I also play 2 Dreadnoughts on my UGR list right now, but with 3 trinkets. I loved Spell pierce in the maindeck but i'am never brave enough to cut Spell snares below 2. I also still like Control Magic over my Sowers of Temptation as i always lose them and never get the positive of 2/2 flying. I also feel like opponents facing Dreadstill not always want to use their enchantment/artifact hate for Ctrl Magic as they want to beat CB and Dreadnoughts.

I also tried Hibernation again as a Sideboard tech against Bant/Progenitus/Survival and it worked really gut but i think they bite each other with the Tarmogoyfs but its acceptable if you can sweep Monks,Mongeese,Goofies,Progenitus and other green stuff.


I also wanted to try another version of Dreadnought like this:

3 Phyrexian Dreadnought
2 Jötun Grunt
1 Vendilion Clique
1 Trinket Mage

1 Engineered Explosives
2 Enlightened Tutor
3 Counterbalance
2 Sensei's divining top
3 swords to plowshares
3 spell pierce
3 daze
4 stifle
4 force of will
4 standstill
4 brainstorm

4 tundra
2 volcanic island
4 flooded strand
2 scalding tarn
3 mishras factory
3 island
3 wasteland

Sideboard:

3 Firespout
1 Swords to Plowshares
2 Ravenous trap
1 tormods crypt
1 seal of cleansing
3 red elemental blast
4 meddling mage

Its just a thought but ill try it as soon as possible.