That's what I meant, the list I posted up there T8ed at least 4 times here in germany.
The first time was when kimberley was still active. He won a small tournament (14 people) with it, but at that time there were no tarmogoyfs and magma Jet was still played.
Then, some months later, Tim Kahlmeyer won a tournament (21 people) with it, playing Counterspells and Jets.

The list up there is the latest list that's being played in Germany. And I played against Oddball and his UGR on the German Legacy Open with Baseruption. Burning Tree Shaman and Vedalken Shackles were the cards that fucked me up the most, because he made pressure very early and then dropped BTS, which made the things Tao mentioned impossible.

His friend Frederic T8ed with a similar List (instead of Ponder, Oddball played Portent and Frederic played Serum Visions because Lorwyn wasn't out at that time and so on).

Ah, and even the new UGR Build with Wasteland-Stifle or Quirion Dryads don't run Counterbalance. Ah, hell, NQGrw is also played quite much here in Germany, with the old-school Accumulated Knowledges and Isochron Scepter.
(GenCon Top32, Rich Shay, that kind of build).

They all don't play Counterbalance but are still sucessfull.

@kabal:

Actually, the Counterspell-Slot is the Slot that you can change like wou want.
You can play Repeals and the 4th Daze, you can play a Disrupting Shoal and 2 Repeal.You can play 3 Counterspells or Stifle. Whatever.
The 3 Magma Jets were replaced by the 2 vedalken Shackles and the 17th Land and it should remain in that way.

But in the past I also tested Counterbalance in the slot of Counterspell.
Without Top, you are forced to play Magma Jet again and it sucks like hell.

Since that build is supposed to be played more aggressiveley like the Wasteland-Stifle-Build (that thing David Caplan T8ed), but not with the role to slow down the opponent, but damage racing him. And it does it's job well.

Of course there is a list with Counterbalance, but it's nearly the same thing like in our discussion about controlish NQG.

//Lands 16
4x Polluted Delta
3x Flooded Strand
4x Tropical Island
4x Volcanic Island
1x Island

//Creatures 10
4x Nimble Mongoose
4x Tarmogoyf
2x Sea Drake

//Spells 34
4x Fire/Ice
4x Lightning Bolt
4x Brainstorm
4x Ponder
4x Predict
4x Force of Will
4x Daze
2x Counterbalance
2x Sensei’s Divining Top
2x Repeal

Sideboard
2x Pithing Needle
2x Pyroclasm
3x Krosan Grip
2x Vedalken Shackles
3x Winter Orb
3x Blue Elemental Blast

That build is not frequently played here in Germany since Sea Drakes are fucking expansive. But he's quite good, I think he was also played in teh past. He receives a "can't be sworded/bolted" through Counterbalance and does damage through Tarmogoyf thanks to his evasion ability.
But the thing is, that this list can't be "tempo" like the list I posted above because of the Counterbalance Engine, since Counterbalance only fullfills a "controlish" role, but Counterbalance itself can't handle threats that already have been played and it also doesn't kill the opponent directly.
So you need to play Repeal to have a out against random Enchantments like Confinement, Blood Moon (you also have SB BEB), Worship and so on.

But I still like the BTS-Build, because it sometimes can ignore opposing Tarmogoyfs, because iceing, repealing or stealing them with Shackles is way more fun. So that "ram Goyf into Goyf" is not necessary anymore. I would just do that in emergencies.
BTS is a additional undercosted beater which makes CB-Engine and opposing Fetchlands suck. It's definitley better than Serendib Efreet because he still does less damage to you than Serendib Efreet would.