
Originally Posted by
Kap'n Cook
4 Ancient Tomb
3 City of Traitors
2 Plateau
1 Great Furnace
2 wooded foothills
3 bloodstained mire
4 Mountain
4 Imperial Recruiter
4 Painter's Servant
3 Goblin Welder
2 Simian Spirit Guide
1 Magus of the Moon
1 Jaya Ballard, Task Mage
1 Phyrexian Revoker
4 Blood Moon
4 Grindstone
3 Lotus Petal
3 Sensei's Divining Top
2 ensnaring bridge
1 engineered explosives
4 Pyroblast
2 Red Elemental Blast
2 enlightened tutor
The board
3 Firebolt
2 pyrokinesis
1 jaya ballard, task mage
1 duergar hedge-Mage
1 vexing shusher
1 red elemental blast
1 ethersworn canonist
1 enlightened tutor
1 Tormod's Crypt
1 Rest in Peace
1 thorn of amethyst
1 trinisphere
This is where I'll be for Philly. Only notable changes are 7th blast to the board (felt excessive in game 1s) for the engineered explosives (more utility plus all the likely eldrazi chalice whores)
Then in the board I wanted something that packed a little more punch and figured a second jaya kind of ticks off the most boxes for what I was looking for: recruitable, good vs miracles, good vs chalice, more bomby than anything else. Not the biggest changes but I feel comfortable running this out there. Any thoughts?