Quote Originally Posted by SpatulaOfTheAges View Post
I've rarely missed the extra Grove. It's a bit unwieldy to cast in multiples, and 3 seems to allow me to see it enough without clogging on 2 or 3 when I don't need them.

The Aura is kinda iffy. It could be a Seal. The main advantages are against Landstill and Groving for it vs decks packing Deed.

Although with Justice in the MD right now that may be unnecessary.

Another advantage though, is that it dodges Counterbalance a lot better than Seal of Whichever.
I like Seal because Chalice at 3 already screws me over enough. Yeah, it can be cast pre-emptively but shit happens. Especially when Moon holds you off of 2 W. Personally I run 2 Seals and 1 Aura. 1 O Ring also.