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Thread: [Deck] GW/x Maverick

  1. #8261

    Re: [Deck] GW/x Maverick

    Ramunap excavator is amazing. I think it's an auto include in any deck playing green and 4 wasteland/1 ghost quarter. Being able to fetch it up with GSZ may have brought Maverick to a higher tier.

  2. #8262

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Captain Hammer View Post
    Ramunap excavator is amazing. I think it's an auto include in any deck playing green and 4 wasteland/1 ghost quarter. Being able to fetch it up with GSZ may have brought Maverick to a higher tier.
    So overall you feel that having qhost quarter in the deck is really good. Thats good to know. I played the mirror last week, and he agressivly fetched his basics so i blew them up and then wasted him out with excavator/rallier

    My main thing is do we still want cavern/maze? Cavern was great during the counterbalance era but now seems a little less relavent, but its still good vs chalice, and other decks being able to force though a mom or thalia vs delver decks. Maze is sort of the same way. Its great at stopping mariat lage, grisslebrand, and the like, but there are times when having it is not relvent/ bad since it doesnt produce mana, and haing 5 colorless sourcess+cavern which always cant tap for what you want+maze can sometimes feel like im choked on colors.

  3. #8263
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    Re: [Deck] GW/x Maverick

    i have played maze the last time about 5 years ago - and dont miss it in maverick.
    i used cavern as a singelton against miracles back then and dont find the need anymore
    it can be great sometimes for sure but i found the problem is when you have to name
    a creature type other than human than its bad later when you can only produce colorless mana.

    my manabase looks like this at the moment and i find it very solid. (nothing special)

    2 forrest
    1 plains
    2 savannah
    1 bayou
    1 scrubland
    1 horizon canopy
    7 fetch lands
    1 karakas
    1 gaeas cradle
    4 wasteland
    1 ghost quarter

    i must say that i always play 2 SFM and only 1 Jitte and 1 Sword of Fire and Ice lately
    and batterkull will not help me that much in my matchups i face these days. im fine without it.

    the reason i always play 2 qasali pridemage is because its great against any kind of challice of the void and equipment etc.

    against which decks would you bring in armageddon? 4 mana cost is a lot and than you have to find the perfect timing.
    i think you will cast chokes more often than armageddon (and come on we play 4 wasteland and maybe a ghost quarter - that should be enough for the most decks)

    thats just my opinion and expierence i made the last years.

  4. #8264

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Skizz View Post
    i have played maze the last time about 5 years ago - and dont miss it in maverick.
    i used cavern as a singelton against miracles back then and dont find the need anymore
    it can be great sometimes for sure but i found the problem is when you have to name
    a creature type other than human than its bad later when you can only produce colorless mana.

    my manabase looks like this at the moment and i find it very solid. (nothing special)

    2 forrest
    1 plains
    2 savannah
    1 bayou
    1 scrubland
    1 horizon canopy
    7 fetch lands
    1 karakas
    1 gaeas cradle
    4 wasteland
    1 ghost quarter

    i must say that i always play 2 SFM and only 1 Jitte and 1 Sword of Fire and Ice lately
    and batterkull will not help me that much in my matchups i face these days. im fine without it.

    the reason i always play 2 qasali pridemage is because its great against any kind of challice of the void and equipment etc.

    against which decks would you bring in armageddon? 4 mana cost is a lot and than you have to find the perfect timing.
    i think you will cast chokes more often than armageddon (and come on we play 4 wasteland and maybe a ghost quarter - that should be enough for the most decks)

    thats just my opinion and expierence i made the last years.
    Ok. So in that case il cut the maze and cavern for a scrubland and horizon canopy, and cut batterskull for another pridemage. Is dryad arbor part of that mana base or are you including it in your creature spot?

