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Thread: The new Legacy metagame

  1. #341
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    Re: The new Legacy metagame

    Quote Originally Posted by twndomn View Post
    Are we on denial, or is this an echo chamber? There's no control, not even close. The 4cc (or that screw-up name czech pile) is nowhere near the classical sense of control, neither is Standstill. Mid-range strategy is called mid-range at best, don't try to sneak the word control into it.
    No true Scotsman, etc.

    Feels a bit like people are letting semantics overpower their understanding of what decks actually do in actual games of Magic. Why do people feel so attached to the major-archetype labels, anyway?
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  2. #342
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    Re: The new Legacy metagame

    Quote Originally Posted by Ronald Deuce View Post
    No true Scotsman, etc.

    Feels a bit like people are letting semantics overpower their understanding of what decks actually do in actual games of Magic. Why do people feel so attached to the major-archetype labels, anyway?
    You had to be a top mind to use 1 white mana to cast a terminus.
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    My original post did that.

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  3. #343

    Re: The new Legacy metagame

    Quote Originally Posted by Ronald Deuce View Post
    No true Scotsman, etc.

    Feels a bit like people are letting semantics overpower their understanding of what decks actually do in actual games of Magic. Why do people feel so attached to the major-archetype labels, anyway?
    That's what the contributors of this thread is all about, troll legacy in its abstract, did you find anything constructive out of this thread?

  4. #344

    Re: The new Legacy metagame

    Quote Originally Posted by Ronald Deuce View Post
    Feels a bit like people are letting semantics overpower their understanding of what decks actually do in actual games of Magic.
    I agree with this.

    It's a feature of midrange decks that they can just as easily play "control" or "beatdown" as the circumstances dictate. This is why Maverick, Blade, Aggro Loam, and Shardless are considered midrange.

    The Landstill, Jund Depths, and Topless Terminus lists we are seeing look like they would have a pretty rough time trying to play "beatdown". To me, that makes the "hard" control - they are dedicated to playing that roll.

    Quote Originally Posted by Ronald Deuce View Post
    Why do people feel so attached to the major-archetype labels, anyway?
    Decks that are more dedicated to playing control (or aggro, for that matter) add a uniqueness to the game that we don't see if all the fair decks are aggro/control hybrids such as tempo decks and midrange decks.

    Quote Originally Posted by twndomn View Post
    That's what the contributors of this thread is all about, troll legacy in its abstract...
    This exactly how I perceive those who try to deny a distinction between hard control vs midrange control.
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  5. #345

    Re: The new Legacy metagame

    Are we arguing that Lands is not a control deck?
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  6. #346

    Re: The new Legacy metagame

    Quote Originally Posted by Noctalor View Post
    Are we arguing that Lands is not a control deck?
    I would argue R/G Lands is a combo/control deck.
    RUG Lands can pull off fast combo wins, but these are unusual enough I would consider it hard control personally (as somebody who plays both versions).

    Edit - more to the point, Lands has been invisible in the meta lately. Still seems like a solid choice imo, but they don't add much to diversity if they aren't being played.
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  7. #347
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    Re: The new Legacy metagame

    Quote Originally Posted by Noctalor View Post
    Are we arguing that Lands is not a control deck?
    Control decks literally only untap, draw a card, pass, then counter your spell*. Lands can't counter a spell, therefore it's not a control deck.

    *N.B.: Does not apply to Standstill decks for some reason

  8. #348
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    Re: The new Legacy metagame

    Quote Originally Posted by maharis View Post
    Control decks literally only untap, draw a card, pass, then counter your spell*. Lands can't counter a spell, therefore it's not a control deck.

    *N.B.: Does not apply to Standstill decks for some reason
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    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  9. #349

    Re: The new Legacy metagame

    Is anybody actually arguing that Jund Depths isn't a control deck?
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  10. #350

    Re: The new Legacy metagame

    Control decks play draw,go until t4 where they cast Wrath of God and follow it up with a Serra's Angel. Where the fuck did you people grow up?

