Quote Originally Posted by Dice_Box View Post
No, that's not what I am saying. What I am saying is that DnT has no direct way of dealing with this card. As show by the utter disgust I have seen on the faces of the players that face it. Race it, change your deck, do what the Fuck you wish but as it stands there is no direct answer to this card in the standard build of DnT.
The standard builds since the introduction of TNN have removed Mangara to return to the old fashion Serra avengers and upped the number of flyers (Flickerwisp / Avenger / aven mindcensor over Mangara and crusader).
Revoker MD as usual on whatever it could equip will help to race it (Especially if we are talking about Jitte).

Quote Originally Posted by allek View Post
Isn't this the case for every strategy? Evolve or die.

D&T is perfectly capable of racing this card with efficient beaters and equipment that gives life. Also, stopping your opponent from reaching 3 mana is fully possible with waste/port and plowing DRS etc while you drop dorks via Vial. The "standard" build should be always be the one that is best tweaked to the meta. Wing Shards or any other of the numerous non-targeting white removal spells seem like decent options against TNN.
THe WW sacrifice on attacking / defending creatures (celstial flare) is also a good candidate. A little bit narrow, but it works!