I've been trying to make this work:
3 Candel
3 Tops
1 Emrakul
1 Ula
1 Koz
4 Titan
4 Brain
4 Crop
4 Force
4 Stifle
3 Misdirection
1 Cavern
4 Cloud
4 Glimmer
2 Maze of Ith
1 eye
1 Flooded
1 Glacial
2 island
1 karakas
2 Misty
1 Delta
1 Tabernacle
3 tropicals
1 Ugin
3 Show and tell
Mazes switched in for Vesuva is the latest mod, basically a turn buyer.
Misdirection for extra counter power and Hate to Tourach.
Matches are about the same, delver still tough but mazes can buy time and decoy for land destruction. Having some issues with dead initial draws, usually not enough land in hand to do much. Blue hands with stifle/crop or with force are generally stronger. Deck needs more access/dig to threats. Tabernacle hasn't been pulling much weight lately.
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