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Thread: [Deck] 12 Post

  1. #6281

    Re: [Deck] Turbo Eldrazi

    thanks for the reply! i should clarify because i am familar with those lists, but, is there a list viable for rpimetime and warping wail WITHOUT tops. .....

  2. #6282

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    thanks for the reply! i should clarify because i am familar with those lists, but, is there a list viable for rpimetime and warping wail WITHOUT tops. .....
    I'd think traditional mono-G could probably handle it. With any Post land base, C is already one of a deck's "colors" by default, so 1C isn't unreasonable.


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  3. #6283

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    I have been tweaking this build for awhile per my teammate Jeff Carpenter's advice and suggestions. Success has been overwhelming online, but I haven't taken it to a 5+ round event yet:

    // Lands
    1 [LG] Karakas
    2 [TSP] Vesuva
    3 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [V12] Glacial Chasm
    4 [R] Tropical Island
    4 [EXP] Misty Rainforest
    1 [AVR] Cavern of Souls
    3 [TSP] Forest (4)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [BFZ] Ulamog, the Ceaseless Hunger
    3 [GPX] Primeval Titan
    2 [JU] Krosan Wayfarer
    1 [ROE] Kozilek, Butcher of Truth

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    4 [SOK] Pithing Needle
    4 [5E] Brainstorm
    3 [CN2] Show and Tell
    2 [AQ] Candelabra of Tawnos
    3 [JU] Living Wish
    3 [HOP] Relic of Progenitus

    // Sideboard
    SB: 1 [TSP] Vesuva
    SB: 1 [MR] Cloudpost
    SB: 1 [GPX] Primeval Titan
    SB: 3 [NPH] Surgical Extraction
    SB: 3 [EMA] Nature's Claim
    SB: 1 [MMA] Faerie Macabre
    SB: 1 [M15] Phyrexian Revoker
    SB: 3 [M15] Reclamation Sage
    SB: 1 [DK] Maze of Ith

    Tuning could be adding in some fog-effect creatures/spells or warping wail, both of which fit well in the meta slots.

    Living wish I've found to be necessary with combo expanding so explosively due to no more miracles. Maze is intended as an infect answer, but could also be dawnstrider (weak to stifle and explosive starts), moment's peace (weak to explosive starts, not Living Wishable), or Walking Ballista (none of the listed weaknesses)
    with a living wish deck what are the "meta slots" you mentioned? what would you define as nearly untouchable?

  4. #6284

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    card looks sweet. what kind of landbase can support warping wail? would wail ever go into a build with primetimes or is it reserved for more colorless builds
    Warping wail is fine in any deck with more than the 8 posts as colorless sources. I also run a cavern, a stage, a waste, and 2 vesuva.

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  5. #6285

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by nimkee View Post
    Warping wail is fine in any deck with more than the 8 posts as colorless sources. I also run a cavern, a stage, a waste, and 2 vesuva.

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    Depths? why or why not?

  6. #6286

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    Depths? why or why not?
    Depending on my build, I run Depths. I always run the Thespians regardless though because it has so much utility / synergy. It can be either post, an extra green source, it can copy an Eye as your Eye is getting wasted, and copy a Chasm during upkeep and then untap with Candle etc. It also is a great weapon against opposing depths or lands decks.

    When people are worried about big Eldrazi and prime times sometimes they forget and you can just turn 5 them or put the ball in their court. Not every deck has an answer to a 20/20 (though a surprising amount do). More than being an active strategy I will sometimes play depths to bait out wastelands or give people pause.

    Depths, to me, is an alternate win-con. It gives flexibility and sometimes can just get you the win. If they are depending on a Karakas you can needle the karakas and just kill them. Sometimes its an eot thing with Crop rotation and you win out of nowhere. I don't like it as much in greedier mana-bases so I only run it in the mono-green build. I would probably run it main if I were splashing a single color with green (GW for example) for a couple cards in the sideboard. I hate getting wasted out though, so color me cautious.

  7. #6287

    Re: [Deck] Turbo Eldrazi

    If you haven't seen it yet, we have an unconfirmed leak from Ixalan that gives us a powerful new toy…




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  8. #6288
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    If you haven't seen it yet, we have an unconfirmed leak from Ixalan that gives us a powerful new toy…




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    We already run pithing needle. I don't know how much more useful this is other than getting around a chalice on 1. paying the extra mana to probe doesn't sound super powerful for a 12 post deck. only advantage I would say is to see if they are holding counterspells. Feels better in an elves deck.

