Because it's slow as hell. Seriously, you will never actually be in a scenario where "Dragon, go" is a viable strategy. Every single deck in Legacy has some sort of way around a token with no protection, and if you're tapping out every turn (which is what you'd have to do to make Dragon, go work) they're going to either swing through it, around it, or kill it. Oh, and there's the basic problem of scooping to Meddling Mage naming CtS, having them Extirpated, Thought Hemorrhaged, etc.
Prior to the M10 rules changes, I advocated just running 3 Morphling because it was by far the best overall creature available and it was faster/more versatile than CtS. Now, I think 2 Meloku and 1 other Win-Con is the way to go. Frankly, I still don't think CtS is any good. It's slow, it's cumbersome, and literally the only advantage it has over ANYTHING else is that it recurs. Whoopee? Honestly, how many of you have run into a scenario where you had all of your wincons killed by an opponent and wished "Damn, I need a CtS right now?" Because I can tell you straight up, I've never had that happen to me before, whether in testing or in a tournament.
Incidentally, a build with 4 Nev's Disk is slow as balls as well, and probably has all sorts of issues blowing up its own board control cards. Why bother making concessions to the card if it's not actually that good to begin with? It's not good against Goblins and Merfolk (Too slow, too vulnerable), and it's got similar problems against Thresh albeit it's lack of speed isn't as much of a problem there, and it's garbage against other control decks. I'm not really seeing the upside there.
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