Of course I'm going to MD FoW's, but was wondering it's enough to protect me.
About the matchups, this deck has a decent game against control, a little less than Solidarity but still quite good winnable. I'm not afraid if an opponent plays BBS or Landstill.
Aren't the 12 Cantrips not overkill. You say you want to go for a quick win and the cantrips are the worst cards in the deck during combo( sans lands), so if you want to win T2 / T4 you won't play more than 2 cantrips pre combo. I would seem that 8 cantrips would be more than enough. Especially if you want turn 2 to play Merchant Scroll. Especially Serum Visions is bad.
I will probably change the list a little around, but the basic looks strong. Thanks. I will give a report about next week.
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