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Thread: [Primer] R/G Lands

  1. #3761

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by kravkenov View Post
    Yeah, "Miracle is dead", long life to "UWx Control".
    Our "control" match just got better. Our D&T match got a little worse if they dump Cavern. Bye, bye Boseiju!
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  2. #3762
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    Re: [Primer] R/G Combo Lands

    Well now, I think we're going to see a lot of BUG grindfest decks on one side, aaaaand a lot of Blood Moon decks on the other side. Interesting times, but not sure if those times will be good for our beloved deck!
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  3. #3763

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Crimhead View Post
    Our "control" match just got better. Our D&T match got a little worse if they dump Cavern. Bye, bye Boseiju!
    On the plus side, early guess is that D&T will be in a pretty bad place in the new meta. Miracles was a pretty good matchup for them and combo, Elves, and TNN could make more appearances.

  4. #3764

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Chatto View Post
    Well now, I think we're going to see a lot of BUG grindfest decks on one side, aaaaand a lot of Blood Moon decks on the other side. Interesting times, but not sure if those times will be good for our beloved deck!
    I'm not afraid of bugs.

    And we are going to grow pretty fat eating all those Elves!

    Moons could be an issue, but Painter just lost Top.

    Quote Originally Posted by filln View Post
    On the plus side, early guess is that D&T will be in a pretty bad place in the new meta.
    Maybe D&T becomes mostly Imperial Taxes? There's our Moon deck. :(
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    You can play Lands.dec in EDH too! My primer:
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  5. #3765

    Re: [Primer] R/G Combo Lands

    Focusing on fast combo seems like a nice adjustment to make in the short term. I'll probably be dropping boseiju for depths #4 and making sure I'm playing 2 manabonds. I'm hoping stoneblade picks up since that was a juicy matchup the few times I've played against it with Lands.

  6. #3766

    Re: [Primer] R/G Combo Lands

    Another thing to consider is that Port is again potentially a viable player, since it doesn't feed DRS and getting Miracles off of white isnt as important.

  7. #3767

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Skyl3lazer View Post
    Another thing to consider is that Port is again potentially a viable player, since it doesn't feed DRS and getting Miracles off of white isnt as important.
    Long live Port!
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  8. #3768

    Re: [Primer] R/G Combo Lands

    Leovold still swings the rishadan port/ghost quarter pendulum pretty heavily towards ghost quarter for me.

  9. #3769

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by supremePINEAPPLE View Post
    Leovold still swings the rishadan port/ghost quarter pendulum pretty heavily towards ghost quarter for me.
    I definitely think we need a more Leovold focused answer in the sideboard now. Not sure exactly what fits the bill here unfortunately, maybe something weird like conflagrate, toxic deluge, or even lightning axe? Maybe the black splash is again something to look towards for TS and decay?

    I also think playing an Ancient Tomb is something to seriously look at now so we can get ahead on mana faster and have more shots at t2/3 token

  10. #3770

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by supremePINEAPPLE View Post
    Leovold still swings the rishadan port/ghost quarter pendulum pretty heavily towards ghost quarter for me.
    Port should make it vastly easier to keep them off that triple-colour cost though. GQ dosen't help much at all to stop that.

    Quote Originally Posted by Skyl3lazer View Post
    I definitely think we need a more Leovold focused answer in the sideboard now. Not sure exactly what fits the bill here unfortunately...
    EE is pretty good if you don't mind the splash.
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    You can play Lands.dec in EDH too! My primer:
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  11. #3771

    Re: [Primer] R/G Combo Lands

    Could be more combo/elves too so I don't hate ancient tomb at all. May have to finally pick one up.

  12. #3772

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by supremePINEAPPLE View Post
    Could be more combo/elves too so I don't hate ancient tomb at all. May have to finally pick one up.
    It's taking the Boseiju slot in my board.
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  13. #3773
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    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Crimhead View Post
    EE is pretty good if you don't mind the splash.
    drop some miracles hate and add one Llawan, Cephalid Empress in your sideboard

  14. #3774

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Crimhead View Post
    Port should make it vastly easier to keep them off that triple-colour cost though. GQ dosen't help much at all to stop that.
    Port is also better for reducing Deathrite food.

  15. #3775

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Skyl3lazer View Post
    I definitely think we need a more Leovold focused answer in the sideboard now. Not sure exactly what fits the bill here unfortunately, maybe something weird like conflagrate, toxic deluge, or even lightning axe? Maybe the black splash is again something to look towards for TS and decay?

    I also think playing an Ancient Tomb is something to seriously look at now so we can get ahead on mana faster and have more shots at t2/3 token
    I've been on the black splash for a long time. I'm actually torn cause I'm thinking the opposite, I want PFs/Manabond now. But at the same time, toxic deluge and discard have been amazing.

  16. #3776
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    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Skyl3lazer View Post
    I definitely think we need a more Leovold focused answer in the sideboard now. Not sure exactly what fits the bill here unfortunately, maybe something weird like conflagrate, toxic deluge, or even lightning axe?
    Heaven // Earth might have some potential

  17. #3777

    Re: [Primer] R/G Combo Lands

    Gq's are better against poor mana bases like 4c controls. I will keep boil in my side along with a trinisphere vs combo because I guess we will see a lot more combo decks like ant or high tide now that cb/top lock is gone

  18. #3778

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by Djehuti View Post
    Heaven // Earth might have some potential
    I was actually thinking like this


    Land (35)
    1x Ancient Tomb
    1x Barbarian Ring
    4x Dark Depths
    1x Forest
    4x Ghost Quarter
    1x Glacial Chasm
    3x Grove of the Burnwillows
    3x Maze of Ith
    1x Riftstone Portal
    3x Taiga
    1x The Tabernacle at Pendrell Vale
    4x Thespian's Stage
    1x Tranquil Thicket
    4x Wasteland
    3x Wooded Foothills

    Enchantment (7)
    4x Exploration
    2x Manabond
    1x Molten Vortex

    Instant (6)
    4x Crop Rotation
    2x Punishing Fire

    Sorcery (8)
    4x Gamble
    4x Life from the Loam

    Artifact (4)
    4x Mox Diamond


    Sideboard
    1x Back to Nature
    1x Boil
    1x Bojuka Bog
    2x Chalice of the Void
    2x Heaven / Earth
    1x Karakas
    1x Krosan Grip
    4x Sphere of Resistance
    2x Tireless Tracker

  19. #3779

    Re: [Primer] R/G Combo Lands

    Quote Originally Posted by filln View Post
    Port is also better for reducing Deathrite food.
    • Stalls or stops Leotard - check.
    • Doesn't feed DRS - check.
    • better vs Storm or Reanimator - check.

    Ports are going back in my main deck!

    Not sure how relevant DRS is though. Usually we eat him. If he sticks, it's pretty hard not to feed him.
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  20. #3780
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    Re: [Primer] R/G Combo Lands

    Still have to get my other 2 Foil Ports. I guess I can try a split for the time being.
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