Quote Originally Posted by lordofthepit View Post
Hey David, were you a Sligh player back when Type 1 was popular? I remember that The Mana Drain adepts would mention you as an example of how an unpowered Sligh deck could beat fully powered Keeper decks. Not sure if it's you, or how you did it, but big props if so. :)

My personal preference has evolved from the Fast Zoo builds to the Big Zoo builds, but I think in modern Legacy, if you're going to play with 12 fetchlands, lots of burn, and "bad" late game creatures like Goblin Guide, you're going to want the early damage potential of Steppe Lynx. "Moderate" Zoo builds will often run Loam Lion or Kird Ape over Steppe Lynx, but none of them opt for any of the (10+ year old) 2-powered one-drops you mentioned as alternatives to Lynx, since creature power creep has left them in the dust. All of them lack the explosive power of Lynx, and neither of them are as consistent as Ape/Lion (smaller ass, dependent on opponent's manabase/life total, etc.). If you want to consider a more normal Zoo build, you gain access to Qasali Pridemage and a few copies of Knight of the Reliquary, but if your looking to race, I'd just sleeve up those Lynxes and start burning face.
I did run Sligh in T1 a few years back. Good times. Legacy seems like a broader format now.

I ran the above list at a local 15 man tournament this weekend. Beat NO-RUG, Goblins, Big Zoo and drew with Bant.

Very happy with the card choices. Would cut the 3rd mountain for a 13th sac land if I had it. The red blasts and grudges sat on the side as the Merfolk and U/W control decks did not do well. I could see cutting a pyroblast for a 2nd searing blaze, otherwise I really liked the 75.