Quote Originally Posted by snappingbowls | ಠ_ಠ View Post




Either one of those would be way better. They might have been oversights; but otherwise I can't imagine being aware of these when building and play Tattermunge instead.
My list runs both.


13 Forest

4 Veteran Explorer
3 Leatherback Baloth
4 Vengevine
4 Elvish Spirit Guide
4 Boneyard Wurm
3 Splinterfright
3 Tattermunge Maniac
4 Mul Daya Channelers
3 Jungle Lion
4 Noble Hierarch
4 Ambush Viper
4 Viridian Emissary

3 Lead the Stampede

The combination of ramp dudes, Hierarchs, and ESGs make it relatively easy to hardcast Vengevine, and more one-drops and Lead make it easier to get Vengevines out of the yard.