looking for more insight...
I've been running Gleeful Sabotage/Revoke Existence as a Wish target vs. anything from Painter-Stone to Miracles to Ethersworn Canonist, thought either would be problematic in your 3-color build.
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Re: Testing 3-Color Build, Looking for Ideas.
Quote:
Originally Posted by
Bloodcookie
I've been running Gleeful Sabotage/Revoke Existence as a Wish target vs. anything from Painter-Stone to Miracles to Ethersworn Canonist, thought either would be problematic in your 3-color build.
Void Snare hits MTGO in a couple weeks, so, thats angle is gonna get some better coverage. It might even open a slot in the board if I dont find a need for any copies of Chain
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Re: [Deck] T.E.S. - The EPIC Storm
Top 4'd a small 6 round legacy event today. Losing twice to Merfolk with main deck Chalice of the Void, I also played against that at Worchester last week. If this trend continues I'm going to start siding it in against them just in case.
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Re: [Deck] T.E.S. - The EPIC Storm
Yea, fish is switching out Daze for Chalice. I would think these days if you sit down across from them, expect it as a rule not the exception that they have it now.