Quote Originally Posted by heroicraptor View Post
I saw someone Vision Charm their 'nought in a game instead of stifling or trickbinding the trigger. The second ability is worthless, but the third makes me think. You could chant land-type-based decks during opponent's upkeep. Would it be worth trying a 3/2/2 split of stifle/trickbind/vision charm?
Vision Charm was dismissed on the decks creation, it has been tested and proved to not be worth any of the slots you would use Stifle/Trickbind in. They are in pretty much all situations strickly better.

@Enigma: That's the way to build the maindeck of Dreadstill, or at least what I have been advocating for a while now. Mono blue is what I truly feel is strongest as well.