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Thread: [Deck] Turbo Depths

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  1. #11
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    Re: [Deck] Dark Depths

    i can tell you about mox diamond. It's a great card but its also a dead card. It only serves the purpose of mana fixing and acceleration and is definitely not what you want to be seeing late game. For that reason I suggest running 2 over the expected 4. 24 lands with 2 is doable. The more mox's you include the more you need something like life from the loam to help recycle. I've played a deck with 2 moxes and no life from the loam and it worked out fine. If you are running 4 moxes you can still run 24 lands, but you would need at least 2 life from the loams.

    My first version in the OP has mix diamonds and exploration. Exploration seemed excessive but it was also very nice winning on t3 a lot. Both of them combined really really speed the deck up to the point where you are doing things on t1 that you wouldn't be able to do until t2-3 in the current version. Example

    T1: mox, land -> exploration -> sylvan scrying.
    T2: token....

    the issue with mox is that it can be a dead card late game, and it gets hoped by flicker wisp / phyrexian revoker in random cases. It does help vs blood moon really nicely. I'd actually be more likely to play with 2 boxes over testing with 4 drs. Although mox doesn't have the same versatility that DRS does its in my opinion a clearer card. It has an immediate impact on the game and running 2 won't bog down the deck.

    Also, I know some decks have tried running lotus petal. I would strongly suggest running +2 mox +1 Exploration +1 life from the loam in the place of 4x lotus petal. You get a lot more versatility out of

    recommendation: -2 colored land sources +2 mox diamond. if 4x lotus petal then +2 mox +1 Exploration +1 life from the loam

    EDIT****

    After consideration, I'll be testing adrieng's list with the following modification: -3 carpet of flowers -1 gemstone mine +2 mox diamond +1 Exploration +1 Life from the loam.

    reasoning: the main reason carpet was included was to accelerate into slaughter games T2. SO, because i don't like running conditional cards main deck, I opted for cards that have proven useful in the past that fill the same roll, acceleration. I chose a mix of mox / exploration to reduce the bad draws later in the game and create diversity. 3x moxes would result in many more hands that are not keepable, and with 2 that would probably not happen. although exploration is the only card that would allow you to cast slaughter games t2, 1 exploration is all you need because they are terrible in multiples. However, when drawn early, it can really speed things up by enabling a t2 combo or crazy fast digging. Additionally, it combo's nicely with Life from the loam to have a recurring combo if the game gets to that point. Since you don't want to have to rely on LFTL 1 is all you need. Having one that shows up in game 1 may entice opponent to sideboard grave hate strategies which would be really weak against us and give us an advantage.

    With the simple addition of these 4 cards, I think you can still reliably cast slaughter games, T3 fairly reliably, and sometimes t2. They are not flat out dead 40% of matches game 1, and they add incredible diversity. Furthermore, they have all been discussed previously and close additions and if 3x slots for acceleration are something we are seriously considering, these are among the best options.

    Side note, mox helps againt blood moon where carpet is unlikely to.
    Also, I'm glad the adrien changed the SB because when I drafted my list with the old sideboard I noticed that it gets blown out by chalice @ 2. ancient grudge, ratchet bomb, pyroclasm.
    Last edited by apple713; 02-25-2015 at 09:54 AM.
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