  5. #8265
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    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Magnaguard100 View Post
    Ok. So in that case il cut the maze and cavern for a scrubland and horizon canopy, and cut batterskull for another pridemage. Is dryad arbor part of that mana base or are you including it in your creature spot?
    i would recommend that you try this manabase
    i have count dryad arbor as a creature

  6. #8266

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Skizz View Post
    i would recommend that you try this manabase
    i have count dryad arbor as a creature

    could you post your whole deck list at this point?

  7. #8267
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    Re: [Deck] GW/x Maverick

    Quote Originally Posted by NegatorITA View Post
    could you post your whole deck list at this point?
    sure, but this is still in testing phase

    2 forrest
    1 plains
    2 savannah
    1 bayou
    1 scrubland
    1 horizon canopy
    7 fetch lands
    1 karakas
    1 gaeas cradle
    4 wasteland
    1 ghost quarter

    1 dryad arbor
    3 deathrite shaman
    2 noble hierarch
    3 mother of runes
    1 sylvan safekeeper
    4 thalia, got
    2 qasali pridemage
    2 stoneforge mystic
    1 gaddock teeg
    1 scavenging ooze
    1 scrybranger
    4 knight of the reliquary
    2 ramunap excavator
    1 courser of kruphix

    4 swords to plowshares
    4 green suns zenith
    1 umezawas jitte
    1 sword of fire and ice

    --> courser is somehow overperforming these days and i dont miss sylvan library....

    sideboard:
    3 thoughtseize
    2 ethersworn canonist
    1 sanctum prelate
    2 zealous persecution
    1 toxic deluge
    1 abrupt decay
    1 reclamation sage
    2 surgical exctraction
    2 choke

  8. #8268

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Skizz View Post
    sure, but this is still in testing phase

    2 forrest
    1 plains
    2 savannah
    1 bayou
    1 scrubland
    1 horizon canopy
    7 fetch lands
    1 karakas
    1 gaeas cradle
    4 wasteland
    1 ghost quarter

    1 dryad arbor
    3 deathrite shaman
    2 noble hierarch
    3 mother of runes
    1 sylvan safekeeper
    4 thalia, got
    2 qasali pridemage
    2 stoneforge mystic
    1 gaddock teeg
    1 scavenging ooze
    1 scrybranger
    4 knight of the reliquary
    2 ramunap excavator
    1 courser of kruphix

    4 swords to plowshares
    4 green suns zenith
    1 umezawas jitte
    1 sword of fire and ice

    --> courser is somehow overperforming these days and i dont miss sylvan library....

    sideboard:
    3 thoughtseize
    2 ethersworn canonist
    1 sanctum prelate
    2 zealous persecution
    1 toxic deluge
    1 abrupt decay
    1 reclamation sage
    2 surgical exctraction
    2 choke
    Really? I love library. Every single time ive had it in play its been phenomenal. Are you running 2 excavators because of the sylvan safekeeper? Overall do you think rec sage is better than grip/disenchant? I have a overwhelming fear of humility hahaha

  9. #8269

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Skizz View Post
    sure, but this is still in testing phase

    2 forrest
    1 plains
    2 savannah
    1 bayou
    1 scrubland
    1 horizon canopy
    7 fetch lands
    1 karakas
    1 gaeas cradle
    4 wasteland
    1 ghost quarter

    1 dryad arbor
    3 deathrite shaman
    2 noble hierarch
    3 mother of runes
    1 sylvan safekeeper
    4 thalia, got
    2 qasali pridemage
    2 stoneforge mystic
    1 gaddock teeg
    1 scavenging ooze
    1 scrybranger
    4 knight of the reliquary
    2 ramunap excavator
    1 courser of kruphix

    4 swords to plowshares
    4 green suns zenith
    1 umezawas jitte
    1 sword of fire and ice

    --> courser is somehow overperforming these days and i dont miss sylvan library....

    sideboard:
    3 thoughtseize
    2 ethersworn canonist
    1 sanctum prelate
    2 zealous persecution
    1 toxic deluge
    1 abrupt decay
    1 reclamation sage
    2 surgical exctraction
    2 choke
    My list is near-identical, with only the following changes: I run 2 Bayou, for which you run 1 and then 1 Ghost Quarter (added); you run a 2nd Qasali and a Courser, for which I run a 4th DRS and 4th Mother of Runes; I run 1-of Sylvan Library, but no Safekeeper; and I run a Thalia, HC in place of a 2nd Excavator. I am extremely curious to see how Maverick lists are faring with the 4:1 package of Wasteland: Ghost Quarter these days. Is the mana base still stable? The rest of it looks solid.