  9. #6289
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Skriger View Post
    We already run pithing needle. I don't know how much more useful this is other than getting around a chalice on 1. paying the extra mana to probe doesn't sound super powerful for a 12 post deck. only advantage I would say is to see if they are holding counterspells. Feels better in an elves deck.
    It's still probably worth testing. It might allow for greedier lines of play.
    Yes, you probably need Candelabra if you're running a Cloudpost deck.

  10. #6290

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Skriger View Post
    We already run pithing needle. I don't know how much more useful this is other than getting around a chalice on 1. paying the extra mana to probe doesn't sound super powerful for a 12 post deck. only advantage I would say is to see if they are holding counterspells. Feels better in an elves deck.
    Playing around Chalice might be worth it. Being able to name Wasteland vs Eldrazi should improve that matchup significantly.


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  11. #6291

    Re: [Deck] Turbo Eldrazi

    Hello,
    I’ve lurked for a while, guess it’s time to finally post. I went the Legacy Loot tournament in Lincoln RI. Here’s the list I used:

    4x Cloudpost
    4x Glimmerpost
    4x Vesuva
    7x Forest
    2x Cavern of Souls
    1x Eye of Ugin
    1x Glacial Chasm
    1x Karakas
    1x Ancient Tomb
    1x Thespian’s Stage
    1x Bojuka Bog
    1x Maze of Ith
    1x The Tabernacle at Pendral Vale
    4x Primeval Titan
    1x Ulamog, the Ceaseless Hunger
    1x Emrakul, New
    1x Emrakul, Old
    4x Ancient Stirrings
    4x Crop Rotation
    3x Expedition Map
    3x Pithing Needle
    4x Warping Wail
    2x Trinishere
    2x Ugin, the Spirit Dragon
    1x Sylvan Library
    1x Candelabra of Twanos

    Sideboard:
    1x Zuron Orb
    4x Sphere of Resistance
    2x Moment’s Peace
    4x Fairy Macabre
    1x Ensnaring Bridge
    2x Krosan Grip
    1x Carpet of Flowers

    Round 1: G/B Pox
    Game one I keep an opener without a forest, never really do much. Game was long and drawn out. I lose to bloodghast beats. Game 2, early pithing needle on wasteland into a turn 4 titan. Titan gets killed but the damage is done. Game draws out for a while but Ugin wins me the game. Game three, he leads with a turn one bojuka bog (later in the game I vesuva the bog multiple times to kill loam engines). I win fairly easy after landing a titan followed by an eldrazi.

    Round 2: Dredge, with mana
    Game one, crop rotate into bojuka bog is really good. He scoops after I land a titan. Game 2, I slow him down with a fairy macabre. He finally builds a board. I play tabernacle, killing all his guys. I land a trinisphere. He concedes but wants to play it out. Promised end comes out the next turn, he laughs and picks his cards up.

    Round 3: Grixis Delver/Pyro
    Game one, I keep an opener without a forest. It’s a slow death by pyromancer. Tabernacle held him off a while but I loose. Game 2, turn 4 uncounterable titan, he can’t beat it. Game 3, I land an ensnaring bridge. It successfully stalls until I titan into eldrazi. After the match, he says he runs 4 wastelands but saw zero all match. Good luck for me I guess.

    Rounds 4 and 5: Intentional draw into top 8

    Top 8: Jund NicFit feat. Sneak Attack
    Game one, I keep an opener without a forest. I lose (notice the trend?) Game 2, pithing needle on sneak attack and ensnaring bridge slow him down. I eventually have infinite turns and wipe his entire board with Ceaseless Hunger. Game 3, my opener is ancient tomb, 2 expedition map, cloudpost, vesuva, forest, primeval titan. I snap keep. Turn one he blind therapy’s both my maps followed by my titan. I fail to recover and lose.

    Notes: Need more forests. Ensnaring bridge was clutch. I miss thought Knot seer. Just an FYI on the zuron orb; I play against way to many burn/price decks to not run one in the board.

