Quote Originally Posted by BreathWeapon View Post
The difference between 3 damage for SSG and 2 damage for C.Ritual is negligible compared to the difference between a "0cc" accelerant and a 2cc accelerant, the number of cards you have to draw before you draw 1B worth of mana is a lot more than the number of cards you have to draw with "0cc" accelerants because you're looking for cards that start the ritual chain more than you're looking for cards that add to the ritual chain.

Protecting yourself from Daze and pulling R out of your ass for REB are also a big deal, not to mention C. Ritual is a target for Daze and Spellsnare and it's more effective than you give it credit for.

I think you're obsessed with life loss, if you lose to life loss than odds are you weren't going to win the game regardless, I'd run Tinder Wall before I'd run C. Ritual.
Cabal Ritual functions as 2x more LED's when we have Threshold. I don't think you understand this, they're also amazing when in comes to recovery. I've gone off turn 1 (Stopped), turn 2 Draw Nauseum, Turn 3 CRitual -> win. The power of the card is good. It also adds BB for Nauseum, unlike SSG. Both have thier merit's however, I believe they both have different functions and roles. Which is why we should be playing both.

EDIT:WOOO! DTW..again.