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Thread: The new Legacy metagame

  1. #281

    Re: The new Legacy metagame

    Where can I find info about this Arcanis tournament? Google doesn't help and I am curious about the Esper Delver decklist.
    Thanks in advance! :)

  2. #282
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    Re: The new Legacy metagame

    So far their site just has the top 8 profiles, but hopefully they'll post the deck lists here or here soon.

  3. #283

    Re: The new Legacy metagame

    Quote Originally Posted by ironclad8690 View Post
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  4. #284
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    Re: The new Legacy metagame

    Four tournaments added:

    Legacy Win-A-Dual @ Fire & Dice, 59 players, May 6
    Sneak & Show, U/R Standstill, ANT, Dragon Stompy, Burn, Elves, Grixis Tempo, B/R Reanimator

    Known Magicians Clan - 77th, 54 players, May 13
    R/G Lands, Tin Fins, ANT, Esper Delver, OmniTell (BUG), U/W Blade Control, U/R Delver, Elves

    MLL#10 Legacy Milano, 49 players, May 7
    Bant Deathblade, Burn, Death & Taxes, Team America, Grixis Control, U/R Control, Bant Deathblade, Team America

    MKM Trial Hamburg - Ollis Spielecenter Hamburg, 35 players, May 6
    UWR Delver, Bant Deathblade, Splinter Twin, Eldrazi, U/B Reanimator, Infect, Eldrazi & Taxes, ANT

    1579 total points
    54 different placing archetypes in 6+ round tournaments from April 24 to now
    DTB ≥ 72.634 points
    DTBs so far, but in flux: Grixis Tempo, ANT, Sneak & Show, Infect, OmniTell, Elves, U/R Delver

    Grixis Tempo: 174
    ANT: 93
    Sneak & Show: 92
    Infect: 90
    OmniTell: 76
    Elves: 75
    U/R Delver: 75
    Death & Taxes: 71
    Bant Deathblade: 68
    Eldrazi: 66
    Team America: 62
    B/R Reanimator: 50
    Burn: 41
    Grixis Control: 39
    Esperblade: 38
    Czech Pile: 37
    Aggro Loam: 26
    Food Chain: 25
    Dragon Stompy: 20
    Eldrazi & Taxes: 20
    Maverick: 19
    Merfolk: 19
    U/R Control: 19
    Aluren: 18
    Jund: 18
    Esper Delver: 16
    Tin Fins: 16
    U/B Reanimator: 16
    UWR Delver: 15
    4c Delver: 10
    BUG Leovold: 9
    Canadian Thresh: 9
    Imperial Painter: 9
    Mono-Red Sneak Attack: 9
    Reanimator Depths: 9
    R/G Lands: 9
    UWR Control: 9
    Dredge: 8
    Junk: 8
    U/R Standstill: 8
    UWr Stoneblade: 8
    Dark Depths: 7
    Splinter Twin: 7
    TES: 7
    12-Post: 6
    Belcher: 6
    Big Eldrazi: 6
    BUG unclassified: 6
    BWG unclassified: 6
    Doomsday: 6
    Nic Fit: 6
    Oops, All Spells: 6
    Shardless BUG: 6
    U/W Blade Control: 6

  5. #285

    Re: The new Legacy metagame

    Quote Originally Posted by Scott View Post

    ...

    Reanimator Depths: 9
    ...
    Thanks for this list Scott.

    Could you elaborate what's Reanimator Depths? I suppose a hybrid between Depths-combo and Reanimator, but could you give a link to such a list?

    EDIT: Nevermind, found the list by backtracking your posts.
    I don't think I ever saw such a list, and it surprises me that it's listed 9 times, that's almost as much as UB Reanimator at 10.
    Last edited by Ingo; 05-14-2017 at 01:35 PM.

  6. #286

    Re: The new Legacy metagame

    Relevant question: What deck beats the snot out of combo and Delver decks?

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    Re: The new Legacy metagame

    Quote Originally Posted by Lava Snacks View Post
    Relevant question: What deck beats the snot out of combo and Delver decks?
    Stax.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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    Re: The new Legacy metagame

    Quote Originally Posted by Lava Snacks View Post
    Relevant question: What deck beats the snot out of combo and Delver decks?
    In general for fair decks, the spectrum is from [disruptive aggression] (example: BUG Delver) to [grindy value or huge bombs] (Shardless, Elves, Nic Fit). Closer you are to the former, the more you prey on combo, closer you are to the latter, the more you eat fair decks and lose to combo.

