Quote Originally Posted by Troll_ov_Grimness View Post
I still stand by Lodestone Golem being obsolete because it hits the table too late and isn't any combat advantage over the heavily played threats in the format like Delver and Batterskull. I find Lodestone Golem too inconsistent. I don't think increasing the mana by 1 of your opponents spells makes a dent in a format where Sinkhole isn't even a good card.
I disagree with this statement. While Lodestone Golem can be very mediocre against certain matchups/boardstates, he can also win games against say Miracles or Combo. The thing with the Golem is, you have to know when it is good or not.

Splashing a color for MUD is in the current meta a wrong choice, because that forces you to drop the Cloudpost manabase. This manabase is currently the sole reason for MUD's performance and consistancy. Next to this it really creates value out of Ugin and makes it harder for oppenents to prevent Ugin from landing eventually. Lodestone Golem forces opponents to respond and thus trading resources which actually benefits creating a boardstate for Ugin (or Forgemaster). If Golem can't be answered the road to victory comes closer.