tirrit: Gruul Turf, City of Traitors, Fallaji Wayfarer, Huatli, Warrior Poet, comment: I'm so indecisive this week!
dte: Gerrard's Verdict, Lotus petal, Undiscovered Paradise, Durkwood Baloth, comment:
Discard: 0-6
FTW: Bayou, Lotus Petal, Gerrard's Verdict, Durkwood Baloth, comment: Pays for Channex
Discard:0-6
Wrath of Pie: Ancient Spring, Bottomless Vault, Gerrard's Verdict, Phyrexian Obliterator, comment: I hope this is legal
Discard:0-6
Reeplcheep: Ishan’s Shade, Hymn to Tourach, Push // Pull, Bottomless Vault, comment:
Slowish discard:3-3
GoblinSmashmaster: Fountain of Cho, Hearthfire Hobgoblin, Glare of Heresy, Jabari's Influence, comment: Pale goblins
Silkster is right I pick up a win on the play since I land huatli + 2/4 + 3/3 trample before you can glare and it takes you 4 turns after that to cast anything else so you die before you can resolve your second spell:3-3
Silkster: Mana Confluence, Duress, Durkwood Baloth, Blazing Hope, comment: charge lands are too complicated
Discard: 0-6
6/36 points
I was aware that discard decks were possible and that my deck would lose to them, but my discard decks couldn't win against all the charge land decks I thought of ({bottomless vault, collective brutality, zombify, serra's emissary}, {saprazzan cove, phantasmal dreadmaw, phantasmal dragon, chancellor of the annex}) so I discounted them since I thought a lot of people would be on charge lands. My plan was to be fast enough to go under the charge land decks and strong enough to stabilize against fast 5/5 decks. I was wrong! It would have paid to be the charge land deck this week. I was also excited about figuring out how to lose to specifically the lace card (Although of course removal that hits the wayfarer does the trick, too), which made me more inclined to ignore that it lost to discard.
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