Tri color seems to be taking off. It's funny-- no one would've tried it a year ago when Wasteland was everywhere. Nice job Mishima. Looks like a very solid build.
I've got another question for the GoyfSligh guru: what's the best main deck artifact/enchantment removal?
Seal of Primordium
Hull Breach
Krosan Grip
I've been playing two main deck Tin Street Hooligans, which are great at taking out moxen, tops, and various equipment, but no enchantment removal, and it's left me open to bullets like Moat or Worship. I'd really like to play at least one answer that can be drawn in the late game. Is this worth it, or should I just leave it up to SB and concede those random game 1 losses?
Seal is nice because it pumps Goyf, and Hull Breach is good card advantage, but both still fall under chalice for two, and are obviously counterable.
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