Results 1 to 20 of 3594

Thread: [Deck] Reanimator

Threaded View

  1. #11

    Re: [Deck] B/U Reanimator

    Since most of our main (creature/discard/animation/disrupt -wise) seems to have been put roughly into place, and since we have agreed that including a variety of creatures in the SB is a generally good idea (partly because we don't really know what else to include as the 3-4 last SB slots), I would like to get a discussion started about which creatures should be MD/SB in what kinds of metas now after New Phyrexia.

    MD 7-8x creature, incl. 3 JGCA seems to be somewhat given. So 4-5 slots to play with.
    SB 3-4x optional creature seems like a good number as well.


    JGCA
    + Our best target
    - Dredge
    - Legendary (Karakas; also prevents 2nd identical animation)
    - StoP
    - Low power = slow racer by himself
    Verdict: General target. Best creature versus unknown opponent.
    Position: MD 3x

    Iona, our "fallen star"
    + Mono-colored decks; however, Elesh can be better versus some mono decks with Vial (Merfolk, Goblins) and combo Elves
    + Protection versus removal by denying one color
    - Often strictly worse than JGCA as T2 animation target against unknown opponent
    - Legendary
    - No vigilance; no blocking
    Verdict: Mix of generalist and specialist target. Requires information about the opponent to be played correctly. Crushes some decks completely while merely OK against others.
    Position: MD 1x + possibly SB 1x.

    Sphinx of the Steel Wind
    + Goblins
    + Burn (although worse than Iona)
    + Zoo
    + Non-legendary
    + Life-gain
    + Vigilance = blocking!!
    + Protection from red (Goblins, Zoo/Lightning Bolt) and green (Tarmogoyf, KotR)
    - StoP
    Verdict: Generalist target. Weak against StoP, otherwise excellent racer.
    Position: MD 1x

    Blazing Archon
    + Merfolk
    + Tokens
    + Non-legendary
    - StoP
    - only 6 toughness for targeted damage, without prot. red
    Verdict: General target. Not too slow.
    Position: MD 1x

    Inkwell Leviathan
    + Landstill (Pernicious Deed is very bad removal against Leviathan)
    + Shroud
    + Non-legendary
    + Trample
    - No real capabilities to defend us from taking damage, unlike Sphinx/Iona/Archon/Terastodon
    Verdict: Specialist target. Good mainly against decks which do not want to kill us in combat.
    Position: SB 1x ? But close to being MD stuff.

    Elesh Norn
    + Decreases opponent's combat
    + Elves
    + Dredge: absolutely crushes this MU
    + Handles Belcher/TES tokens
    - StoP
    - Legendary
    Verdict: Like Iona, a mixture of a general and specialist target. But geared more towards the specialist end. Completely useless only in combo MU; absolutely crushes some MUs. Also utility: kills even Peacekeeper.
    Position: SB 1x. Comes in as a specialist "improved Blazing Archon".

    Terastodon
    + 18 power = 2 turn clock
    + Removal (Humility, Moat, etc.)
    + Non-legendary
    + Provides small blockers while big Fant can bash face
    - "Slow" (T3 for 3 lands)
    - Risky to blow up own lands
    Verdict: No longer needed to handle combo decks (T2 animation -> T3 kill) because JGCA is strictly better in that MU. However, provides utility by removing combat-preventing non-creature permanents. Also, non-legendary.
    Position: Sideboard 1x

    Platinum Emperion
    - FoW
    - Fetches
    - StoP
    - No evasion
    + Non-legendary
    + Lossless Reanimates (and Thoughtseizes)
    + Excellent "last ditch resort"
    Verdict: No longer needed to handle combo decks.
    Position: No longer needed for SB.

    Empyrial Archangel
    + Shroud
    + Zoo; although worse than Sphinx (well, at least better than most of our other options)
    + Non-legendary
    - Slow clock
    Verdict: General target. Jack of all trades, but a master of none? However: amazing 2nd animation target.
    Position: No longer strictly needed for SB -> META choice?

    Stormtide Leviathan
    + Evasion!!
    + Larger body than B.Archon
    + Zoo
    + Non-legendary
    - StoP
    - Merfolk
    Verdict: Specialist offense target. 3 turn clock with insane evasion, while holding back the opponent. Possibly our best creature vs Zoo? But very weak against Merfolk.
    Position: META choice for SB. Close to being a SB auto-include.

    META possibilities for SB:
    - Empyrial Archangel
    - Stormtide Leviathan
    - Massacre Wurm
    - Sundering Titan
    - Akroma, Angel of Wrath / Fury
    - Angel of Despair
    - Demon of Death's Gate
    - It That Betrays
    - Pathrazer of Ulamog
    - Sheoldred, Whispering One
    - Platinum Emperion
    - Magmatic Force
    - Platinum Angel
    - Others?

    BAD choices:
    - Archangel of Strife (strictly worse than Demon of Death's Gate)


    ...which would result in:

    MD
    3x JGCA
    1x Sphinx
    1x Archon
    1x Iona
    1x Flex slot (Inkwell?)
    (1x Flex slot - Elesh Norn or a 2nd copy of another creature?)

    SB
    1x Inkwell / META slot
    1x Terastodon
    1x Elesh Norn
    (1x Iona / META slot)
    Last edited by Karhumies; 06-20-2011 at 10:08 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)