    New List:
    4x Cloudpost
    4x Glimmerpost
    4x Vesuva
    8x Forest
    1x Cavern of Souls
    1x Eye of Ugin
    1x Glacial Chasm
    1x Karakas
    1x Ancient Tomb
    1x Thespian’s Stage
    1x Bojuka Bog
    1x Maze of Ith
    4x Primeval Titan
    1x Ulamog, the Ceaseless Hunger
    1x Emrakul, New
    1x Emrakul, Old
    2x Thought Knot Seer
    4x Ancient Stirrings
    4x Crop Rotation
    3x Expedition Map
    3x Pithing Needle
    3x Warping Wail
    2x Trinishere
    2x Ugin, the Spirit Dragon
    1x Sylvan Library
    1x Candelabra of Twanos
    Sideboard:
    1x Zuron Orb
    4x Sphere of Resistance
    2x Moment’s Peace
    3x Fairy Macabre
    2x Ensnaring Bridge
    2x Krosan Grip
    1x The Tabernacle at Pendral Vale

  12. #6292

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by NimbleJosh View Post
    Hello,
    I’ve lurked for a while, guess it’s time to finally post. I went the Legacy Loot tournament in Lincoln RI. Here’s the list I used:

    4x Cloudpost
    4x Glimmerpost
    4x Vesuva
    7x Forest
    2x Cavern of Souls
    1x Eye of Ugin
    1x Glacial Chasm
    1x Karakas
    1x Ancient Tomb
    1x Thespian’s Stage
    1x Bojuka Bog
    1x Maze of Ith
    1x The Tabernacle at Pendral Vale
    4x Primeval Titan
    1x Ulamog, the Ceaseless Hunger
    1x Emrakul, New
    1x Emrakul, Old
    4x Ancient Stirrings
    4x Crop Rotation
    3x Expedition Map
    3x Pithing Needle
    4x Warping Wail
    2x Trinishere
    2x Ugin, the Spirit Dragon
    1x Sylvan Library
    1x Candelabra of Twanos

    Sideboard:
    1x Zuron Orb
    4x Sphere of Resistance
    2x Moment’s Peace
    4x Fairy Macabre
    1x Ensnaring Bridge
    2x Krosan Grip
    1x Carpet of Flowers

    Round 1: G/B Pox
    Game one I keep an opener without a forest, never really do much. Game was long and drawn out. I lose to bloodghast beats. Game 2, early pithing needle on wasteland into a turn 4 titan. Titan gets killed but the damage is done. Game draws out for a while but Ugin wins me the game. Game three, he leads with a turn one bojuka bog (later in the game I vesuva the bog multiple times to kill loam engines). I win fairly easy after landing a titan followed by an eldrazi.

    Round 2: Dredge, with mana
    Game one, crop rotate into bojuka bog is really good. He scoops after I land a titan. Game 2, I slow him down with a fairy macabre. He finally builds a board. I play tabernacle, killing all his guys. I land a trinisphere. He concedes but wants to play it out. Promised end comes out the next turn, he laughs and picks his cards up.

    Round 3: Grixis Delver/Pyro
    Game one, I keep an opener without a forest. It’s a slow death by pyromancer. Tabernacle held him off a while but I loose. Game 2, turn 4 uncounterable titan, he can’t beat it. Game 3, I land an ensnaring bridge. It successfully stalls until I titan into eldrazi. After the match, he says he runs 4 wastelands but saw zero all match. Good luck for me I guess.

    Rounds 4 and 5: Intentional draw into top 8

    Top 8: Jund NicFit feat. Sneak Attack
    Game one, I keep an opener without a forest. I lose (notice the trend?) Game 2, pithing needle on sneak attack and ensnaring bridge slow him down. I eventually have infinite turns and wipe his entire board with Ceaseless Hunger. Game 3, my opener is ancient tomb, 2 expedition map, cloudpost, vesuva, forest, primeval titan. I snap keep. Turn one he blind therapy’s both my maps followed by my titan. I fail to recover and lose.

    Notes: Need more forests. Ensnaring bridge was clutch. I miss thought Knot seer. Just an FYI on the zuron orb; I play against way to many burn/price decks to not run one in the board.

    New List:
    4x Cloudpost
    4x Glimmerpost
    4x Vesuva
    8x Forest
    1x Cavern of Souls
    1x Eye of Ugin
    1x Glacial Chasm
    1x Karakas
    1x Ancient Tomb
    1x Thespian’s Stage
    1x Bojuka Bog
    1x Maze of Ith
    4x Primeval Titan
    1x Ulamog, the Ceaseless Hunger
    1x Emrakul, New
    1x Emrakul, Old
    2x Thought Knot Seer
    4x Ancient Stirrings
    4x Crop Rotation
    3x Expedition Map
    3x Pithing Needle
    3x Warping Wail
    2x Trinishere
    2x Ugin, the Spirit Dragon
    1x Sylvan Library
    1x Candelabra of Twanos
    Sideboard:
    1x Zuron Orb
    4x Sphere of Resistance
    2x Moment’s Peace
    3x Fairy Macabre
    2x Ensnaring Bridge
    2x Krosan Grip
    1x The Tabernacle at Pendral Vale
    thanks for the write up! list looks good.

