Quote Originally Posted by Bardo View Post
I'm not sure what incentive there is to remain 3-colors at this point. To be honest, I'm not sure what incentive there was to ever play 3-color Thresh in Legacy. With 8+ Onslaught fetches and a fair number of A/B/U/R duals, you can just play 4c with minimal color screw.
Funny that you mentioned that. I played 4C Thresh (Ugwr) today at a 28 person tournament. I lost in the top 8 to Brassman's Ugbr Counterbalance Control.

Round 1: ANT (2 - 0)
Round 2: 43 Lands (Drew do to time up)
Round 3: Gwb Rock (2 - 1)
Round 4: Red Death (2 - 0)
Round 5: Ugbr Counterbalance Control (0 - 2)

// Lands
1 Forest
1 Island
3 Flooded Strand
3 Polluted Delta
3 Tropical Island
3 Tundra
2 Volcanic Island
1 Windswept Heath
1 Wooded Foothills

// Creatures
1 Mystic Enforcer
4 Nimble Mongoose
4 Tarmogoyf
2 Trygon Predator

// Enchantments
4 Counterbalance

// Spells
4 Brainstorm
4 Daze
4 Force of Will
1 Rushing River
3 Spell Snare
4 Swords to Plowshares
4 Ponder

// Artifacts
3 Sensei's Divining Top

// Sideboard
SB: 3 Blue Elemental Blast
SB: 2 Krosan Grip
SB: 2 Pithing Needle
SB: 3 Pyroclasm
SB: 3 Red Elemental Blast
SB: 2 Tormod's Crypt


REB helped, but Pyroclam was never boarded in. I feel 4 colors is definitely the way to go. Reason I opted for the 4th color is due to how much tribal aggro infest my meta.