At first I was going to ask how the hell any version of Nic Fit is hard for Maverick. But then I remember that I run Dark Depths vs a deck without Wasteland and whose removal all say destroy.
I keep forgetting how many matches turn into near byes because I run that combo.
Like I said, its kind of been close to byes for me. The main ways I lose is if cabal therapies rip apart my hand early on and they resolve things before I do.
More often than not even if they crack their veteran I just hardcast batterskull and most of their threats can't race it. As they start jumping through hoops to stop him, Knight or Mom gets through and the game is quickly made meaningless from there.
However, most of my lists run Revokers and prelates on the side, and often enough they can't really stop you turning off their sweepers with prelate on 3 or revoker on deed.
Cheers guys. I'm pretty much fine with having a dogshit Nic Fit matchup, but FWIW I don't run:
- Leyline
- Needle (though I have in the past)
- Revoker
- Stage/Depths
- Prelate
- Batterskull
- Path to Exile
- more than 3 Basics
So whatever. I'm not gonna lose sleep over occasionally getting wrecked by Thalia, Rhino, Swagtusk & co.
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Hey all, unfortunately with the summer schedule being what it is I'm tight on time/availability for testing. Has anyone been able to playtest our Crucible friend, Ramunap Excavator? If so, thoughts? He feels like a nice 1-of to slot in and GSZ once a Wasteland is in the bin or a KotR is on the board.
I've played with him about 20 games so far and he seems really very good. I played him as a 1-of and as a 2-of and i'm not sure yet what's the right number, probably 1. He's a quite nice target for equipments because you don't need to tap him for his ability.
He's prob best in grindy matchups, but to be honest most matchups except combo are kinda grindy nowadays. There are really nice things we can do with him, which really help us:
- Wasteland lock
- infinite chump blockers with Dryad Arbor
- carddraw with Horizon Canopy
- replaying fetches to thin out deck from lands while expanding mana base
- nice fodder provider for Sylvan Safekeeper
- If you get him down, wastelands of you enemy basically seem hilarious if you can protect your Excavator
- probably nice with Ghostquarter in the sb, but i didnt try that yet and it didn't feel necessary
Basically i already don't want to miss excavator anymore, he's a house of a card.
Best regards,
Amace
probably trying it 2x
61 cards with 1x quarter (23 lands)
some decks play 1-2 basics, locking them main deck is so good, need to try it
what's the people opinions on the list with Aether vial?
I see they are scarce, yet there may be some powerful interaction with vial+rallier or istant speed dudes
reference list:
http://www.tcdecks.net/deck.php?id=23908&iddeck=186881
have there been updated discussion about going the vial route vs the zenith one? I see the zenith one is the most used set up, althrough I can't say I've seen a lot of Maverik around lately, I though after miracle was gone I'd see a surge of them, I've always been interested in the deck but never really get into it,
is it just still not competitive enough or is it more likely just people not trying out new/old/different things?
Thanks :D
I personally don't like the concept of Vial because unlike DNT, this deck doesn't run a lot of ETB ability cards. I mean I suppose you somewhat get around that with EOT-into-my-turn Vial activations, but you don't get the oomph of cards like Flickerwisp, Recruiter of the Guard, Revoker, etc. that do significant ETB work. GSZ turns us into a toolbox deck, which is at the heart of what makes Maverick. If you can make a solid Green & Taxes deck then go for it, but I think it's probably just better to go one route (GSZ-Maverick) or the other (Vial-DNT).
thanks this is very claryfing, and I was indeed trying to fit all the ETB cards in a maverick colored deck but it seems not to fit ahha
that said, what's a recent list of maverik looks like?
I've seen one with Lotus Cobra :O are these there for the Tireless Tracker clue tokens? :D looks interesting, albeit a bit odd :P
once Thalia 2.0 was released it was discussed to be a staple, but nowdays I've never seen it played, was her too soft?
Not a problem! Glad I could offer my humble opinion. :)
I don't play Tireless Tracker or Lotus Cobra so I can't help you on that front. Lotus Cobra seems like a bad top-deck waiting to happen and Tireless Tracker, to me, seems to suffer from the "why would you GSZ for this over something else?" feeling. Who knows though, maybe people like it for Miracles or something.
I personally love Thalia 2.0 and find her indispensable as a 2-of, but that's just from my relatively limited play-testing. Her biggest weakness is being 3-cmc in a deck that already runs at least 4 or more 3-cmc spells (KotR, Renegade Rallier, etc.). However, if she hits the board she straight up wrecks Delver decks, and just a lot of decks in general. Playing Thalia 1.0 into Thalia 2.0 has in my experience been GG versus the vast majority of Legacy decks. I haven't done any big tournaments in a few years with Maverick, though, so take my opinion with a grain of salt.
My biggest worry with the new snake is the DRS effect. IE, sometimes games are shitty because you need to remove lands from your graveyard and it hurt's your KotR. With DRS, often the drawback is "worth" the boon. The same give and take has to be made with cards like Gaea's Cradle and Dark Depths.
So the big question, for me, is this: are the times this snake is good enough to make up for when this snake is mediocre/bad?
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