Lots to say here, and lots of quotes to reply to. My league finished. I ended up only playing 11/12 matches, scheduling with hell (finals) week got me on the last match (I may still be able to get it in on xmage though, who knows... technically I still have a few more days) but it's looking like my record is 6-3-2. All the results will have to be tallied in order to see if I top 4'ed. I think the final draw because I couldn't get a match scheduled will knock me out though, I was counting on another win or two.
My losses were to 4c Delver in a pretty unlucky sequence of events that I can no longer recall and to Omniscience which managed to T2 Emrakul me twice, once through a Cabal Therapy on their Show and Tell, they simply topdecked another. The final loss was to Infect, I had some pretty nice hands but they were Inkmoth heavy and I'm realizing that they can easily overload Paths.
The draws were to Miracles and more recently to Painter's Servant. I just played the Painter's match the other day so it's fresh in my head. The match ended 1-1-1 with me taking game 1, losing game 2, and being a turn or two off of winning when turns ran out in G3. We played a followup match for fun which I managed to 2-0 so I think I'm pretty favored, but Blood Moon decks with the right start can really slow us down and my deck is the grindiest thing I've ever played, aside from BUG Pod. Put the two together and I honestly believe the deck is slower than Miracles.
The total field was
Win
Grixis Delver
4C Delver
Dragon Stompy
Eldrazi
Pox
Death and Taxes
Lose
Infect
4C Delver
Show and Tell
Draw
Miracles
Painter's Servant
So my thoughts on the list and the stuff I was trying out:
- Dark Confidant - Loved Bob every time I cast him, he's great in the builds I've been running, also probably nuts in Rhino builds. I'm going to start running more. Probable 4 of. If you think Courser/Top is absurd, try Bob/Top active before your third draw.
- Monastery Mentor - I comboed a couple times, but ultimately it's not consistent enough. It also requires a few more hoops to jump through with sequencing which uses up brainpower, and takes time, when using just a single Top for triggers. I'm going to cut them.
- Ranger of Eos - I'm going to rate it as worse than Rhino but better than Meren as a 4 drop. It did what I wanted it to do though, which was to act as another source of CA on legs. The package was a little underwhelming though because I never used Safekeeper. Getting DRS, Endless One, and sometimes even Vets was great.
- Endless One - It was good, and sometimes game winning but not what I would consider a staple. I think I'll leave it in for now, but I'm going to look for a replacement. Of note, it was my only playable card several times under Blood Moon locks, and in such situations was able to give me some ability to play the game.
- Sylvan Safekeeper - Pretty terrible. This is a card that I know we dream about using a lot, as a GSZ'able Mother of Runes that doesn't have summoning sickness but the results just weren't there. This is getting cut.
- Cavern of Souls - I was very happy with this. I was dead set on increasing my list to two of them post board replacing the Phyrexian Tower, but then I played a game where Tower ran away with the game and I'm back to undecided.
- Tidehollow Sculler - This likely has to do with the fact that I've been getting T1-2'ed left and right the past couple weeks but I think this is too slow for what it's in for. I feel like I should either go all in on the slow card and play Lost Legacy, or try and go faster with Thoughtseize.
A way's back, page 387 I mentioned what I would like to change my deck to. I'll give it some more thought. I'm not 100% on if I'm attending GP Louisville but as of now I'm going to try assuming it's still possible to register come early January when I have a better idea of my schedule. That will also be the next time I get to play Magic most likely so I probably won't be getting anymore data before then.
Stuff I know I want though:
Blessed Alliance
More Bob
Nissa
Something big (thinking KotR)
For a while today I was throwing around the idea of moving to a straight GB list. Diabolic Edict is a potent removal spell (albeit strictly worse than Blessed Alliance) that can fill in for what Abrupt Decay misses and in some side games I've been testing, Nissa is more powerful than Sigarda. Combined those two things free the deck from white. I feel like a Punishing build overloads on the small removal (Fires/Decay) so Jund isn't the route I want to go down, even though I'm in love with Chandra, Flamecaller. Try as I might, I can't find a blue build that I'm in love with either despite really wanting to add Leovold and Trophy Mage as they lead to too many 3 drops. So I may play with green/black a bit.
Also, a question. Assuming I can tutor it (KotR, Crop Rotation, etc) what are the thoughts on Maze of Ith, or on land tutors in general? I'm thinking about just how far a toolbox could be pushed and a part of me really likes the idea of being able to tutor a removal spell. I like Crop Rotations synergy with Nissa, Towers, Courser, and Tracker too. This is one direction I'm considering for a straight GB list to buff up on the remove anything aspect a bit.
I think it depends on the meta. At a large tournament I favor Path. Locally though, everyone has started running a couple basics because of my deck and because Blood Moon is popular. I'm actually on the verge of switching to Swords to Plowshares because I don't like Path getting value.
I take mine out all the time, but this could have to do with the local meta. In fact, I devoted 5 slots in my sideboard specifically to alternate mana sources over my Vets. I take them out all the time, or atleast trim on them. But, I run a really low curve so I can get away with downgrading my ramp.
Vets can block. Alternatively, when Vets are bad I keep alternate ramp sources in my sideboard to swap.
I almost never cut Therapy. But, I'm not shy about cutting Vets.