Vivid Marsh
Land
Vivid Marsh comes into play tapped with two charge counters on it.
{T}: Add {G} to your mana pool.
{T},Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
-- All colors available. CipT
Archaeological Dig
Land
{T}: Add {1} to your mana pool.
{T},Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.
--- Can onyl be used 1 time for colored Mana.
Forsaken City
Land
Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City.
{T}: Add one mana of any color to your mana pool.
---
Grand Coliseum
Land
Grand Coliseum comes into play tapped.
{T}: Add {1} to your mana pool.
{T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you
---
Rainbow Vale
Land
{T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn.
---
Tendo Ice Bridge
Land
Tendo Ice Bridge comes into play with a charge counter on it.
{T}: Add {1} to your mana pool.
{T},Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.
That's all.
Team aYb
Selling my Japanese Legacy Collection. PM me what you need ;)
My mcm-account. Selling overseas
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