You know what? I totally agree Volt. I returned to Magic following a 5 year hiatus to find Affinity in full swing. I just about quit again as the game felt stagnant and unfun (is that a word?). I wouldn't mind so much that this card exists if it were not for the fact that the win enabled by Disciple is so unstoppable. For what it's worth, the health of the format and the game as a whole is what I want, just like you. I just don't agree that Flash is exactly the root of the problem. I could live with a deck that could accidently win with Gamekeeper or Academy Rector because there is a greater element of chance at work there. It would still go off turn 0/1 but so can other combo decks in the format.