Teferi will see a lot of play in standard esper as a way to stop reclamation from casting Nexus or other stuff. That + dovin’s veto makes esper the dominant deck in standard i think.
Karn in legacy however, is insane. These are the lines i look forward to:
Turn 1 ancient tomb, liquimetal coating
Turn 2 city of traitors, karn, striplock with +1
Or
Turn 2 sol land, karn -2 tormods crypt -> game 1 fighting chance against graveyard decks.
Or
Turn 2 sol land, karn
Turn 3 sol land mycosynth lattice lock
Turn 4 +1 animate lattice, attack for 6 until u win
Or
Turn 2 sol land, karn, any silver bullet or Sword of X Y which ever color your opponent plays
Or
Karn -2 get back whatever was Swords to Plowshared
Well, you missed one of my intervening replies, so indeed, yes, the fact that it is not a win-con on it's own is an issue. But your framing of it as if there is simply nothing a Miracles deck could do. Your own words are "What are they going to do at that point?" So, I point out several things they can do and you seem to just handwave that away, instead framing my point as being it's only the case that Teferi is "not a win-con."
I mean, frankly it seems to me that you are being somewhat disingenuous. I never said Teferi was unplayable. In fact, by asking for the "case for his playablity" is am presupposing that the answer is not already defined! I do think Teferi is playable. I do think it will see play. But I don't think it will be as useful as the case is being made here. There are many matchups where he won't do much, of which I think that vs. Grixis is one, because of REB, because of Bolt, because of a bunch of factors really. I think he is likely a sideboard card in all likely hood and likely not as OP as it might seem on paper.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Damn, forgot all about Liquimetal Coating. Weren't there a couple of almost but not quite there decks that tried to take advantage of that when it got printed? I'd imagine NewKarn pushes that over the edge into play-ability, especially given that he can find it out of your board.
Cards like abrade and kolaghans command that have modality help with the playability of maindekc liquimetal coatings. However, even if u decided to run zero coatings, you can still strip lock if u put one of them in your sideboard. You really only need karn in the maindeck and that’s what makes him so badass. He does so much.
Also, painter servant and grindstone are both artifacts. He can find the missing piece, or both pieces should you want something otheer than lattice. Another 2 card artifact combo is thopter and sword.
It's not a hard lock but it does cripple them. I feel like they would have to answer it to really win the game. I never said you believed it was unplayable. Maybe you're reading that into what I'm saying. All I'm saying is, if I had to bet, its going to be a sideboard card for sure. That being said, a sideboard card frequently ends up being OP in certain matchups. That's kind of the point of those cards. Maybe we're largely in agreement and just arguing semantics.![]()
So I noticed that combined with Sol Lands, Interplanar Beacon could really help with casting 3 mana walkers turn 2. And if we're getting spicy with Liquid Metal Coating we can imagine something with Dack Fayden theft.
Turn 1 - Sol Land + Liquid Metal Coating
Turn 2 - Interplanar Beacon + Dack Fayden --> Steal Permenant.
Imagining it with Karn, and if you're playing this weird stompy shell to accel into planeswalkers, why not JTMS? Hell, you can play this nightmare:
8 Sol Lands
4 Interplanar Beacon
10 Lands
4 Chrome Mox
2 Mox Diamond
4 Dack Fayden
4 JTMS
4 New Karn
4 Liquid Metal Coating
4 Chalice
4 Force of Will
8 Blue Cards above 1 CMC
And that is somehow 60 cards![]()
The issue here is that Strip-locking your opponent gets less and less useful as the game goes on. So, you likely "get" a Midrange or Control sort of deck with this from time to time, but Tempo is likely going to punish you hard for Karn not really doing anything to protect himself or you. Note that all the lines you suppose are wide open to Daze and Spell Pierce and you can bet that Delver decks will pack those in the event that this seems to be "a thing." Not to mention Stifle.
Now, to be clear, I am not saying that Karn isn't a good or decent card, just that he likely isn't all that much more powerful than Scion of Urza in the long run. Granted, he does seem to make Painter more interesting, but that is a totally different situation, since Scion isn't really "made" for combo decks and new Karn is obviously better there.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
The spell pierce and stifle argument goes for all planeswalkers of course, and yes it is a thing. You dont have to keep striplocking, Once you hit 6 mana and u know the path is safe u just stop striplocking and kill the opponent with lattice. If you’re being swarmed there’s stuff like contagion engine (which proliferates his loyalty back), and otherwise there is duplicant for bigger threats or oblivion stone to nuke the board.. duplicant is a nice singleton against show and tell too. Use the other -2 for a needle on sneak attack. If you dont want to go that high in casting cost you could even argue for serrated arrows, or ensnaring bridge if protecting karn is really that important. There are soooo many ways to sideboard yourself out of hell. Yes, spell pierce is a thing, but when karn resolves you’re going to have some game
Looks like the dead gods of Amonkhet come back as Terminator zombies. That's pretty sweet lore-wise.
The Wanderer also seems to be a pretty big deal, whoever it is.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Never said anything about Hazoret. She isn't mentioned on said picture, either, for this very reason.
Elspeth is the most common guess, although it's hard to say how her going to the underworld turned her into a Katana-wielding "Pssh, nothing personal, kid" swordswoman. I have my doubts about that. Some people think it's an avatar of Emrakul based on her depiction on Shrine of the Forsaken Gods, but that seems pretty silly, too.
My guess it's a new, unrelated character that acts as a plot hook for the future.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
I figure she's Serra, the whip/sword thing she's got has what look like feathers/feathery images in it. And the card fits Serra in every way but angels.
Serra died ages ago in a random Planeswalker duel after she lost her will to live after her lover died, IIRC.
Edit: One argument for Elspeth might be that the Wanderer exiles big creatures, so she might be the hard counter for indestructible zombie gods, lore-wise. She's a godslayer after all. Did she take Godsend with her to the underworld or did Helioth take it from her after he killed her?
Where does the Karn spoiler come frome? I thought Wizards had switched to a "except for mana abilities" templating for this.
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