  10. #8270

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Magnaguard100 View Post
    Really? I love library. Every single time ive had it in play its been phenomenal. Are you running 2 excavators because of the sylvan safekeeper? Overall do you think rec sage is better than grip/disenchant? I have a overwhelming fear of humility hahaha
    Fearing humility is non-sense. Not because Humility isn't good vs Maverick, but because the deck humility is in should be what you're fighting against and not specific cards.

    What Humility decks are you afraid of, and how often is Humility what kills you as opposed to all the other cards being cast before Humility?

    Just for context, I played against a Nic-Fit deck recently that used Academy Rector to land a turn 5 Overwhelming Splendor on me. He died to my army of 1/1 beaters.

    Why?

    Because Humility does not kill creatures, it just weakens them. Unless the opposing deck is also doing SOMETHING ELSE, then oftentimes Humility just gives them 2-3 turns more before dying. Not even that if you have equipment.

  11. #8271
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    Re: [Deck] GW/x Maverick

    Tried this list last night (except the sideboard bog was something else). Cut a mom cause I don't know what else to get rid of (like 2 qasali for my meta). I really want to add a fatal push or something because not being able to kill a turn 1 deathrite shaman feels awful and ruins the mana denial plan. Should I just go with another abrupt decay? Would need to add another Bayou probably. I also might just buy a Cradle finally. Tempted to try a Courser because I don't like losing to burn and he would help somewhat.

    Creatures (26)
    1 Dryad Arbor
    1 Birds of Paradise
    4 Deathrite Shaman
    3 Mother of Runes
    1 Gaddock Teeg
    2 Qasali Pridemage
    1 Scavenging Ooze
    1 Scryb Ranger
    2 Stoneforge Mystic
    4 Thalia, Guardian of Thraben
    4 Knight of the Reliquary
    1 Ramunap Excavator
    1 Renegade Rallier
    Spells (9)
    4 Green Sun's Zenith
    4 Swords to Plowshares
    1 Abrupt Decay
    Artifacts (2)
    1 Umezawa's Jitte
    1 Sword of Fire and Ice
    Enchantments (1)
    1 Sylvan Library
    Lands (22)
    1 Bayou
    2 Forest
    1 Ghost Quarter
    1 Karakas
    2 Plains
    2 Savannah
    1 Scrubland
    2 Verdant Catacombs
    4 Wasteland
    4 Windswept Heath
    2 Wooded Foothills
    Sideboard (15)
    1 Bojuka Bog
    1 Pithing Needle
    3 Thoughtseize
    1 Blessed Alliance
    2 Ethersworn Canonist
    1 Gaddock Teeg
    2 Zealous Persecution
    1 Choke
    2 Faerie Macabre
    1 Reclamation Sage

  12. #8272
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    Re: [Deck] GW/x Maverick

    Quote Originally Posted by TheoryCraft View Post
    My list is near-identical, with only the following changes: I run 2 Bayou, for which you run 1 and then 1 Ghost Quarter (added); you run a 2nd Qasali and a Courser, for which I run a 4th DRS and 4th Mother of Runes; I run 1-of Sylvan Library, but no Safekeeper; and I run a Thalia, HC in place of a 2nd Excavator. I am extremely curious to see how Maverick lists are faring with the 4:1 package of Wasteland: Ghost Quarter these days. Is the mana base still stable? The rest of it looks solid.
    the manabase is very stable in my configuration when going with 4 Wasteland/1 Ghost Quarter.
    i always fetch for basics and only search my black sources when needed.

