Introduction:
UGb Threshold is a Threshold deck that utilizes Black cards, such as Thoughtseize and/or Dark Confidant as well amazing Sideboard options, such as Engineered Plague for the Goblin and Faerie match-up, Yixlid Jailer for the Ichorid match, and Haunting Echoes for the control match up.
The point of running Black in Threshold is to abuse the powerful Thoughtseize in order to take out threats and answers so that you can force down Counterbalance and Tarmogoyfs aggressively with the new found information off Thoughtseize which you capitalize on.
Dark Confidants play a big role in UGb Thresh as well, being a pseudo Ophidian that doesnt need to attack and draws cards. Although Dark Confidant isn't the absolute reason to play Black, many still play Dark Confidant alongside with Thoughtseize because of the immense power level of those two cards.
Why Should I Play Black in Threshold?:
Because Thoughtseize and Dark Confidant are the shit. Yixlid Jailer is bossome as well.
Why Play Black over Red or White?:
Because Thoughtseize and Ghastly Demise/Smother is way better than Lightning Bolts and Blood Moons, and Swords to Plowshares and Oblivion Rings. Thoughtseize is proactive.
Blood Moon is becoming weaker because more and more decks are running more basics and more fetchlands. Lightning Bolt is a terrible removal card. Pyroclasm is good, but that's about it. Red Elemental Blasts are baller.
White may have Swords to Plowshares, Mystic Enforcer, Gaddock Teeg, and Oblivion Rings... but those cards are weak compared to Thoughtseize. Thoughtseize literally is, the shit.
But from what we have compiled off the list of cards, the cards from Red and White are good, but don't justify being ran over Black. Of course, that brings to our 2nd option; 5 Color Threshold. We have all the awesome of White, all the awesome of Red, the bossome monsters of Green, the power level of Black, and the skeleton of Blue, you have the most flexible list of Threshold to date.
// Lands 18
4 City of Brass
4 Polluted Delta
4 Flooded Strand
2 Tundra
2 Tropical Island
1 Underground Sea
1 Volcanic Island
// Creatures 10
4 Nimble Mongoose
4 Tarmogoyf
2 Mystic Enforcer
// Spells 32
4 Brainstorm
4 Ponder
2 Predict
3 Daze
4 Force of Will
4 Counterbalance
4 Thoughtseize
4 Swords to Plowshares
3 Sensei's Divining Top
// Sideboard 15
2 Red Elemental Blast
2 Blue Elemental Blast
3 Krosan Grip
4 Pyroclasm
4 Yixlid Jailer
Cantrips in this deck should allow you to fix your 5 color mana base, while other cards such as Thoughtseize, Daze, FoW, and Counterbalance disrupt the opponent. You create a soft lock then you proceed to drop a threat or two and win under the Counterbalance soft lock. This should be your general plan. Another plan is to again, play like a normal Threshold deck or cast a Thoughtseize and proceed to overextend because of the new found information of your opponent having a weak hand.
The playset of Pyroclasms in the sideboard is an important part of the Sideboard for 5 Color Threshold. They're good against Vial Goblins, Ichorid, and other random decks. I consider Pyroclasms and Krosan Grips to be the MVP of the Sideboard and should never be taken out.
Other options for the Sideboard are extra REBs and BEBs, EEs, Gaddock Teeg, Armageddon, Jotun Grunt, Control Magic, and other random assortment of cards thanks to the 5 color mana base.
Last edited by Citrus-God; 11-16-2008 at 06:03 PM.
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