    Within combo decks, it's speed vs. resiliency/disruptive capacity. The faster, the better you kill other combo decks, but also the worse you lose to Force of Will. Slower decks can incorporate resiliency tools - countermagic, discard, better engines, a fair gameplan and so on, but suffer in their matchup against other combo decks.

    Fundamentally, you eat Delver by out-fairing it. You eat combo by killing it dead fast. These are not typically possible at the same time, but as Dice_Box said above, both combo and Delver tend to be low to the ground aggressive low-curve decks that don't play a ton of creatures so prison pieces hit them hard.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  9. #289
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    Re: The new Legacy metagame

    Quote Originally Posted by Ingo View Post
    Thanks for this list Scott.

    Could you elaborate what's Reanimator Depths? I suppose a hybrid between Depths-combo and Reanimator, but could you give a link to such a list?

    EDIT: Nevermind, found the list by backtracking your posts.
    I don't think I ever saw such a list, and it surprises me that it's listed 9 times, that's almost as much as UB Reanimator at 10.
    You're very welcome.

    It's actually not that it's placed 9 times. I'm using TCDecks's/The Source's system, which only counts tournaments of at least 6 rounds, and awards placing decks 1 point for each round of the tournament, and 1 point for each match won in the top 8. So, since the ban, Reanimator Depths came in 8th in a 9 round tournament, so gets 9 points for that one placing. I don't quite understand the deck myself And U/B Reanimator has 16 points because it placed in a 10 round tournament and in a 6 round tournament, without top 8 wins in either.

  10. #290

    Re: The new Legacy metagame

    Quote Originally Posted by Dice_Box View Post
    Stax.
    Quote Originally Posted by Zombie View Post
    In general for fair decks, the spectrum is from [disruptive aggression] (example: BUG Delver) to [grindy value or huge bombs] (Shardless, Elves, Nic Fit). Closer you are to the former, the more you prey on combo, closer you are to the latter, the more you eat fair decks and lose to combo.

    Within combo decks, it's speed vs. resiliency/disruptive capacity. The faster, the better you kill other combo decks, but also the worse you lose to Force of Will. Slower decks can incorporate resiliency tools - countermagic, discard, better engines, a fair gameplan and so on, but suffer in their matchup against other combo decks.

    Fundamentally, you eat Delver by out-fairing it. You eat combo by killing it dead fast. These are not typically possible at the same time, but as Dice_Box said above, both combo and Delver tend to be low to the ground aggressive low-curve decks that don't play a ton of creatures so prison pieces hit them hard.
    Not bad advice.

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    Re: The new Legacy metagame

    Quote Originally Posted by Lava Snacks View Post
    Not bad advice.
    Also BUG Delver can kinda hang with anything. It's probably the best Delver deck against combo due to maindeck DRS and tons of discard and is usually close enough to midrange to hang around in fair MUs, even going over the top of the most aggressive Delver builds.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

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    Re: The new Legacy metagame

    Ellomdian, I do quite well against tempo with Stax. In fact thanks to Walking Ballista and a trio of Tabernacles I quite like the matchup. Add to that Ensnaring Bridge and all the tempo slides away into a sea of hurt. You laugh, but I don't often lose that match. I see your Delver and raise you a Triskellion.

    The weakness I have with Stax is Nic Fit and Fish. Mostly for the same reason. One has Deed, the other Recall. Both set me back to the stone age.
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  13. #293
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    Re: The new Legacy metagame

    Quote Originally Posted by Scott View Post
    You're very welcome.

    It's actually not that it's placed 9 times. I'm using TCDecks's/The Source's system, which only counts tournaments of at least 6 rounds, and awards placing decks 1 point for each round of the tournament, and 1 point for each match won in the top 8. So, since the ban, Reanimator Depths came in 8th in a 9 round tournament, so gets 9 points for that one placing. I don't quite understand the deck myself And U/B Reanimator has 16 points because it placed in a 10 round tournament and in a 6 round tournament, without top 8 wins in either.
    One of our locals plays it, although I have no idea if it is the exact same list. It's about what you'd think it is, but since he is planning on playing it in some bigger tournaments, I won't spell out his list just yet. Once those are done, I can probably share his list.
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    Re: The new Legacy metagame

    Quote Originally Posted by H View Post
    One of our locals plays it, although I have no idea if it is the exact same list. It's about what you'd think it is, but since he is planning on playing it in some bigger tournaments, I won't spell out his list just yet. Once those are done, I can probably share his list.
    The Reanimator depths list is out there. My friend sent it to me the other day
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    Re: The new Legacy metagame