  11. #351
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    Re: The new Legacy metagame

    Control decks mill people with nephalia drownyard

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  12. #352
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    Re: The new Legacy metagame

    Quote Originally Posted by Lord_Mcdonalds View Post
    Control decks mill people with nephalia drownyard
    Naw, Drownyard is how you beat a true control deck most reliably. When that's your most reliable wincon, you're up against a true control deck.

  13. #353
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    Re: The new Legacy metagame

    My blade deck is actually a combo/control deck. I combo'd Moorland Haunt with playing creatures so I can use it's activated ability (COMBO!), or counter spells with the open mana (Control.) Opponent's never see it coming and all the sudden they're gettin' beaten down by a 1/1 Flyer with Flash.

    Flash in a 1/1 to chump your Snap? That's true control.
    And combo, because I used two cards.
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  14. #354

    Re: The new Legacy metagame

    True control decks don't play a wincon.

  15. #355
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    Re: The new Legacy metagame

    Relic of Progenitus is a great win con if you're playing online.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  16. #356

    Re: The new Legacy metagame

    Quote Originally Posted by Crimhead View Post
    This exactly how I perceive those who try to deny a distinction between hard control vs midrange control.
    This is an example of a troll making up terminology when as one goes, shifting argument.

    I cast Small pox, am I all the sudden a control deck?

    I cast Thoughtseize, activate Liliana, am I all the sudden a control deck?

    I cast Tangle Wire, Chalice, am I all the sudden a control deck?

    First define/draw the distinction and the definition for:
    prison strategy
    resource denial

    then you get to describe what control, in its purest classical sense, is.

    Let's mock other users on this forum on this arbitrary context-shifting concept. That's the motivation of this thread.

  17. #357
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    Re: The new Legacy metagame

    When will people stop acting like Miracles was not a prison deck? Control this, control that, when your game plan is to lock someone out of casting a spell for the whole game, your a prison deck at your heart.

    Still unsure how Standstill is not control though.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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  18. #358
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    Re: The new Legacy metagame

    When I personally think of what a control deck looks like, it looks more like this:

    4 Baleful Strix
    4 Deathrite Shaman
    3 Snapcaster Mage
    2 Gurmag Angler

    2 Jace, the Mind Sculptor

    2 Hymn to Tourach
    2 Thoughtseize
    1 Inquisition of Kozilek

    4 Brainstorm
    4 Ponder

    4 Force of Will

    2 Kolaghan's Command
    3 Fatal Push
    3 Lightning Bolt

    4 Polluted Delta
    4 Scalding Tarn
    1 Badlands
    1 Bloodstained Mire
    1 Misty Rainforest

    3 Underground Sea
    3 Volcanic Island
    1 Tropical Island

    1 Island
    1 Swamp

    than it does "cast spell 1, cast spell 2, game turned into a farce". That pattern is telltale prison deck stuff as far as I'm concerned. Saying that the above list is not a control deck sounds profoundly strange, as well. We're not talking 4xgoyf.dec here, we're talking cantrips that live to block/stall, reuse for removal, CA spells and countermagic, we see countermagic, discard, card selection, intent on grinding people out. How that is not control is beyond me.

    (As an aside, go play Pauper. This just 5-0ed.)
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  19. #359

    Re: The new Legacy metagame

    Quote Originally Posted by Dice_Box View Post
    When will people stop acting like Miracles was not a prison deck? Control this, control that, when your game plan is to lock someone out of casting a spell for the whole game, your a prison deck at your heart.

    Still unsure how Standstill is not control though.
    Standstill is with one of the three (recently successful) decks I had identified as control. Of course it's control!

    Also, why are even talking about (counter-top) Miracles? I'm more interested in what kind of control decks are going to be prominent now. Too early to say, but it's looking promising. :)
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  20. #360
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    Re: The new Legacy metagame

    I gotta agree with dice box and zombie on this one. Top was combo prison. Miracles durdled like so many prison decks looking for its win condition.

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