    i would always play 4 mothers - but when running 2 Excavators i just have to play a Safekeeper.

    courser is in the spot for library at the moment.

    i think you have to include at least 2 copys of every non-green hatebear to get a better chance to find it - 2 thalia HC are better than 1 random.

    i run Rec Sage because in my meta there are omni sneak players, food chain and a lot of grixis (baleful strix) and therefore its probably better than just 1for1
    (nobody plays humility )

  13. #8273

    Re: [Deck] GW/x Maverick

    Whats the main reason why people dont run maze? Doesnt it help out vs rieanimator, mirran crusader, delver, things of that naturem the reason im asking is i want to run horizon canopy or maze but not sure which

  14. #8274

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Magnaguard100 View Post
    Whats the main reason why people dont run maze? Doesnt it help out vs rieanimator, mirran crusader, delver, things of that naturem the reason im asking is i want to run horizon canopy or maze but not sure which
    Maze is fine, but most decks that it's good against also play 4 Wasteland and/or stifles. I might get you there, but it might just get killed by one very common land in the format.

    Also, if you do play it, you must count is as a spell and not a land since it cannot even produce colorless mana (unlike something like thespian stage which is still a land). Thus Maze vs Canopy are extremely different, so much I would never consider one over the other.

  15. #8275

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Cpt-Qc View Post
    Maze is fine, but most decks that it's good against also play 4 Wasteland and/or stifles. I might get you there, but it might just get killed by one very common land in the format.

    Also, if you do play it, you must count is as a spell and not a land since it cannot even produce colorless mana (unlike something like thespian stage which is still a land). Thus Maze vs Canopy are extremely different, so much I would never consider one over the other.
    In that case would you recommend keeping maze, or cutting maze for a spell and add a canopy?

    4 mom
    4 drs
    1 birds
    3 thalia got
    1 ooze
    1 teeg
    1 scryb ranger
    1 pridemage
    4 kotr
    1 excavator
    1 tracker
    2 thalia HC

    4 gsz
    4 swords
    1 library
    1 jitte
    1 sofi

    4 windswept
    3 verdant
    2 savannah
    2 bayou
    1 scrubland
    1 forest
    1 plains
    4 waste
    1 ghost quarter
    1 karakas
    1 dryad arbor
    1 maze
    1 cavern

  16. #8276

    Re: [Deck] GW/x Maverick

    21 mana producing lands is the bare minimum imo but since you also have Cavern and GQ, you have a lot of colorless. In your case I would play a canopy instead to make the land count 22 (Arbor is most of the time a mana dork rather than a land).

    I personnally play 22 but I have been on 21 before and I did not notice it too much although I didn't have that much colorless.

  17. #8277
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    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Magnaguard100 View Post
    Whats the main reason why people dont run maze? Doesnt it help out vs rieanimator, mirran crusader, delver, things of that naturem the reason im asking is i want to run horizon canopy or maze but not sure which
    It's also worth noting that Reanimator, Delver and Death and Taxes are all favorable match-ups as is and don't need additional help.

  18. #8278

    Re: [Deck] GW/x Maverick

    I'm a big proponent of running Maze of Ith.
    I'm also a big proponent of running 60 cards.

    Sometimes the reason is to cut Maze is not because it isn't powerful enough, but simple because something needs to get cut.

  19. #8279

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by TMagpie View Post
    I'm a big proponent of running Maze of Ith.
    I'm also a big proponent of running 60 cards.

    Sometimes the reason is to cut Maze is not because it isn't powerful enough, but simple because something needs to get cut.
    Whoops. Forgot to include the 2 sfm. One of my friends who is a prominent player said to keep maze and cut tracker for canopy

  20. #8280

    Re: [Deck] GW/x Maverick

    Quote Originally Posted by Magnaguard100 View Post
    Whoops. Forgot to include the 2 sfm. One of my friends who is a prominent player said to keep maze and cut tracker for canopy
    You also probably don't want more than six 3drops max unless you up the count of mana dorks.

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