    Quote Originally Posted by Megadeus View Post
    The Reanimator depths list is out there. My friend sent it to me the other day
    Yeah, our local guy certainly didn't invent it because I recall him showing me the list on some site, but I do believe he changed at least a few cards in his particular version.
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  16. #296
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    Re: The new Legacy metagame

    this was the list posted on this week in legacy:

    4 Collective Brutality
    4 Dark Ritual
    4 Entomb
    4 Exhume
    2 Grave Titan
    2 Griselbrand
    2 Lotus Petal
    3 Pithing Needle
    1 Platinum Angel
    2 Reanimate
    1 Rite of Consumption
    1 Shallow Grave
    4 Thoughtseize
    4 Vampire Hexmage
    10 Swamp
    4 Thespian's Stage
    4 Dark Depths
    4 Urborg, Tomb of Yawgmoth

    1 Duress
    1 Engineered Explosives
    2 Fatal Push
    1 Helm of Obedience
    3 Leyline of the Void
    1 Liliana of the Veil
    2 Liliana, the Last Hope
    1 Ratchet Bomb
    1 Rite of Consumption
    2 Surgical Extraction
    -rob

  17. #297

    Re: The new Legacy metagame

    As everyone knows, MTGO now has weekly Legacy Challenge, used to be monthly.

    Result: http://magic.wizards.com/en/articles...ier-2017-05-14

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    Re: The new Legacy metagame

    Quote Originally Posted by twndomn View Post
    As everyone knows, MTGO now has weekly Legacy Challenge, used to be monthly.

    Result: http://magic.wizards.com/en/articles...ier-2017-05-14
    For a saner way of looking at lists.
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

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    Re: The new Legacy metagame

    Gaming for Gains, 61 players, May 13
    Aluren, Sneak & Show, Pox, ANT, Food Chain, B/R Reanimator, U/R Delver, Nic Fit
    No deck lists yet

    Mox Boarding House, 56 players, May 7
    UWR Landstill, Team America, Grixis Tempo, UWR Stoneblade, U/B Reanimator, RUG Lands, R/G Lands, Devoted Maverick Combo

    Knight Ware, 47 players, May 14
    R/G Lands, U/R Delver, Nic Fit, Dredge, Sneak & Show, UWR Stoneblade, Grixis Tempo, Jund

    GPT Paragon, 37 players, May 13
    Slivers, UWR Stoneblade, Death & Taxes, Jund, Esper Deathblade, Grixis Tempo, OmniTell, BUG Leovold

    Following TCDecks/The Source's system, decks get 1 point for each round of the tournament, plus 1 point for each top 8 match won
    1799 total points
    59 different placing archetypes in 6+ round tournaments from April 24 to now
    DTB ≥ 82.754 points
    Post-Top DTBs so far: Grixis Tempo, ANT, Sneak & Show, Infect, U/R Delver, almost OmniTell

    Grixis Tempo: 193
    Sneak & Show: 106
    ANT: 100
    Infect: 90
    U/R Delver: 89
    OmniTell: 82
    Death & Taxes: 78
    Elves: 75
    Team America: 70
    Bant Deathblade: 68
    Eldrazi: 66
    B/R Reanimator: 56
    Burn: 41
    Grixis Control: 39
    Esperblade: 38
    Czech Pile: 37
    Food Chain: 31
    Jund: 31
    Lands: 30
    UWR Stoneblade: 29
    Aluren: 27
    Aggro Loam: 26
    U/B Reanimator: 22
    20 Points: Dragon Stompy, Eldrazi & Taxes
    19 Points: Maverick, Merfolk, Nic Fit, U/R Control
    16 Points: Esper Delver, Tin Fins
    15 Points: BUG Leovold, Dredge UWR Delver
    4c Delver: 10
    9 Points: Canadian Thresh, Imperial Painter, Mono-Red Sneak Attack, Reanimator Depths, Slivers, UWR Control, UWR Landstill
    8 Points: Junk, U/R Standstill
    7 Points: Dark Depths, Pox, Splinter Twin
    6 Points: 12-Post, Belcher, Big Eldrazi, BUG unclassified, BWG unclassified, Devoted Maverick Combo, Doomsday, Esper Deathblade, Oops, All Spells, Shardless BUG, TES, U/W Blade Control

  20. #300
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    Re: The new Legacy metagame

    Not to be a stickler here but how are you classifying the different blade archetypes?

    I assume Bant = 4 Hiearchs, 4 DRS?
    Deathblade = 4 DRS?
    Esperblade = No DRS? Old school stoneblade?
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

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