  13. #6293
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    with a living wish deck what are the "meta slots" you mentioned? what would you define as nearly untouchable?
    Only card I consider "required" is crop rotation. Everything else is a meta call.

  14. #6294

    Re: [Deck] Turbo Eldrazi

    With such a large presence of Delver decks would it make sense to construct a build that plays more like modern tron? Utilizing things like Pyroclasm, Kozilek's Return, and Lightning Bolt to get to the late game?

  15. #6295

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Roweboater View Post
    With such a large presence of Delver decks would it make sense to construct a build that plays more like modern tron? Utilizing things like Pyroclasm, Kozilek's Return, and Lightning Bolt to get to the late game?
    I'd say no because unlike modern, we have to deal with combo decks. We need tools like trinisphere and alike that help us deal with both aggro and combo. That's the reason why I main board trinisphere and not ensnaring bridge.

  16. #6296

    Re: [Deck] Turbo Eldrazi

    I see what you're saying but I like my combo hate in the SB as I play U/G and heavily dislike Cg. Regardless of colour choices, we will always be weaker to combo in game 1 since we run so many colourless lands and can't make room for FoW without losing a lot of business spells that are essential to our game plan. We will always be soft to combo as we can't cast Chalice on turn 1 or Trinisphere turn 1.

  17. #6297

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Roweboater View Post
    I see what you're saying but I like my combo hate in the SB as I play U/G and heavily dislike Cg. Regardless of colour choices, we will always be weaker to combo in game 1 since we run so many colourless lands and can't make room for FoW without losing a lot of business spells that are essential to our game plan. We will always be soft to combo as we can't cast Chalice on turn 1 or Trinisphere turn 1.
    With U/G you probably can't. But it's possible to play Chalice - you can play Ancient Tomb for example in a colorless build, or in a colored build you can play Mox Diamond. I could play Chalice in my build and i have tested a little bit with it - i just don't like Chalice very much in the metagame i am facing on xmage (many fair non-blue decks, and Chalice is awful against that), but if i was playing in a GP or a similar event i would probably play it.
    If you're playing GSZ you can also play maindeck Gaddock Teeg and that helps against a decent number of combo decks, especially Storm. And again, Mox Diamond helps to play those cards fast enough.

    U/G has not that many options - i don't think U/G is very good (and that was my opinion even before the Top ban, in all my testing my results with U/G were always horrible). You just get some counterspells like Flusterstorm against combo decks, but you need a lot of them to actually beat the combo decks, and then you don't have enough room against aggro decks any more - and you don't even have any really good cards against aggro decks, no good spot removal and no good sweepers. All the other colors have good options against aggro decks, just take your pick. I prefer W and B for a good mix and because W has the best permanent combo hate.

    I can understand when people don't want to try my builds, they look like EDH decks after all, but they didn't start that way. The one thing i'm very sure about with my builds is that Mox Diamonds help a lot against combo decks and aggro decks, because they speed up my mana development in the earlygame. The major drawback is the lategame against more grindy decks, but those are still good matchups and overall i'm convinced it pays off. Everything else are eventually just adjustments to make this shell with Mox Diamonds work better and take more advantage of them, but you could go in a completely different direction with that and end up with a deck looking much more like the traditional decks.

  18. #6298

    Re: [Deck] Turbo Eldrazi

    How do you beat aggro loam? Basically the deck runs 4 chalice of the void, 4 abrupt decay and 4 knight of the religuary. My pithing needle gets abrupted, followed by a quick knight that repeatedly wastes me until it starts attacking...

  19. #6299
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by ratninja View Post
    How do you beat aggro loam? Basically the deck runs 4 chalice of the void, 4 abrupt decay and 4 knight of the religuary. My pithing needle gets abrupted, followed by a quick knight that repeatedly wastes me until it starts attacking...
    Post board; surgical extraction, krosan grip, thought-knot seer, more needles are some of the pieces I board in against them. It's an odd match up. If you are going U/G, show and tell is pretty strong against them. Repeal is also good against Knight puts a reset on them. Biggest is surgical against wasteland so you can focus your needles on the Knight.

  20. #6300
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by ratninja View Post
    How do you beat aggro loam? Basically the deck runs 4 chalice of the void, 4 abrupt decay and 4 knight of the religuary. My pithing needle gets abrupted, followed by a quick knight that repeatedly wastes me until it starts attacking...
    If your meta is heavy aggro loam, just run Dismember and play Standard against them with you having no Cloudposts and them having no Knights. You win that war.

    Dismember - Warping wail - Moment's peace - Relic of Progenitus all share meta slots.

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